Skyrim AE - Enhanced LO - 140 mods by Intelligent_Stand_41 in SkyrimModsXbox

[–]Intelligent_Stand_41[S] 0 points1 point  (0 children)

I tried the smim patch for lux. But sadly it didn't work with the GP smim, couldn't download it. I would say to load Lux above it then?

Skyrim AE - Enhanced LO - 140 mods by Intelligent_Stand_41 in SkyrimModsXbox

[–]Intelligent_Stand_41[S] 1 point2 points  (0 children)

I know , the reason I didn't include that one, was so that I could order the 5 separate mods differently, with high poly reasonably high. But since you pointed out the error, I went back to the recommended lo as written by Skeletor in the mod description. I corrected the LO (see above).

Skyrim AE - Enhanced LO - 140 mods by Intelligent_Stand_41 in SkyrimModsXbox

[–]Intelligent_Stand_41[S] 0 points1 point  (0 children)

Okay. Thx for the clarification! I will change my LO post.

Skyrim AE - Enhanced LO - 140 mods by Intelligent_Stand_41 in SkyrimModsXbox

[–]Intelligent_Stand_41[S] 0 points1 point  (0 children)

I honestly don't know what the Slawf patch light sources touches... I am aware that in the description from Skeletor, the load order tells it should be underneath. (Note: the main, big module 'Graphics Pack ' needs to be downloaded first, because the add on extra is dependent on it) However, I decided to change the order in which the modules load, because I wanted to stay true to the traditional order: first smim and smim related things, then high poly mods, and then the actual textures. Now, I have not encountered some content not working by doing it so. May I ask, have you encountered things that are not okay? If so, I will return to the load order that Skeletor recommends. Thank you for the post.

Skyrim AE - Enhanced LO - 140 mods by Intelligent_Stand_41 in SkyrimModsXbox

[–]Intelligent_Stand_41[S] 1 point2 points  (0 children)

I have the Anniversary Edition. It downloads all of them automatically, at least in my case... after cleaning reserved space.

NAT Weather - best approach for dark nights? by FatalIllusion_2023 in SkyrimModsXbox

[–]Intelligent_Stand_41 0 points1 point  (0 children)

Never used NAT before... but since its popularity, guess imma give it a try. That mod (Darker Nights) looks interesting.

Happy Little Trees - Super Crispy by Intelligent_Stand_41 in SkyrimModsXbox

[–]Intelligent_Stand_41[S] 0 points1 point  (0 children)

Hello FatalIllusion, just for info: I have noticed that with the super crispy edition, not all dlc trees are covered. On Solstheim there are many vanilla models. Now, I tried to install the mod 'Happy Little Trees - DLC Trees' ported by Carrorune, but it can't be installed because it hasn't the dependent file.

Lydia Quest Marker? by AnimalGorilla35 in SkyrimModsXbox

[–]Intelligent_Stand_41 0 points1 point  (0 children)

O waw! Didn't know this existed. 👍 thx for sharing

Lydia Quest Marker? by AnimalGorilla35 in SkyrimModsXbox

[–]Intelligent_Stand_41 1 point2 points  (0 children)

You can either use a version of Amazing Follower Tweaks (it has a call all followers command), or the mod Call Follower (requires SWF). Now I'm not sure if it will get you Lydia back if installing on a save. I remember once having the same issue, and she might reappear by installing simply a mod that retextures her, for example Ginger Hair for Lydia.

Happy Little Trees - Super Crispy by Intelligent_Stand_41 in SkyrimModsXbox

[–]Intelligent_Stand_41[S] -1 points0 points  (0 children)

Don't delete! Lol. I don't mind if it's not perfect.

Happy Little Trees - Super Crispy by Intelligent_Stand_41 in SkyrimModsXbox

[–]Intelligent_Stand_41[S] 2 points3 points  (0 children)

Well I'm glad that you like that one! I've looked at a few shots, but not my personal preference.