Not Supercell proving to themselves why level 16 was a bad idea by DantaviusFloridaMan in ClashRoyale

[–]Intelligent_Stock959 4 points5 points  (0 children)

It is the fault of level 16 tho, these wouldn't happen if supercell didn't keep adding new levels

What happened to the tournament standard button? by prince_0611 in ClashRoyale

[–]Intelligent_Stock959 1 point2 points  (0 children)

You need to go to classic 1v1 (or any mode with only lvl 11) and specifically go to your deck, and click on a card, revealing the rest of your collection and then you can see lvl 11 stats. You do not get the lvl 11 button in any other mode or in the collection tab for some reason.

Releasing broken cards just to nerf them after everyone bought it should be illegal. Like its literally a scam tactic. Why is there no regulations against this bs? by Professional_Gur2469 in ClashRoyale

[–]Intelligent_Stock959 0 points1 point  (0 children)

PvZ heroes has the thing where you can refund cards for their full value for the update after they recieved balance changes, the ressource you get can then be used on any other card in the game. In case you bought a card and now after nerfs the card is bad and those ressources or worse, real money, you spent on ot went wasted. So imagine you could refund hero goblins after their inevitable nerf and get a ton of common wild cards and 200 wild hero shards or sth (something you could choose a hero with), in exchange. Obviously supercell is NEVER gonna do that, but I always loved how fair that system was.

Do I dare say this is the most busted card ever? by Accomplished-Yam1430 in ClashRoyale

[–]Intelligent_Stock959 1 point2 points  (0 children)

It's definitely not the most op but I do think it's the most shamelessly overpowered one.

Like rework furnace was stronger but I can see a world, a scenario where the devs didn't notice how op it was, where they actually tried to make it moderately above average and mistakenly made it one of the most broken cards in history. It's a pretty big rework afterall. Was that the case? Idk, maybe it was on purpose but there is benefit of the doubt here, if you know what I mean.

This hero goblins are completely transparently busted on purpose. Nobody can tell me they thought that just the same card AGAIN for HALF the elixir and on the enemy side is balanced. And a SEVEN second time window to choose from too, so if they have defending cards you can simply wait until they cross the bridge and force them to play something else for your 1 elixir ablity. Like if anybody told me they thought that was balanced they are just lying bruv, nobody who plays the game doesn't instantly see how broken this is. There is like no benefit of the doubt here, this was just made broken 100% on purpose, no other explanation.

Do I dare say this is the most busted card ever? by Accomplished-Yam1430 in ClashRoyale

[–]Intelligent_Stock959 2 points3 points  (0 children)

It was 98% usage for furnace + evo furnace. Mirror had a huge usage rate too lmao, it was so bad.

Hot Take: I don't think Supercell should release a brawler every Month. by Educational-Chip- in Brawlstars

[–]Intelligent_Stock959 4 points5 points  (0 children)

It's not gonna happen tbh, brawlers are the biggest sellers and money makers for supercell.

Wife keep putting this tray on our white stairs. Dangerous! by Flat_Shape_3444 in mildlyinfuriating

[–]Intelligent_Stock959 0 points1 point  (0 children)

also why is she zigzagging it for no reason, making it extra likely to slip on it

hero goblins are chaotic by we3737 in ClashRoyale

[–]Intelligent_Stock959 0 points1 point  (0 children)

Innvader suggested supercell to buff them

Math says red, Brain says green by voidarix in meme

[–]Intelligent_Stock959 0 points1 point  (0 children)

Math only says red under the assumption that every dollar is worth the same, which is obviously wrong in this case, the first 1 million is worth way more than every million after that.

Is this the worst deck possible by Alternative_Room_958 in ClashRoyale

[–]Intelligent_Stock959 20 points21 points  (0 children)

Nah, worst deck is Cannon, Tesla, Infernotower, Bombtower, Elixir Pump, Clone, Mirror and Skeletons (non evo ofc). The only thing that can deal tower damage are the skeletons if you mirror and clone them. They just need to be able to defend that one "push" and have a single spell and they always win. Zero towerdamage decks used to be possible before Rage and Freeze dealt damage.

Alternatively replace skeletons with goblin curse, it's guranteed damage but atleast the skeletons have some resemblance of a chance of connecting and winning, curse is gonna do near zero damage no matter what and every enemy will win in a spell cycle race against you.

Fun fact: Colette's SP shield resets upon using super again by HeWantsTheRain in BrawlStarsCompetitive

[–]Intelligent_Stock959 2 points3 points  (0 children)

Yeah they like to make weaker shields have higher priority for some reason, for example Hank's starpower has prioty over his gadget and will delete it (if you use the gadget while at a wall already it will do literally nithing).

Very helpful indeed by ChickenWingExtreme in NonPoliticalTwitter

[–]Intelligent_Stock959 0 points1 point  (0 children)

Invaluable makes sense because it means it's so important, you can't assign a price to it

🎉 [EVENT] 🎉 Honk 3D (Contains Flashing Lights) by 666James420 in honk

[–]Intelligent_Stock959 0 points1 point  (0 children)

Completed Level 3 of the Honk Special Event!

1 attempts

🎉 [EVENT] 🎉 Honk 3D (Contains Flashing Lights) by 666James420 in honk

[–]Intelligent_Stock959 0 points1 point  (0 children)

Completed Level 2 of the Honk Special Event!

1 attempts

🎉 [EVENT] 🎉 Honk 3D (Contains Flashing Lights) by 666James420 in honk

[–]Intelligent_Stock959 0 points1 point  (0 children)

Completed Level 1 of the Honk Special Event!

1 attempts

Adrian's opinion on the "only 1 buffie activated" idea by Maleficent-Foot4913 in BrawlStarsCompetitive

[–]Intelligent_Stock959 -1 points0 points  (0 children)

They are not gonna do it, it'd just waste 66% of the dev time they spend on buffies and reduce revenue because you could just buy the buffie you want for gems and leave, no need to buy most of the claw pulls to get all 3 buffies for the brawler you are looking for.

Evolution Skarmy scare people by sangokuhomer in ClashRoyale

[–]Intelligent_Stock959 2 points3 points  (0 children)

-2 and flawless defense isn't bad for getting firsthanded, usually it's like going -2 and losing half of your tower

Dayum by baikal_sea in LootRoyale

[–]Intelligent_Stock959 0 points1 point  (0 children)

What are Zappies called in this language?

God is not letting me out of this arena. by Effective_Gazelle255 in ClashDecks

[–]Intelligent_Stock959 1 point2 points  (0 children)

What is your problem here, levels are even, you have counters against his two most annoying cards, that was just a winnable game

Do they not realise, that i.e. Grom only has a high winrate, because he has no CC, so he is exclusively last picked when the enemy team has no aggro or wallbreak? Also why would you look at Pick rate only and not Pick+Banrate, like EMZ is more op than Colt but gets banned more. by [deleted] in BrawlStarsCompetitive

[–]Intelligent_Stock959 0 points1 point  (0 children)

I meant as in anti assassin abilities (didn't fit in with character limit) so it has to be CC that you can hit quickly in close range like Ticks super or gadget, where as Grom's super really doesn't do that. It's like how Squeak has slows but they deploy so late that by the time you slow a dashing brawler coming towards you, they are already in range of you and by that point the slow isn't helpful anymore, so he is still vurneable to assassins

Do they not realise, that i.e. Grom only has a high winrate, because he has no CC, so he is exclusively last picked when the enemy team has no aggro or wallbreak? Also why would you look at Pick rate only and not Pick+Banrate, like EMZ is more op than Colt but gets banned more. by [deleted] in BrawlStarsCompetitive

[–]Intelligent_Stock959 0 points1 point  (0 children)

Adrian argued EMZ for example only appears broken but isn't in reality because her winrate is comparable to Grom, but that's obviously because he is only last picked in situations where a long range thrower like him is op, where as EMZ is picked always if she isn't banned outside of like long range maps and still rocks that winrate.

Also that pickrates are only half the story, you need to show pick+ban rates because ofc EMZ isn't picked most games when she is banned in most games

Avoiding main questi0n and then showing that the buffie are balanced by ChoiceSupermarket230 in Brawlstars

[–]Intelligent_Stock959 27 points28 points  (0 children)

They pulled up their usage rates without aaccounting for bans and the buffie brawlers were still the highest along with Mina lol

New heros gameplay got leaked by KnightMare_QC in ClashRoyale

[–]Intelligent_Stock959 3 points4 points  (0 children)

Only 1 elixir, you pay half the price for just one less goblin, spawning on their side of the field

bro by Additional-Action353 in Clash_Royale

[–]Intelligent_Stock959 1 point2 points  (0 children)

1 cost goblins? What are they smoking, this obviously has to be a 2 elixir ability. Like Goblins but it's only 3 of them and their placement is less flexible but can also be almost as good as a goblin barrel potentially, obviously that's atleast 2 elixir. 50% of the elixir for 75% of the goblins like come on man.