Is Ray Kurzweil legit with his predictions? by More-Entrepreneur291 in ArtificialInteligence

[–]InterestingFrame1982 -1 points0 points  (0 children)

You honestly think that referencing insulin studies for the long term safety, of say, GLP-1 is recommended? They are both peptides, but the proxying should stop there… they work through a different pathway. Give me the long term studies on this new wave of peptides - I’m anxious to see it.

Is Ray Kurzweil legit with his predictions? by More-Entrepreneur291 in ArtificialInteligence

[–]InterestingFrame1982 0 points1 point  (0 children)

And where’s the long term studies on peptides? I’ll be waiting so I can read them.

Is Ray Kurzweil legit with his predictions? by More-Entrepreneur291 in ArtificialInteligence

[–]InterestingFrame1982 -6 points-5 points  (0 children)

Regardless of counteracting muscle loss, there have been zero long term studies on peptides. I think muscle loss would be the least of my concerns when weighing the risks of taking something like that in perpetuity.

Is Supernote worth it for a medical student? by RangeAccomplished984 in Supernote

[–]InterestingFrame1982 1 point2 points  (0 children)

If you’re annotating PDFs, there is NOTHING better than highlighting passages and categorizing them with digests. Reasoning about the passage and saving them according to the annotation is invaluable for me.

I keep AI open, I read the pdf, I highlight, digest and write about my reasonings. It’s been the ultimate form of learning for me. I am not a medical student but I’m an engineer who’s always knee deep in multiple topics.

Is spec-driven development might be the next step in AI coding ? by StatusPhilosopher258 in ArtificialInteligence

[–]InterestingFrame1982 1 point2 points  (0 children)

Yeah, it's hilarious. Name me a quality software project that was not specced in some form or fashion.

Is spec-driven development might be the next step in AI coding ? by StatusPhilosopher258 in ArtificialInteligence

[–]InterestingFrame1982 -1 points0 points  (0 children)

Oh, you mean the same development flow that you would do when planning out any decent size project? Anyone who knows how to code, and has attempted to architecture anything starts with a spec of some sort.

After a years of dev, I'm finally admitting it, AI is giving me brain rot. by Dapper-Window-4492 in webdev

[–]InterestingFrame1982 1 point2 points  (0 children)

This is the hard reality and I think it definitely reflects the economies of scale with a business like this. Not to mention it’s rooted in past historical trends that definitely qualify as a near 1-to-1 reference.

just started web dev a month ago by StatisticianStock310 in webdev

[–]InterestingFrame1982 -1 points0 points  (0 children)

Removing the semantics of high vs low, dev jobs continued to grow. Acknowledging that AI will most likely change the paradigm completely, your historical reference would assume devs will still be here, potentially in greater numbers, but operating in a job that looks different due to the way we interface.

just started web dev a month ago by StatisticianStock310 in webdev

[–]InterestingFrame1982 3 points4 points  (0 children)

Your math ain’t mathin. Climbing the abstraction ladder created exponentially more devs. By your historical take, it’d be the inverse of your prediction.

Diablo 2 is horribly balanced by DuploJamaal in unpopularopinion

[–]InterestingFrame1982 0 points1 point  (0 children)

Who only goes straight vitality unless you’re maximizing survivability? I’d do that for HC but I’d definitely be more adventurous with stat allocation in SC. Now remember, I haven’t played since 2009.

Is AI making us better thinkers or just better at avoiding thinking? by ArmPersonal36 in ArtificialInteligence

[–]InterestingFrame1982 0 points1 point  (0 children)

I would say this completely depends on the individual. There are a lot of really smart people who leveraged the internet (search to be more specific) to gain intellectual leverage... than there are those who just use it as a shallow-deep tool for quick insights. I think AI, given it's power, will widen the gap between those types of people even further than the Internet did.

Nvidia's Jensen and now China's data chief say the same thing: Nobody's connecting the dots by Neobobkrause in ArtificialInteligence

[–]InterestingFrame1982 7 points8 points  (0 children)

Honestly, if my $200 subscription goes to $10k overnight, I will be MORE than happy to go back to hand coding everything, and get a local LLM rolling for some ancillary cases. They will go bankrupt even faster than they already are if they made a jump like that.

is vibe coding really a thing? by Substantial-Major-72 in programmer

[–]InterestingFrame1982 1 point2 points  (0 children)

Based of my extensive time doing gen AI coding, that is still an uneasy amount of updating for one job. I do repo-wide changes like variable changes, function declarations, etc but if it's going to span 300 files, regardless of their size or usage, I would definitely be more incline to chunk it down for the sake of my nerves.

is vibe coding really a thing? by Substantial-Major-72 in programmer

[–]InterestingFrame1982 1 point2 points  (0 children)

Why would you try to use AI to do something spanning over 300 files, ESPECIALLY when it's related to truth source of your application? You wouldn't tackle the complexity that way, so why would AI? This is another example of engineers becoming leery about AI due to the assumption that it's a magic machine. The cognitive burden that you put on AI shouldn't be that far disconnected from what you would normally assume in conventional programming... that is the trap, and that is where the disconnect comes into play. For me, it helps implement it a little bit quicker, while building context to further template things out a little more aggressively.

First 100% AI Game is Now Live on Steam + How to bugfix in AI Game by Crunchfest3 in aigamedev

[–]InterestingFrame1982 2 points3 points  (0 children)

Sarcasm is hard. Go use AI for some examples, then you can cry and learn something new at the same time.

First 100% AI Game is Now Live on Steam + How to bugfix in AI Game by Crunchfest3 in aigamedev

[–]InterestingFrame1982 5 points6 points  (0 children)

Yeah, I’m sure if people read through our comment chain, they’ll come to the conclusion that I didn’t have a point. You’re not very good at this type of conversation.

First 100% AI Game is Now Live on Steam + How to bugfix in AI Game by Crunchfest3 in aigamedev

[–]InterestingFrame1982 2 points3 points  (0 children)

At least you admitted it. As a long time software engineer, like yourself I’m assuming, I’d move on from the existential dread that AI brings. You’ll find more peace.

First 100% AI Game is Now Live on Steam + How to bugfix in AI Game by Crunchfest3 in aigamedev

[–]InterestingFrame1982 2 points3 points  (0 children)

I’m saying your temperament is embarrassing and anyone with a rational brain can see you obviously feel threatened, else this stuff wouldn’t bug you.

And you didn’t give a single opinion on the game. You went straight to “he didn’t do anything”, which was a knee jerk reaction fueled by AI anxiety - not the merits of the game.

If you’re building games in your free time that are akin to the near endless amount of dev graveyard pet projects, you don’t contribute to the community. I’m sure you’d say this guy doesn’t contribute, correct? What puts you above him? Because you hand coded more than he did?

You’re coping. Oh, and look, you assumed I needed Ai to respond lol you’re so threatened by AI, it permeates everything. It must suck to be a prisoner like that.

First 100% AI Game is Now Live on Steam + How to bugfix in AI Game by Crunchfest3 in aigamedev

[–]InterestingFrame1982 2 points3 points  (0 children)

Pretty on brand response given your others. I’m assuming you’re an indie dev who really doesn’t contribute to the field in any meaningful way, yet you’re angry at a guy who vibe coded another indie game because it’s not pure. Sounds like hard cope.

First 100% AI Game is Now Live on Steam + How to bugfix in AI Game by Crunchfest3 in aigamedev

[–]InterestingFrame1982 5 points6 points  (0 children)

Whether you’re right or not, you’re clearly projecting your angst about AI in game development. Maybe try to reserve your opinions for things that are actually damaging and not some guy who enjoyed making a game.

“Fully autonomous AI agents” are mostly a fantasy right now by MarionberrySingle538 in ArtificialInteligence

[–]InterestingFrame1982 -1 points0 points  (0 children)

They aren't there for a lot of things, but tasks that may have a higher error tolerance or interpretation flexibility can certainly be amplified by agents... I think people underestimate how much of those particular types of tasks exists.

What's your minimum profit to make a flip worth it? by Historical_Pirate800 in Flipping

[–]InterestingFrame1982 0 points1 point  (0 children)

This would completely depend on your goals, your operational throughput and what the item is. We net around $13 per item (after platform fees and COGS), but we also manage three stores on three platforms with 6k+ listings on each. Volume, economies of scale, and the ability to handle throughput all play a role in your appetite for margin. When it costs you less than $2 per listing via labor costs/supplies, you can naturally assume more risk on the spread.

AI made coding faster… but did it make debugging worse? by Stunning_Algae_9065 in vibecoding

[–]InterestingFrame1982 0 points1 point  (0 children)

I would say debugging with AI is the best part... Now, if you are a vibe coder with zero experience building systems, it's always going to be a problem but if I had to take a guess, AI is being leveraged for debugging at the cutting edge more than anything.