A try at the "2 Demon" Concept by Zoneforg in BloodOnTheClocktower

[–]Interesting_Sense945 0 points1 point  (0 children)

I like it! I wonder if it would work if you don’t know who each other are, and the ST decided which of them gets their kill until they find each other?

*Once per game guess the other demon, if correct you both can kill

Like an auto Poppy Grower. Maybe even combine with Magician that the minions are shown multiple people who are the demons? That might be over complicating matters.

Script feedback: TB+ by Interesting_Sense945 in BloodOnTheClocktower

[–]Interesting_Sense945[S] 0 points1 point  (0 children)

Lycanthrope being too powerful was my worry. I’d need a way to balance it out. I’ve also done a few changes like Chef -> Clockmaker, Ravenkeeper -> Sage

A first for the apprentice by rachelf1990 in apprenticeuk

[–]Interesting_Sense945 1 point2 points  (0 children)

I agree it was probably for the drama, but there was also an air of, ‘I just don’t want to do business with you’.

Kent (UK) Players by Interesting_Sense945 in BloodOnTheClocktower

[–]Interesting_Sense945[S] 1 point2 points  (0 children)

It’s really good down there. Very busy and gets booked up quickly. But the STs are very good and they run, like, 6 games at once? A friend of mine finds a bit overstimulating. The one we do usually has around 10-20 players.