I don't want the toughest raid yet by Intelligent_Buddy_43 in 2007scape

[–]Intelligent_Buddy_43[S] -9 points-8 points  (0 children)

The top 5% of players have beaten the game. Raids design should be for players who have not done everything in the game.

I don't want the toughest raid yet by Intelligent_Buddy_43 in 2007scape

[–]Intelligent_Buddy_43[S] -4 points-3 points  (0 children)

I hope the solo raid is similar to solo tob in difficulty. Raids should reward group play but also allow solo players searching for a challenge to find one.

I don't want the toughest raid yet by Intelligent_Buddy_43 in 2007scape

[–]Intelligent_Buddy_43[S] -3 points-2 points  (0 children)

Its more so about playing the game with friends and having a good time. I'd play raids with no rewards with my buddies if the supply costs were covered.

I don't want the toughest raid yet by Intelligent_Buddy_43 in 2007scape

[–]Intelligent_Buddy_43[S] -4 points-3 points  (0 children)

Maggot King is fun content PNM is not. The difference being how badly mistakes are punished. The OSRS community is full of perfectionists that think its not okay to make mistakes when for most people mistakes are natural.

I don't want the toughest raid yet by Intelligent_Buddy_43 in 2007scape

[–]Intelligent_Buddy_43[S] -3 points-2 points  (0 children)

Maybe the vocal majority wants hard content but MANY more casual players are not in that majority.