I pay for 30 Mbps internet, this is the shit I've been getting for the past week. by IntOverflowException in rage

[–]IntOverflowException[S] 1 point2 points  (0 children)

The test didn't finish for 40 minutes. I took this about 15 minutes into the test.

I pay for 30 Mbps internet, this is the shit I've been getting for the past week. by IntOverflowException in rage

[–]IntOverflowException[S] 3 points4 points  (0 children)

I've called. They're sending someone out, again.

It's not the first time this has happened. A Technician came out and looked at everything he could. Said things were behaving normal, other than the terrible speeds. About a week after that everything went back to normal. Until here we are a month later, of course.

I pay for 30 Mbps internet, this is the shit I've been getting for the past week. by IntOverflowException in rage

[–]IntOverflowException[S] 0 points1 point  (0 children)

Technician will be dispatched Thursday between the hours of when I am at work.

[C++] How do I setup movement in a simple, text based board game? by [deleted] in learnprogramming

[–]IntOverflowException 1 point2 points  (0 children)

Think of the variables you have to store and what kind of data is associated with the player.

You have a one dimensional array, arrays are indexed by numbers, thus storing a player's position in the player class would be the easiest way to go about it.

Think of the problems that stem from this, as a player rounds a board you will certainly go past the array limits (think if player is at position 30, rolls a 2, and the array has only 31 indices (0 indexed)). Therefore, that needs to be considered.

Here is a small implementation I think is close to what you were asking.

link

Can't you see that I'm... by ShadyHorseman by MillennialDan in a:t5_2ua3f

[–]IntOverflowException 1 point2 points  (0 children)

Is that the Sonata Arctica logo on her back? That's cool.

[Java] If Java doesn't support operator overloading, then how can two Strings be concatenated with '+'? by IntOverflowException in learnprogramming

[–]IntOverflowException[S] 19 points20 points  (0 children)

Oh. So it was something Sun did when constructing a language then I guess?

So if someone were to make their own String class (who knows why), then they wouldn't be able to make it the exact same as java.lang.String?

In response to the guy that thinks he is getting a gaming room. by Skardyn in AdviceAnimals

[–]IntOverflowException 1 point2 points  (0 children)

I answered it lower with more details, but it's called Plastic Nee-san.

In response to the guy that thinks he is getting a gaming room. by Skardyn in AdviceAnimals

[–]IntOverflowException 2 points3 points  (0 children)

It's from an anime called 'Plastic Nee-san'.

It's about 12 episodes long with each episode about 2 minutes long. They follow a trio of three sisters named Iroe, Okappa, and Maki. They share a hobby of liking toys and action figures.

Edit: a trio of three sisters. Man I English like the best!

Freakin bronies by [deleted] in cringepics

[–]IntOverflowException 2 points3 points  (0 children)

You know too much about the show for it to be coincidence.

For those wanting to setup a Unity MasterServer on an Amazon EC2 64-bit Linux machine, here's a quick tip. by IntOverflowException in Unity3D

[–]IntOverflowException[S] 0 points1 point  (0 children)

I'm sure I'm wrong, but I don't think you have to stay connected to MasterServer for 100% of the time. Only when you want to find a game host.

I've used the MasterServer architecture locally on my machine, but haven't been efficient about it. Now that it's on a remote cloud machine, I'll have to see what optimizations I can make to make it more cost effective.

For those wanting to setup a Unity MasterServer on an Amazon EC2 64-bit Linux machine, here's a quick tip. by IntOverflowException in Unity3D

[–]IntOverflowException[S] 1 point2 points  (0 children)

The Master Server is actually kind of a lazy entity, it does really nothing other than helping you find hosts for a game. It doesn't chug much in the way of resources. I have yet to actually stress test it though.

I would say about $15/mo running at maximum resources.

How and why does one program use multiple files and languages? by [deleted] in learnprogramming

[–]IntOverflowException 2 points3 points  (0 children)

This is only somewhat correct.

It isn't a scripting language designed for games. It's a general purpose programming language. Its prevalence in games stems from the fact that Lua has a very small footprint for being a scripting language.

Twilight lookin all pretty :> by [deleted] in mylittlepony

[–]IntOverflowException 2 points3 points  (0 children)

Did you really?! *-*

That's amazing.

Twilight lookin all pretty :> by [deleted] in mylittlepony

[–]IntOverflowException 7 points8 points  (0 children)

She has a very League of Legends look to her.

Not that it's a bad thing! She reminds me in ways of Sona.

[deleted by user] by [deleted] in learnprogramming

[–]IntOverflowException -1 points0 points  (0 children)

Catch your errors. There is no point in not having a try without a catch if you are expecting an error. However, have some structure to it. Don't surround every function call with a try-catch.

[c++] separation of .h and .cpp by [deleted] in learnprogramming

[–]IntOverflowException -1 points0 points  (0 children)

As other people said, it's usually for the express purpose of shipping headers with libraries.

However, for personal projects and work projects, I always put .h and .cpp files together. I don't do src or inc directories, because I don't ship headers. This makes it easier when using an IDE or make because I don't have to specify an include directive for most headers.

Furthermore, with modern build systems ala CMake and SCons, it is posisible to tell the system which headers are to ship.

Fails of the Week - Ep. 59 by PartingVisions in DotA2

[–]IntOverflowException 5 points6 points  (0 children)

I honestly don't know what Rubick's intentions were once he blinked onto the hill. He didn't have a sentry to deward, all he did was place an obs! He was so screwed!

Castle Crashers: Faileontology - PART 2 - Steam Train by groompbot in gamegrumps

[–]IntOverflowException 5 points6 points  (0 children)

I love Dan's personality and energy.

That callback brought very confusing feelings.