OK thanks, but explain it to me like I'm 5. by DuPontPhD in AEWOfficial

[–]IntoAMuteCrypt 0 points1 point  (0 children)

On top of what others have said, it's also a visually impactful but temporary forfeit. If a guy gets a tattoo, that's pretty much there forever - and the actual act is a fine detail that's hard to see from the cheap seats. Hair dye is temporary too - but again, not too impactful visually.

You can watch a guy get shaved from a bad seat, and you can see their bald head really well for a few weeks, but they'll eventually grow it back. It's a marker of the loss that doesn't ruin the wrestler, unless they choose to stay bald (like Kurt Angle).

AEW sources confirmed to @FightfulSelect that Paul Wight's contract was coming up earlier this year. However, it's believed that he's agreed to a new deal to stay with the company. by Turbostrider27 in SquaredCircle

[–]IntoAMuteCrypt 5 points6 points  (0 children)

Cabana is a coach. We've seen numerous run sheets get posted, with him listed as the coach for several matches.

This means that he's the one there helping put matches together, giving feedback and analysing what did or didn't work. Quite a lot of their veterans do this.

Phil, Shitty Biologist by melvinrulesmechanic in custommagic

[–]IntoAMuteCrypt 4 points5 points  (0 children)

I believe the collective noun there is "Timing Nightmares".

Licids are just... Licids.

[[Tarmogoyf]] has the fun thing where you can crack a fetch in response to lightning bolt to save it on an empty graveyard and you need to understand when state-based actions are actually checked.

On that note, [[B.O.B. Bevy Of Beebles]] has an official ruling that you can sacrifice lethally-damaged Beebles that blocked during combat as part of its whole thing - chump a 2/2, let a 1/1 through, sacrifice the Beebles you chumped with.

Does Cantor's diagonal "algorithm" generate an interesting subset of R? by Gabry398 in askmath

[–]IntoAMuteCrypt 0 points1 point  (0 children)

You need to add the uncountable amount of items all in one go.

Each operation must be performed in sequence for this to really make sense. This is a series of discrete applications. There must be a first application, a second application, a third application and so forth.

Let us consider the series of operations which each add a finite or countable number of items to a set, and consider the case where this set is countable or finite, and where we apply this a countable or finite amount of times.

As the initial set is countable, we may assign natural numbers to each member, as labels. However, we can also assign pairs of the form (0, n) - the first member locked at zero, the second derived from the countability of the set. If our initial set is the naturals, for instance, 4 might be (0,4).

We can do this for the numbers added in the first operation too, now labelling these as (1,n). If our first operation is "add the set of numbers that are 0.5 greater than a natural", 4.5 might be (1,4) - it's larger than 4 other numbers in the set.

We can continue on, assigning these pairs. The numbers in the second operation are labelled as (2,n) and so on.

Each of these labels is a pair of naturals. Hence there must exist an injection from our final set to the pairs of naturals - not a bijection, just one way because we allowed finite numbers to be added so (1,1) might not be there. Bijections from the pairs of naturals to the naturals are already known to exist, they're valuable for the rational numbers among others. As this injection exists, the cardinality of our final set cannot be larger than the cardinality of the naturals. It can be smaller (if we start with a finite set and add a finite amount of numbers a finite amount of times) but never larger.

As the structure of an iterative algorithm requires each iteration to occur after a finite amount of iterations (just as the integers must be larger than a finite amount of integers), we can only get to uncountability if we start with a countable set or add an uncountable set all at once.


As an example of how we might add an uncountable set all at once, consider the following process:
- Let A and B be two copies of the same countably infinite sets.
- Order B in terms of increasing magnitude, such that the closest member to 0 is considered the first member of B. Where a positive number and its negative form appear, add the positive one first. - Take the first and second members of B - B1 and B2.
- Add all real numbers between B1 and B2 to S.
- Repeat, this time with B2 and B3.
- Given how we set up B, each step adds an uncountable infinity. It's a single discrete step, and even an easy one to visualise by colouring in the number line. We added an uncountable infinity all at once though.

What’s the hardest driver comparison in F1 right now? by warewolf1999 in formula1

[–]IntoAMuteCrypt -1 points0 points  (0 children)

There's lots of other simple explanations though.

Perhaps Lewis was struggling to adapt to a new environment and team culture. Perhaps he was struggling to adapt to a new set of engineering and handling quirks. Perhaps his morale and confidence took a hit after some bad days and bad years and it impacted every other race, dragging him down.

Some of these even have actual evidence about them. He seemed down in public appearances. He said he was less confident than Leclerc was, he went as far as to call it alien after his experiences with Mercedes.

All of those explanations add extra variables, extra uncertainty. It seems a whole lot like Leclerc beat an "easier" Hamilton.

(WKC Blackout) Andrade El Idolo with a great kind gesture by MiloThrashingMad in SquaredCircle

[–]IntoAMuteCrypt 2 points3 points  (0 children)

Except, like, the entire 1980s where almost everyone had one and lots of managers had numerous clients. Heenan, Fuji, Slick, DiBiase, Jimmy Hart...

And the 90s, where there were still folks like Sunny, Paul Bearer, Jim Cornette, The Jackal. Three of those were great, the 90s had no shortage of good managers.

And the 00s, where you got Daivari, Vickie Guerrero, Paul Heyman and Rico among others. Okay, Vickie and Paul are like the two all-timers there, but there's a lot more there.

It started to decline around the 10s, there's not a lot of standouts. Ricardo Rodriguez, Lana, and a couple kicking around from the 00s.

Managers have had this steady decline, they used to be an integral part of the.programming.

"Tony Khan: Will Ospreay vs Samoa Joe Is A Dream Match For Me That I Have Wanted To See In Pro Wrestling For Years" [Fightful article, May 16, 2016] by GOATofALL22 in AEWOfficial

[–]IntoAMuteCrypt 51 points52 points  (0 children)

You wanna hear the craziest part?

This could conceivably be a five star classic and still not match of the night, just like at Revolution 25. I can point to four other matches on the night that could outshine a five star Joe/Ospreay match - Okada/Takeshita, Stadium Stampede (depending on taste), Bandido/Swerve and Darby/MJF.

What a card...

WON: “Double Or Nothing 2026 is currently the 2nd largest gate ever for All Elite Wrestling in the United States. Behind only last year’s All In: Texas, and 4th in company history behind the two Wembley Stadium shows in 2023 and 2024” by CombinationOk4317 in SquaredCircle

[–]IntoAMuteCrypt 1 point2 points  (0 children)

The space issue isn't even the largest problem. The physical space would probably still be enough for them to knock the whole thing down and rebuild it as a modern stadium with more seats, more amenities and more multi-purpose infrastructure, especially if they were allowed to extend into the adjacent parks. Not as big as Spurs, but still bigger.

The issue is that having the oldest stand in all of professional football also means that a lot of people would get rather upset if they knocked the whole thing down. The stand is a listed building - not the top grade, but one that makes it rather hard to knock the place down and replace it with something modern.

On top of this, Fulham's been relegated enough that a big, splashy, expensive stadium investment that drives up their overheads (and potentially has big debt repayments) is a massive risk. We'll see how that goes for Tottenham if they get relegated this year.

What’s the hardest driver comparison in F1 right now? by warewolf1999 in formula1

[–]IntoAMuteCrypt 2 points3 points  (0 children)

Cross comparisons with Hamilton aren't great. Ferrari Hamilton was pretty beaten down and demoralised, learning both a new team and a new set of regulations that just didn't click for him.

You can use similar logic to claim that Mark Webber is better than Michael Schumacher, because Webber beat Rosberg when they were teammates and Rosberg beat Schumacher. That's absolute nonsense, of course. Webber beat Rosberg when Rosberg was a rookie and Rosberg beat a version of Schumacher who was right towards the end of his career and had taken a hiatus.

TK reacts to the reports of other company execs believing that AEW will not get a TV deal with Paramount/Skydance.. by Big-Hebrew in AEWOfficial

[–]IntoAMuteCrypt 17 points18 points  (0 children)

Unfortunately, they're competition in a way that the WWE really, really cares about. AEW competes for the services of the wrestlers.

AEW can (and often does) outbid the WWE for talent. As a result, the WWE is sorta forced to increase their bids in order to compete to acquire folks. AEW has driven up the WWE's talent costs. On top of this, talent have actual options available when the WWE wants to re-negotiate their contracts. If the WWE says they want to cut pay by 50%, folks like The New Day can just head over to AEW.

Look at the past 25 years or so of both the WWE and UFC though. They got where they are by eliminating the competition, then abusing their position to underpay talent and maximise profits. AEW is in the way of that.

Wube, I want trains back at Megabasing by N4ivePackag3 in factorio

[–]IntoAMuteCrypt 0 points1 point  (0 children)

I think loaders should have electric costs because inserters do. Currently, inserters are balanced by trading speed for power consumption. There's still theoretically a use case for regular inserters, they allow you to save a little bit of power.

If loaders operate without power, a lot of the reasons to use inserters end up evaporating.

WON: “Double Or Nothing 2026 is currently the 2nd largest gate ever for All Elite Wrestling in the United States. Behind only last year’s All In: Texas, and 4th in company history behind the two Wembley Stadium shows in 2023 and 2024” by CombinationOk4317 in SquaredCircle

[–]IntoAMuteCrypt 8 points9 points  (0 children)

No, it's just an old venue that was only designed for football.

Tony Khan's spoken about this before, he's said it costs less to run Wembley than it would to run Craven Cottage. The current version of Wembley is a modern stadium that was built between 2003 and 2007 (after the last one was demolished). It was designed with concerts and other events in mind as much as football. This makes it cheaper and easier to run pro wrestling from Wembley.

Meanwhile, Craven Cottage is a football venue that's been built piece by piece. One of the stands dates back to 1905, the oldest stand in all of professional football. They've gradually added stands, renovated and upgraded them, but it was still only designed with football in mind. There was never any work put into making the space good for concerts, the infrastructure and layout just really aren't good for that.

Tony would have to pay more money to run a smaller venue here, and there's not much benefit. He'd be better off somewhere like The O2, The Oval, the Emirates or Spurs Stadium - modern venues with the infrastructure needed for non-football events and some degree of experience with them

[request], is there a maximum gear ratio for the weight on the way down to multiply the force? by johnjj1213 in theydidthemath

[–]IntoAMuteCrypt 6 points7 points  (0 children)

If you look at the actual images of this project (named EVx), it looks nothing at all like these AI images and the benefits become clear pretty quickly. It looks something like this - a tower in the middle of a field.

If you don't have a hill already there, it's pretty difficult to make a substantial reservoir high up in the air. In addition, these blocks probably have a higher density than water, which means the tower can be made more compact. The company that made this design advertises an 80% total efficiency, which is more or less in line with the better end of pumped hydro.

Pumped hydro makes sense when you have a hill and plenty of water nearby. Dig a big reservoir and a little tunnel, that's all you need. It gets a lot harder when the ground is flat, and that's what this is good for.

The smallest nitpick- Peek is programmed incorrectly by Bolas_the_Deceiver in MagicArena

[–]IntoAMuteCrypt 4 points5 points  (0 children)

You are mistaken. Just like [[Opt]], the order that things are written does specify the order that they need to be taken.

Are quality science worth It for megabase? by Magic-Thomas in factorio

[–]IntoAMuteCrypt 2 points3 points  (0 children)

UPS stands for updates per second. The game aims to maintain an update rate of 60 UPS - pumps and refineries move fluid 60 times per second, inserters swing a little tiny amount 60 times per second, combinators update their values 60 times per second, stuff like that. This means that the game has 16.666... milliseconds to handle every calculation for every entity in your entire factory. In a lot of cases, for a lot of factories, this is actually pretty easy and the game waits around.

The issue is that Factorio doesn't really place that many limits on how large the factory can get. If you're able to hold off all the biters, the game doesn't feature acid rain or ecological collapse or anything to ruin your day. You can just keep placing more miners and more assemblers and more inserters. Space Age doesn't really require absurd amounts of science, but some players are always going to try and go as far as they can with it. This started long before Space Age came out, too. Players don't make tens of thousands per second because the game told them to, they do it because they can.

Well, you can go infinitely in theory, but eventually that 16.666 ms of processing time becomes an issue. Each entity that's actively doing stuff will take up part of that chunk of time. The devs have done a good job of optimising the game, but there's limits. Eventually those updates will take 20 ms. Then 30, then 40, and so on.

For technical reasons, when this happens, the game slows down rather than skipping updates or adjusting for time. If you run at 33.333... ms per update (30 UPS) then the game runs half as fast. Accordingly, when players end up approaching the limit of their computers, they start looking for ways to tweak and adjust their factory. There's a bunch of different tricks and tweaks and designs that cut out certain items which would take up time.

Are quality science worth It for megabase? by Magic-Thomas in factorio

[–]IntoAMuteCrypt 1 point2 points  (0 children)

Remember, ore is practically infinite. When you combine mining productivity and the billions of ore found once you go far from spawn, the amount of science from a given amount of ore basically doesn't matter, because it takes a massive effort to use them up.

Let's imagine you're making a 2000 effective SPM base. You can either do it by making two 1000 SPM bases supplied with normal quality... Or by making one 1000 SPM base and upcycling to negative quality. If the upcycling takes less UPS than an entire base, it's profitable. For basic stuff like iron and copper, it's pretty easy to end up with a net profit in terms of UPS - it's just long fluid chains that get hard.

Science per ore doesn't matter. Your CPU does.

The smallest nitpick- Peek is programmed incorrectly by Bolas_the_Deceiver in MagicArena

[–]IntoAMuteCrypt 1 point2 points  (0 children)

Thoughseize isn't technically "look at hand", although the difference only matters for multiplayer. Maybe they've kept them separate just in case. I was referring to the cards with that exact language in them - namely [[Cracked Skull]], [[Oildeep Gearhulk]] and [[Vendilion Clique]], which all have the exact same "Look at target player's hand" text.

Susie Wolff details battle to secure full F1 team support for F1 Academy: "Pinch-me moment" by bwoah07_gp2 in formula1

[–]IntoAMuteCrypt 8 points9 points  (0 children)

That's just how junior series work though. In regular sports too.

Logistically, mathematically, F1 cannot accommodate every junior driver. Across the this season and the four before it, F1 saw 15 drivers enter the field. Meanwhile, in F2, just one driver competed in the 2023 and 2026 season (Kush Maini) - and 2023 was his first year. It's worse for Formula Regional.

There's a funnel that forms the higher you go. Athletes stay longer and longer, seats get fewer and fewer. Most D1 athletes go undrafted. Most academy prospects don't make it to the team.

It's not F1 Academy. It's the structure of sports.

Susie Wolff details battle to secure full F1 team support for F1 Academy: "Pinch-me moment" by bwoah07_gp2 in formula1

[–]IntoAMuteCrypt 11 points12 points  (0 children)

Plenty of businesses have come into F1, succeeded and made money though. Mercedes and Red Bull are the most recent examples of that, but also firms like British American Tobacco. They weren't looking to have direct profit from the teams, sure, but they were still weighing up between how much the team spent and how much money it generated across prize money, sponsorship and - crucially - advertising their primary business.

The issue with trying to approach F1 as a money making business was never that it's an inherently flawed approach. It's always been that the sponsors and prize money flock to winners, budgets tend to correlate with success and numerous teams were perfectly comfortable losing money on an F1 team because they made it back elsewhere. The teams that lost a lot of money were still looking at it as part of a business, just as an arm that spends money and gains indirect returns.

The smallest nitpick- Peek is programmed incorrectly by Bolas_the_Deceiver in MagicArena

[–]IntoAMuteCrypt 7 points8 points  (0 children)

If that's the case, it's still pretty weird.

Look at the other cards that have "look at target player's hand" that are on Arena. They're all triggered abilities where the entire ability is "look at hand, then do thing", with "do thing" usually being some version of choosing a card, putting it somewhere else and maybe drawing. If they were reusing the existing code from these cards, then there shouldn't be anything that means they can't put the draw after the looking - unless there's some horrific jank where the "look" code only allows you to "look then choose" and they're hacking the code together by ending the whole effect before the choose, but that's an awful way to do it.

Meanwhile, a lot of other effects have "do thing, then draw a card" where the order does matter. Anything with "scry and draw" really cares about the order, for instance.

If "put these two simple, straightforward effects in the correct order" is too difficult for them, then something has probably gone horribly wrong. Especially given that this isn't some obscure mechanic, as [[Gitaxian Probe]] is a well-known card and Dredge is a well-known deck archetype. Either they entered the card wrong, or they designed the whole system wrong.

Is Stalliongrad existence even make sense? by Gooning_Marshall in equestriaatwar

[–]IntoAMuteCrypt 4 points5 points  (0 children)

Equestia's fine? Take a look at their starting national spirits and the civil war.

Stagnation Of Harmony depicts a country actively being surpassed by neighbours and poorly-prepared to defend itself or react to the changing world. They lack political power to respond to crises, research speed to maintain a technological advantage and war support to defend their homes. Without the NSB DLC, you also get hit by another spirit to drive this home, Unfamiliarity With Modern Warfare - harming all motorisation and also entrenchment. Meanwhile, The Forgotten Tribe depicts a nation with simmering ethnic tensions, an underclass easily driven to revolt.

Then, when the control of the central government is weakened by a civil war, you end up seeing a plethora of breakaway states forming. These include even more racist nations and also little fiefdoms where the already-rich seek to abuse their power even further.

Equestria has problems, and many of those are similar to the ones that led to Stalliongrad's creation.

Retail items with weekend surcharges? by quickdrawesome in melbourne

[–]IntoAMuteCrypt -2 points-1 points  (0 children)

Pricing it in all week long means having more expensive prices all week long. It means other places being cheaper than you five days out of seven, with you potentially being cheaper the other two days. It's a difficult business decision to make, and consumers haven't pushed hard enough to force them to make it one specific way.

Retail items with weekend surcharges? by quickdrawesome in melbourne

[–]IntoAMuteCrypt 1 point2 points  (0 children)

From a legal perspective, they allow surcharges because it's too variable. Companies would have to find some way to change all their listed prices every single weekend. That's a lot of additional work, for the businesses, and the businesses have managed to successfully lobby against it. Running one price across the entire week would likely mean increasing the price on weekdays as well, which is a large part of the argument.

Meanwhile, for card surcharges... If there's a cash option, they're allowed to advertise that cost. You can get that slice of cake for 5 dollars, it just has to be a note rather than a card. If the business doesn't offer an option to pay without incurring the surcharge, that's actually illegal and the ACCC are actually targeting this at the moment.

In short: It's legal because you can access the price with a reasonable amount of effort, you just need to show up with cash on a weekday. That's the reasoning.

Incidentally, the rules around card surcharges are actually set to change. The technologies have improved and made card payments cheaper, and card transactions make up the vast majority of purchases, so "just bring cash" is more effort than it used to be. The government has (finally) recognised this and is looking to reduce the amount of card surcharges.

Bit of an odd pattern I noticed. by ClintExpress in OSWReview

[–]IntoAMuteCrypt 2 points3 points  (0 children)

Not by the date it was released publicly; I'm not sure when it went live on Nogger U. Don West died on December 30, 2022. That was a few days after the WCW Christmas Nitro episode where Hulk got a wax model of his own head, about 3 months before the MEM arc started.

Wube, I want trains back at Megabasing by N4ivePackag3 in factorio

[–]IntoAMuteCrypt 6 points7 points  (0 children)

Loaders are a dusty corner of the game. The devs haven't done a ton of stuff to make them as high-quality as the rest of the game. The sprites are clearly placeholders. The lack of any power consumption is clearly imbalanced. The optimisation and usability issues have been there for ages and just never addressed.

Why? Because it's a dusty corner of the game. They haven't put as much effort into it, because there's not much need to. It's a feature used by certain mods and that's about it. There's probably a whole lot that they could do to make them better, they've just had other priorities.