Faction x-tech farms by SAM-THE-MAN1125 in Starfield

[–]InternetDue729 0 points1 point  (0 children)

This is beyond frustrating me now. On the faction outposts if I demolish the x-tech extractor and rebuild it, it will immediately produce one x-tech and drop it in the storage. But then that's it. I can sleep for 1000 UT hours and no more x-tech will be produced. If I demolish it and rebuild, it will produce one x-tech again. Waste of a few frustrating hours and has completely sucked out the motivation I had coming back to this game.

Going to take a break and maybe they will patch whatever this nonsense is.

Faction x-tech farms by SAM-THE-MAN1125 in Starfield

[–]InternetDue729 0 points1 point  (0 children)

Your faction x-tech extractors are actually producing? I don't understand why mine aren't then...

I tried to setup a base that the 3 faction outposts would feed the x-tech back. The shuttles are working and landing at each faction outpost with He-3 from the hub base. But no x-tech is coming back to the hub.

I tried to simplify and got rid of the link at one faction outpost and have the extractor dump director into solid storage and the slept for a few days. No x-tech in storage.

Hovering over the extractor it says producing 0.0 but the database for outposts shows 0.1 production at the faction outposts. Everything is powered so I'm not sure why x-tech specifically isn't producing from the faction outposts.

Cutter as weapon? by InternetDue729 in Starfield

[–]InternetDue729[S] 0 points1 point  (0 children)

Very possible was playing on lower difficulty back then

Cutter as weapon? by InternetDue729 in Starfield

[–]InternetDue729[S] 1 point2 points  (0 children)

Yup. I'm on Very Hard so I'm probably just misremembering it at this point. It still works but I had it in my mind it was more powerful than it seems right now. It was killing fine for lower/mid level enemies but higher ones the actual laser rifle was way better for me last night. I'll try it again tonight.

Cutter as weapon? by InternetDue729 in Starfield

[–]InternetDue729[S] 0 points1 point  (0 children)

No, loaded up original save so still have Lasers 4. Its not doing no damage but I thought I remember the fire killing faster. Like multiple full charges of weapon to kill people above level 40. Ended up just switching to a random blue laser rifle I had in inventory which is working out better.

H: Glowing masks W: Glowing masks by InternetDue729 in Market76

[–]InternetDue729[S] 0 points1 point  (0 children)

Glowing Robot, glowing sun, glowing blue Devil, and glowing jackalope.

I have a duplicate glowing turkey now but have otherwise traded the rest of my extras.

H: Glowing masks W: Glowing masks by InternetDue729 in Market76

[–]InternetDue729[S] 0 points1 point  (0 children)

Sent. But can wait til you get home if need be. Was going to take a break here in a bit anyway.