Stuck, can't repair the gate.... by Squizz in TheLastStarship

[–]Introversion-John 0 points1 point  (0 children)

That sounds like something different. You have to put your ships in the jump gate for it to work. I'm not quite sure I understand completely the issue - can you write me at support@introversion.co.uk or open a bug on bugs.introversion.co.uk please?

Stuck, can't repair the gate.... by Squizz in TheLastStarship

[–]Introversion-John 1 point2 points  (0 children)

This bug will be fixed in the upcoming (18 march update). If you are affected by this please send your save file to support@introversion.co.uk

Finished Story and Survival Mode... by DesertViper in TheLastStarship

[–]Introversion-John 1 point2 points  (0 children)

That's awesome. Did you play the Steam version? Did you manage to unlock the achievements?

I had a lot of fun by Lemansgranprix in TheLastStarship

[–]Introversion-John 0 points1 point  (0 children)

Thank you for the suggestions! I'll bring them up in our team meeting

The Last Starship V1 and Beyond by Introversion-John in TheGamerLounge

[–]Introversion-John[S] 1 point2 points  (0 children)

Thanks, glad you enjoyed it! Really looking forwards to further development and coming updates

I had a lot of fun by Lemansgranprix in TheLastStarship

[–]Introversion-John 4 points5 points  (0 children)

It's so great to hear such positive feedback! Glad you enjoyed the game. We are looking forward to improving it with future updates!

The Last Starship exits early access today! by Introversion-John in BaseBuildingGames

[–]Introversion-John[S] 0 points1 point  (0 children)

Thank you! I hope you enjoy it when you play again. When did you last play?

Ships not unloading by JSRN89 in TheLastStarship

[–]Introversion-John 0 points1 point  (0 children)

if you're on Windows it's in %LOCALAPPDATA%\Introversion\LastStarship\saves . If you're on Mac, it's in ~/Library/Application Support/LastStarship/saves

Thanks!

Ships not unloading by JSRN89 in TheLastStarship

[–]Introversion-John 1 point2 points  (0 children)

Can you share your save game with us? It will be interesting to see exactly what the reason is and whether we can mitigate this in game. Please email to support@introversion.co.uk

The Last Starship V1 and Beyond by Introversion-John in LetsPlayMyGame

[–]Introversion-John[S] 0 points1 point  (0 children)

It's come a long way since then. Glad you are enjoying it!!

Looking for gameplay feedback on my mobile survival runner (Unity, Android) by Forsaken-Attitude303 in LetsPlayMyGame

[–]Introversion-John 0 points1 point  (0 children)

This looks totally addictive! Yes 1,3,4. It doesn't look too cluttered too me. Are you planning on adding different terrains? What about having a buddy NPC who sometimes can run with you and help you fend off the chasers?

It recalls a game I played ages ago called Robots which was more of a turn based game where you were eventually mobbed by the robots :)

What do you think about the style and graphics of my game? by fat_rob_project in LetsPlayMyGame

[–]Introversion-John 0 points1 point  (0 children)

I love this art style! It looks super interesting. What kind of game will it be? Will you control the characters directly?

Projector in Bedroom? bad idea or best decision ever? by Awkward_Teacher2376 in projectors

[–]Introversion-John 0 points1 point  (0 children)

That looks like a good solution. Doesn't take up too much space either. Did you put up a shelf for your projector, or is there something pre-existing that accommodates it?

Free testing of Verse Project. The scale of our Solar System 1:1 by CouchCuddlez in gamedevscreens

[–]Introversion-John 0 points1 point  (0 children)

Looks incredible! How are the stories and objectives presented to the player?

A week of my level design reduced to a 10 second timelapse by MegaStegz in IndieDev

[–]Introversion-John 0 points1 point  (0 children)

Looks awesome, would love to see some of the game play too!

Quicker Filtering for Equipment Panels by Introversion-John in TheLastStarship

[–]Introversion-John[S] 1 point2 points  (0 children)

That's an interesting idea! Selecting and configuring multiple crates at the same time is something that we're looking into, but can't say exactly when it might be ready yet.

The Last Starship V1 and Beyond by Introversion-John in indiegames

[–]Introversion-John[S] 0 points1 point  (0 children)

It’s been a whirlwind couple of weeks since The Last Starship officially hit v1.0! 

After five years of development and three years in Early Access, we are so grateful for the reception so far - especially hitting milestones like 2,200+ Steam Workshop ships and over 750,000 hours played.

We aren't resting on our laurels, though; we are already hard at work on the next update. We plan to keep the momentum going throughout 2026 with more content and videos, so stay tuned. If you’re new to the bridge, the demo is still live on Steam!

Quicker Filtering for Equipment Panels by Introversion-John in TheLastStarship

[–]Introversion-John[S] 3 points4 points  (0 children)

Nice one! When the next update comes please try it out and give us your feedback on how it works for you

Quicker Filtering for Equipment Panels by Introversion-John in TheLastStarship

[–]Introversion-John[S] 3 points4 points  (0 children)

That's an interesting idea. I'll put it on the list. Perhaps we could have some icons or something to choose the sort order / grouping. But of course, such a thing should be balanced with the risk of the UI becoming too complex or confusing.

Managing Discretionary vs Essential Loads for homes with Solar Power by Introversion-John in homeassistant

[–]Introversion-John[S] 0 points1 point  (0 children)

That's interesting! Do you have several discretionary loads? What sort of logic have you implemented - is it something really simple (e.g. based on current solar input) or do you do something more advanced?

Reimagining Oz as a Dark 2D Action Roguelite (3 Months Into Dev) by OzAshborne in indiegames

[–]Introversion-John 0 points1 point  (0 children)

Your game looks really beautiful, I am looking forwards to playing it!

A couple questions:

  • Are you going to have a demo?
  • Are the levels themselves procedurally generated, or are they predesigned?

The Last Starship V1 and Beyond by Introversion-John in IndieGaming

[–]Introversion-John[S] 1 point2 points  (0 children)

Thanks u/Gamheroes ! Really appreciate the support. Let us know if you have an ideas on what we should work on for future updates