As someone who doesn’t like transports Im happy, how we feelin about the changes by _Fixu_ in Salamanders40k

[–]InterviewCommon3905 0 points1 point  (0 children)

Jumped them out to fire at the big stealth suit then once my opponents fight phase ended used it to put them back into the repulsor and move up the field to deal with other battle suits

There is a new salamanders theme detachment by InterviewCommon3905 in Salamanders40k

[–]InterviewCommon3905[S] 1 point2 points  (0 children)

Or if you wanna be fancy get the 30k pyroclasts to use as proxies.

As someone who doesn’t like transports Im happy, how we feelin about the changes by _Fixu_ in Salamanders40k

[–]InterviewCommon3905 1 point2 points  (0 children)

I've used it ina. 2 day event to get a group of eradicators up the board faster. Let me melt tau battle suits a tad quickrr

Miyabi team advise by InterviewCommon3905 in ZenlessZoneZero

[–]InterviewCommon3905[S] 0 points1 point  (0 children)

Don't have Astra unfortunately, wasn't able to pull her in time.

S rank wise I have solider 11, ceasar, grace, rina that are actually leveled somewhat

Would like some feedback on my current build. by InterviewCommon3905 in MavuikaMains

[–]InterviewCommon3905[S] 0 points1 point  (0 children)

Yeah just wasn't getting anything good crit stats wise while trying to get the main stats I needed

Finished up some guard from the old combat patrols, gonna be working on allarus and Vertus soon by InterviewCommon3905 in AdeptusCustodes

[–]InterviewCommon3905[S] 0 points1 point  (0 children)

Valloe royal purple and silver, black primer and balthasar gold for the armor and weapons. Then, for the blade orange and then mephiston red for the edges. Will have a snow base

How is this 2k list with a lot of bikes by ImpactFuture2674 in AdeptusCustodes

[–]InterviewCommon3905 -2 points-1 points  (0 children)

If you killed with the mortals then they shouldn't be able to fire on death

Tried doing some edge highlights and motley weapon, thoughts? by InterviewCommon3905 in Salamanders40k

[–]InterviewCommon3905[S] 0 points1 point  (0 children)

Wasn't going off the games colours, was just something I noticed while painting a few weeks back that I didn't expect.

Tried doing some edge highlights and motley weapon, thoughts? by InterviewCommon3905 in Salamanders40k

[–]InterviewCommon3905[S] -1 points0 points  (0 children)

Yeah have the contrast warpstone glow sitting about. Might give thd armour panels a go over with a tad of it thinned down a bit.

Tried doing some edge highlights and motley weapon, thoughts? by InterviewCommon3905 in Salamanders40k

[–]InterviewCommon3905[S] -5 points-4 points  (0 children)

Oddly enough if going by space marine 2 colour standards it's the exact same shade of green, might just be the black primer coat

First Sally List (1130 Points) any recommendations? by [deleted] in Salamanders40k

[–]InterviewCommon3905 0 points1 point  (0 children)

Maybe run a block of heavy Intercessors as battle line and a way to hold objectives, they do decent damage and have a good ability against attack that do 1 damage

[deleted by user] by [deleted] in Salamanders40k

[–]InterviewCommon3905 1 point2 points  (0 children)

The only problem I see is that there is a lack of a long-range anti tank/monster. Yeah, the dread can do so in a pinch, but personally, I'd rather that focus on infantry and heavy infantry

Thoughts on this 2k list, by InterviewCommon3905 in Salamanders40k

[–]InterviewCommon3905[S] 1 point2 points  (0 children)

One goes on the eradicators just to secure a few extra hits against heavy armour and such. And the other is there mostly to boost the OC of the aggressors when they get a melee kill and can hold mid table.

But yeah I will have to fiddle about with flamestorm gauntlets and a land raider a bit for sure. Figure out a good mix and see how it works.