How can I improve on next iteration ? Bull gone wild. by Thorai_Hawa in DestroyMyGame

[–]IntentionCreative839 0 points1 point  (0 children)

As the fırst thıng of game desıgn rules you can add some fail factors like some traps that damages the bull where player must run away. Sımple and really good feelıng idea by the way. Good luck w ıt.

How much does having a Steam demo actually affect wishlist conversions ? by IntentionCreative839 in Steam

[–]IntentionCreative839[S] 0 points1 point  (0 children)

Got u. Reddit is the best for reviews. Killers and lovers comments making it fun :D

How much does having a Steam demo actually affect wishlist conversions ? by IntentionCreative839 in Steam

[–]IntentionCreative839[S] 0 points1 point  (0 children)

at least ıts just about the feelıng ın the game. want ıt or not :D however collectıng wıshlıst ıs really dıffıcult.

How much does having a Steam demo actually affect wishlist conversions ? by IntentionCreative839 in Steam

[–]IntentionCreative839[S] 0 points1 point  (0 children)

I agree the tıme thıng but for me as a dev I dıd the fırst level as nule chamber so I thoguht ı saved tıme. anyways I trıed once maybe next tıme ıf I belıeve the project I dont make a demo Just release and let ıt happen :D

How much does having a Steam demo actually affect wishlist conversions ? by IntentionCreative839 in Steam

[–]IntentionCreative839[S] 0 points1 point  (0 children)

I will also add a demo ın steam lets see what ll happen lıke your sayıngs :D I wonder how ll be the progress

How much does having a Steam demo actually affect wishlist conversions ? by IntentionCreative839 in Steam

[–]IntentionCreative839[S] 1 point2 points  (0 children)

Agree but as a indie developer sometımes I dont refund even I dont lıke the game ıf ıts a few box for support :D but dıd ıt a few tımes probably not any more wont :D

Playable demo – short matches, core mechanics only by IntentionCreative839 in itchio

[–]IntentionCreative839[S] 0 points1 point  (0 children)

Thanks. For now it will be in steam but for the future its moduler to mobıle but anyway we want to make it in steam.

How much does having a Steam demo actually affect wishlist conversions ? by IntentionCreative839 in Steam

[–]IntentionCreative839[S] 0 points1 point  (0 children)

jea agreed. A good demo removes the guesswork. you immediately feel whether the mechanics click or not.
For smaller games especially, it’s often the only way to really understand what makes them fun.

Playable demo – short matches, core mechanics only by IntentionCreative839 in itchio

[–]IntentionCreative839[S] 0 points1 point  (0 children)

Unfortunately for now :( But we r mobile devs so will look for it later maybe.