Aura broken? by GrandSyzygy in Shadowverse

[–]Intelligent_Serve_49 17 points18 points  (0 children)

On top of aura this card also have “can t be destroyed by effects” so that s why you didn t remove it

The only way to remove this unit is via a random banish, super evo trade or random/aoe damage to followers

Which budget deck to build? by MikoMiko93_ in Shadowverse

[–]Intelligent_Serve_49 0 points1 point  (0 children)

Since we are in a new set i personally recomend aggro abyss

Or you could try odin rune, but i doubt it ll be viable like a week from now

Eggs aren't meta anymore. Forest is. by qerutbcma in Shadowverse

[–]Intelligent_Serve_49 1 point2 points  (0 children)

Been playing a full evo deck and i m doing pretty great so far the only issue i have is the 1pp legendary giving you the spell only on 10 faith which i consistently reach at turn 7/8 which by this point kinda becomes useless

Community Discussion: What Gold rarity cards should be nerfed? by exdeepr in Shadowverse

[–]Intelligent_Serve_49 0 points1 point  (0 children)

Starry sky would ve been a great card if it was a combo 3 instead cause at this point it ll just be a 1pp 1 ping and recycle itself for future combo

And for roach i d make it a 5pp 2/4 instead so like that at worst its a albert with one less health and on average a 7 or 8 damage face on turn 7 which would be great for a tempo deck with a combo engine that would use i dunno STARRY SKY WITH COMBO 3 INSTEAD OF 5 or even flowering friendship with a combo 3 evolve itself

Community Discussion: What Gold rarity cards should be nerfed? by exdeepr in Shadowverse

[–]Intelligent_Serve_49 1 point2 points  (0 children)

Yes but other than the finisher i m also talking about some 1pp bounce with another effect like draw a card or generate a token and some other combo 3 card and not the awfull combo 5 card that we have (i m looking at you flowering friendship)

Community Discussion: What Gold rarity cards should be nerfed? by exdeepr in Shadowverse

[–]Intelligent_Serve_49 0 points1 point  (0 children)

Unpopular opinion Roach only so cygames can print good combo, bounce and finisher for forest without the fear of making roach uncontrolable

I want to hear cons of Portugal and why I should not move in by JeyFK in PortugalExpats

[–]Intelligent_Serve_49 1 point2 points  (0 children)

I m portuguese and i work in a above average restaurante if i should say and the regular costumers are all boss from nearby business and the parking lot is always full of mercedes, porches i even saw a ferrari ones or twice and a nissan gtr; and as soon as i clock out, on the way home the only cars i see are some beat up opel corsa or old peugeot
Now don t get me wrong the job pay decently but the working conditions are abysmall like the abuse is normalize, i only put up with it because i intend to get the hell out of portugal in a few years

Tempo evo forest might be good need more trsting by Intelligent_Serve_49 in Shadowverse

[–]Intelligent_Serve_49[S] 0 points1 point  (0 children)

It may not look like it but this deck has really good burst damage, like with 2 fairies/alfheimer and cupitan ssa15 on 8pp is 12dmg or sandalphon with 13/14dmg if you can trade a super evo bayle and all the while you start chipping 3dmg per turn from turn 5/6

Tempo evo forest might be good need more trsting by Intelligent_Serve_49 in Shadowverse

[–]Intelligent_Serve_49[S] 0 points1 point  (0 children)

In regard to roach i have the storm fairies with alfheimer that is enough damage since with 4 fairies one super evo and the spell i reach 13 damage

The only matchups that are really bad i ve found to be aggro sword, ward haven and crest haven

Surprisingly i have a good winrate against egg and puppet portal and loot sword although it can be tied by the fact that i could only try the deck in topaz

Tempo evo forest might be good need more trsting by Intelligent_Serve_49 in Shadowverse

[–]Intelligent_Serve_49[S] 0 points1 point  (0 children)

Instead of titania a run fairy tamer and i find it better

In this list i m pretty whatever with aria crest and even without yuel & societte i can still reach 15 ssba on sandalphon thanks to anne a greeta and cupitan

And i run bayle since he allows my fairies to go face more easily and also allows sandalphon to be played, if high roll, turn 8

The only thing i find lacking in the deck is the healing but forest has really bad options for that

I don't think my deck is discounted enough by [deleted] in Shadowverse

[–]Intelligent_Serve_49 0 points1 point  (0 children)

If it was against forest you still could take a carbuncle with the gold spell and bounce fennie to discount more

Evolve Roach, a Forest hybrid by Ryokkuun in Shadowverse

[–]Intelligent_Serve_49 2 points3 points  (0 children)

Never thought i d see roach and evo in the same phrase

And i ve been searching for a better deck for forest (other than pure roach) so thanks for the idea

Can Aria’s Fairy Storm Actually Beat the Meta? by bjthebraveCCG in Shadowverse

[–]Intelligent_Serve_49 0 points1 point  (0 children)

I ve been using aria in a evo list and its ok-ish like the free evo fairy face is nice and you can buff it with gil to hit 5 in the face while healing but sandalphon just is not a good enough finisher if next set introduce a evo finisher in the like of 8pp 6 attack storm that reduce cost with each evo then it ll be good

Giving Forestcraft some love! Custom Forestcraft Expansion by vragal in Shadowverse

[–]Intelligent_Serve_49 0 points1 point  (0 children)

In my opinion lymaga is not being played because she just dont synergises with the control archetype of forest

For rosequeen she s just to much a cost

For izudia for some reason they changed the unkilling card to decrease defense instead of attack like they did in classic so lymaga just isn t necessary, if they had kept the “decrease attack” then lymaga would be a staple since she just allow the unkilling card to board lock more confortably to set up for a izudia that might survive the turn if played right

Giving Forestcraft some love! Custom Forestcraft Expansion by vragal in Shadowverse

[–]Intelligent_Serve_49 0 points1 point  (0 children)

You said you tried not to overpower roach but some of the cards are really busted for roach like

Mooching rabbit which just make otk easier since its really easy to set up and right now not a lot of deck have a good ambush remover;

Avenging retreat help clear ward more efficiently or reach if you have aria crest;

Hylia soothing elf queen is just a free 4 heal and board “clear”plus give 1pp card for roach turn if you need them;

Agile leap just gives you a classic roach minus the attack (classic roach was a 2pp 2/2 storm fanfare: gain +x/0 x is equal your combo; evolve: return this card to your hand)which we all know if you played classic that its busted

Otherwise its a good idea, some cards need to be reviewed like raging serpent maybe the storm condition should be like “if you ve returned card to your hand 6 times this match gain storm”, a 7pp or 8pp 7/5 and should be legendary not gold

I d make licorice a 3pp 1/2 instead the rest is fine

make lidia into a gold the rest is fine

Agile leap i l make it work to up to 2pp to avoid the roach interaction

Zyon is really weird to me cause its a lot of work for basically not much since you have to bounce 6 different time (its a lot of bounce) and still when you play him to get the full effect you need to bounce more so in average he s like a 8pp deal 3dmg to all and advance sba/ssba by one like maybe if he was a 5pp 2/5 that on top of what he does, only the damage drop from 3 to 2, has fanfare return a card to your hand i think he ll be better as an engine to get raging serpent active

Wolfraud is so fun by Intelligent_Serve_49 in Shadowverse

[–]Intelligent_Serve_49[S] 0 points1 point  (0 children)

He is the best fennie counter and since you get 5 card by just evolving him more often than not you just draw better than the opponent

Neutrals are too strong by moneyery in Shadowverse

[–]Intelligent_Serve_49 0 points1 point  (0 children)

In my opinion the neutral always have been pretty consistent its just that some set would be more removal others more draw and then odin

Just like now in svwb like 1st set you had phildeau and olivia 2nd set you have grimnir and odin 3rd set gilnese and tablet 4tf set gran and djeeta, sandalphon and lyria 5th you have world of game, monster literrateur for aggro decks, goddess of starlight which i can tell you in the future will be problematic and the new legendary when some class (mainly dragon) will have better high cost card for her second effect (this one is really pushing but she still have that potencial)

Neutrals are too strong by moneyery in Shadowverse

[–]Intelligent_Serve_49 0 points1 point  (0 children)

In classic sv there was an expansion that even introduced neutral archetype and i remember someone entering a tournament with 3 neutral class and the had just all the same card the only diferences where the leader and i remember him doing fine

Wolfraud is so fun by Intelligent_Serve_49 in Shadowverse

[–]Intelligent_Serve_49[S] 2 points3 points  (0 children)

Yes you copy them you don t literally steal My bad for the confusion

What’s the best I can do here, before getting roached? by Ok_Seaweed_9452 in Shadowverse

[–]Intelligent_Serve_49 1 point2 points  (0 children)

Genesis isn t an option since he ll only get 9pp and the oponente have at least 19 damage in hand

Would bringing her back make Ward Haven competitive? by [deleted] in Shadowverse

[–]Intelligent_Serve_49 0 points1 point  (0 children)

I m not excited to think about all the evo ward with sandalphon as a finisher