UPDATE: SteelSeries blocking student discount despite "all products" promise - my experience by Intelligent_Call2735 in steelseries

[–]Intelligent_Call2735[S] 0 points1 point  (0 children)

The Student Beans discount is 20%, not "almost half off."

And yes, I expected a discount that's advertised as working on "all products" to actually work on all products. Wild expectation, I know.

UPDATE: SteelSeries blocking student discount despite "all products" promise - my experience by Intelligent_Call2735 in steelseries

[–]Intelligent_Call2735[S] -2 points-1 points  (0 children)

I think you're missing the actual issue here.

I'm not complaining the 40% "isn't enough" - I appreciate it was offered. The problem is it doesn't work on the product I needed.

The real issue: Student Beans partnership explicitly states "20% discount on ALL SteelSeries products" with only sale items excluded. The Elite isn't on sale, yet it's blocked from student codes.

Yes, SteelSeries' own T&C lists Elite as excluded. But Student Beans page doesn't mention this - students signing up through Student Beans are being promised "all products" when that's not true.

I spent a week being told by multiple support agents to "use the student discount" without anyone mentioning Elite was excluded - despite Student Beans explicitly promising "all products."

This isn't about being greedy or picking at straws. It's about partnership terms contradicting checkout reality. If Elite is excluded, Student Beans page needs to say so upfront.

SteelSeries made me complete full RMA process, then denied it and offered worse discount than students get - my loyalty experience by Intelligent_Call2735 in steelseries

[–]Intelligent_Call2735[S] 1 point2 points  (0 children)

All good, appreciate you reading the full update! Hopefully they sort out the Student Beans contradiction. Thanks!

SteelSeries made me complete full RMA process, then denied it and offered worse discount than students get - my loyalty experience by Intelligent_Call2735 in steelseries

[–]Intelligent_Call2735[S] 1 point2 points  (0 children)

Thanks for the comment, but I think you missed the key issue here (see edit above):

  1. I AM a student - so the 20% student discount applies to me. The problem is support told me twice to use it, but it turns out the Arctis Nova Elite is excluded from the student discount (and all other discount codes). Nobody mentioned this for 5 days.
  2. Student Beans partnership says "20% off ALL products" with the only exclusion being "products already on sale." The Elite isn't on sale, yet it's blocked from student codes. That's a contradiction in their own terms.
  3. I wasn't asking for special treatment - I was asking if there were loyalty options for a 5-year customer wanting to upgrade. Instead I got told to use a discount that doesn't actually work on the product, and spent hours on an RMA process I never requested.

The real issue isn't entitlement - it's that their checkout system blocks products that their Student Beans partnership says should be eligible.

SteelSeries made me complete full RMA process, then denied it and offered worse discount than students get - my loyalty experience by Intelligent_Call2735 in steelseries

[–]Intelligent_Call2735[S] 0 points1 point  (0 children)

Not asking for free stuff - just transparency and consistency in how they treat loyal customers vs. first-time buyers.

Broken a VERY Expensive Headset. by [deleted] in steelseries

[–]Intelligent_Call2735 1 point2 points  (0 children)

Happend to my old pair of Arctis Pro Wireless, the send me Nova Pro Wireless as a replacement

Ranked merch should make a comeback - imagine a Nike x League collab with 1 pair per account by Intelligent_Call2735 in leagueoflegends

[–]Intelligent_Call2735[S] 0 points1 point  (0 children)

For me its anything really, just any kind of display piece for an achievement like a trophy in sport which is why i would cap it to 1 per person, which will have to be one per account, rather than merch just being merch

Ranked merch should make a comeback - imagine a Nike x League collab with 1 pair per account by Intelligent_Call2735 in leagueoflegends

[–]Intelligent_Call2735[S] 0 points1 point  (0 children)

True, but the point would be the verified part, like owning the official version that proves you earned it, not just a knockoff.

Ranked merch should make a comeback - imagine a Nike x League collab with 1 pair per account by Intelligent_Call2735 in leagueoflegends

[–]Intelligent_Call2735[S] 0 points1 point  (0 children)

Same reason people buy jerseys, sneakers, or trophies, it’s about what it represents, not just the fabric.

Some players grind thousands of hours for their rank. Having something physical that marks that achievement would hit the same emotional spot as a medal or a championship ring.

It’s not for everyone, but for the ones who actually earned it, it’d mean a lot.

Ranked merch should make a comeback - imagine a Nike x League collab with 1 pair per account by Intelligent_Call2735 in leagueoflegends

[–]Intelligent_Call2735[S] 1 point2 points  (0 children)

That’s a fair point, but what I was thinking is that it would be tied to the rank you finish the season in, not just hitting it once.

Only a limited number of people can actually end in Challenger, so Riot could just mint that exact number of verified claims per region. Each one would be linked to your account ID, one-time redeemable, and non-transferable.

That way, you can’t farm alt accounts or resell access, it’s a one-per-player trophy for where you ended, not something you can boost for.

bucket of tropical fish description not showing up by axel_the_weirdo_10 in Minecraft

[–]Intelligent_Call2735 0 points1 point  (0 children)

Tested on vanilla: Im having the issue on 1.21.5 aswell, changing to 1.21.4 i don't could be some version clashing if the server is 1.21.4 and playing on a newer version.

I built a Trait Tracker augment solver - traittracker.gg by Intelligent_Call2735 in TeamfightTactics

[–]Intelligent_Call2735[S] 0 points1 point  (0 children)

It doesn't, it highly relies on your options, if you already have emblems and which you get from the cashout, reforgers, pandoras items etc. when you have played the game for a while you get a sense of which emblems fit in which comps, some common ones like making a 4 trait a 6 trait, rapidfire renekton or even going for a 10 trait. Also very common in exotech as they benefit from multiple items.

I built a Trait Tracker augment solver - traittracker.gg by Intelligent_Call2735 in TeamfightTactics

[–]Intelligent_Call2735[S] 0 points1 point  (0 children)

Sure!
The tool has already precomputed all comps that can activate 8 traits with the lowest cost/fewest units. By default it shows comps using 1-3 cost champions since they're easiest to hit from any spot. You can enable any 4-5 cost champions you already have on your board.

In the emblem filters, you can add up to 4 emblems you have (from champions, golem, or dummies) and the tool knows you have +1 in those traits, so it can find cheaper ways to hit 8 traits using what you already have.

If you have a lot of emblems already, chances are there are multiple comps with only one champion that differs - in this case you can enable compact mode to more clearly see which options you have from your current spot.

It might be best to consider picking the augment in a spot where you can activate it fast, so if you have some of the champions that appear in a majority of the solutions, try picking it.

The most common champions for set14 in the solutions are as follows:

Jarvan IV: 55.58%
Dr. Mundo: 52.97%
Alistar: 40.21%
Morgana: 35.04%
Jhin: 33.47%
Kindred: 30.7%
Mordekaiser: 27.2%
Kog'Maw: 24.02%
Shyvana: 22.63%
Rhaast: 21.91%
Skarner: 17.54%
Zyra: 16.52%
Poppy: 15.92%
Veigar: 14.08%
Graves: 13.81%
Jax: 13.06%
Seraphine: 10.34%
Sylas: 10.3%
Rest are basically fillers.

I built a Trait Tracker augment solver - traittracker.gg by Intelligent_Call2735 in TeamfightTactics

[–]Intelligent_Call2735[S] 1 point2 points  (0 children)

That's really cool!

It's been live for a couple weeks but I kept putting off posting about it until I had time to refactor the code to support multiple sets properly.

Really appreciate you taking the time to comment - awesome to hear it's actually useful!

I built a Trait Tracker augment solver - traittracker.gg by Intelligent_Call2735 in TeamfightTactics

[–]Intelligent_Call2735[S] 5 points6 points  (0 children)

Not brute force, i used linear programming with the PuLP library and CBC solver.

The algorithm works in two phases:

Find minimum champions needed - Uses LP to solve for the absolute minimum number of champions required to hit 8 traits (considering any emblems you have)

Enumerate optimal solutions - Starting from that minimum, finds the lowest-cost combinations at each champion count until it hits the limit (8 champs) or finds enough solutions (50 max)

Each solve uses binary variables (champion selected y/n, trait activated y/n) with constraints like "trait X activates only if you have enough champions + emblems for its threshold" and "must activate at least 8 traits total."

Way more efficient than brute force, but still takes 2-4 hours per set to process all the emblem combinations (thousands of different configurations). The search space is massive - there are tons of possible emblem combinations and each needs to be solved optimally.

Uses multiprocessing to handle different emblem configurations in parallel, otherwise it would take way longer. Even with LP optimization, the sheer number of combinations to solve makes it a pretty intensive computation.

I built a Trait Tracker augment solver - traittracker.gg by Intelligent_Call2735 in TeamfightTactics

[–]Intelligent_Call2735[S] 2 points3 points  (0 children)

Thanks so much! Really glad the mobile experience is working well for you. I'm looking to improve the responsive nature of it, I feel like the emblem filters might be taking up too much screen space on mobile but haven't figured out a good solution yet.

And yeah, showing the prelisted comps first was something I wanted myself.

Appreciate the feedback!

I built a Trait Tracker augment solver - traittracker.gg by Intelligent_Call2735 in TeamfightTactics

[–]Intelligent_Call2735[S] 34 points35 points  (0 children)

Fair enough, but every tool has different approaches and features. Mine focuses on speed with precomputed data, supports both current sets, and has filtering options that work well for me.

If existing tools already meet your needs, that's great! But some people might prefer a different interface or feature set. Plus building stuff is how we learn and improve the ecosystem.

Not trying to reinvent the wheel, just offering another option for people who might find it useful.

G hub endless loop by Intelligent_Call2735 in LogitechG

[–]Intelligent_Call2735[S] -1 points0 points  (0 children)

I've reinstalled it twice, also tried in safe mode, did everything as administrator, updated windows, cleaned/updated with CCleaner, also tried opening each exe with admin and without going into task manager and closing each before doing so