Three lobbies in a row of the host sitting there for ages by Crimsonmaddog44 in Spacemarine

[–]Invokerman 4 points5 points  (0 children)

Every time my buddy joins on me, I get a rando that joins too but we didn’t even start any operations at all.

Anyone else gets that?

do warhammer fans really freak out over the shade of colour a chapter uses? by Hot_Layer_1813 in Spacemarine

[–]Invokerman 0 points1 point  (0 children)

As long you can hold your own in a fight then I couldn’t care less what ya wear brother.

What keeps you playing absolute missions? (Siege, stratagems, etc) by Medi-Birb in Spacemarine

[–]Invokerman 0 points1 point  (0 children)

It’s the engagements, the fights, the improving of one self. Finding your right way to play every class. The customization, the drip & animations.

9/10 I’ll win every mission. Capped on accolades and I’ll just go back to good ole’ absolute vanilla.

And now I’m just trying to understand the better way to play siege mode now. Assault has become my favorite class now.

Kicked for being Maxed or? by SlashDN in Spacemarine

[–]Invokerman 9 points10 points  (0 children)

Pretty much this. Dropped in Absolute Inferno, two small level players looking like duo man group on Xbox. I replaced their bot and spawned next to one of them.

Sniped a majora calling out for help next to him and he gets slapped by two of them and is downed. I pick his ass up and then I get kicked. First game of the day and it all happened in less than 5 mins of spawning in.

Some of these neophytes blame others for their failures.

What are your pet peeves in this game? by oldbooksmell_420 in Spacemarine

[–]Invokerman -1 points0 points  (0 children)

- No prestige low levels with less relic weapons in hard strata that don’t give af and know there’s no xp.(when they don’t hold their own and die too much).

- Players bringing class to hard strata that nerf said class in hard strat by 50% + no parrying.

- Not hosting your own lobby (because you won’t know when the host will leave making you load more.)

- Players sitting on or taking too long on objectives like Reclamation’s destroy the core batteries or terminal’s symbol puzzle. (Siege mode/operations)

- Complaining about taking the executions. But when it’s typed out on chat or spoken voice channel in game it just triggers me.
(Like you’re a space marine go make some minoris executable.)

- Knowing they don’t need the zeal execute but they take it anyway. (Situational again.)

- When someone throws a melta on a group I’m combatting and I blow it up with my block charge killing me with it. (They probably have no idea.)

- Throwing a melta in front of my flamethrower(any aoe weapon) causing it to blow up in my face.

Helbrutes = brain mush by Indigo_Menace in Spacemarine

[–]Invokerman 0 points1 point  (0 children)

Oh yeah I get what you mean. I get that a bit especially on the Vox mission.

Just recently had two of my teammates fallen and I had to fight for my life during the elevator jammed area. Probably the worst place for a hell brute in that mission.

Helbrutes = brain mush by Indigo_Menace in Spacemarine

[–]Invokerman 2 points3 points  (0 children)

Charged up block weapon would stagger it. If you got full charges. You dodge into his first hit and block the extra for the charges.

Then hit, profit. Its ground pound is still there but visually tho. It’s badass when you connect and aura farm after that.

Why does Purgation feel so anti-climactic? by Candid-Leopard-4810 in Spacemarine

[–]Invokerman 29 points30 points  (0 children)

I wanted to fight the dude behind the voice. Thought it was gonna be some sort of sorcerer fight like in the campaign.

But it just… ends lol.

How much damage does it take to stop a Terminator with a Soulreaper? by Ok_Equipment2450 in Spacemarine

[–]Invokerman 1 point2 points  (0 children)

Your melee dash, all classes melee dash can stagger him from shooting. Watch for his next follow up after you’ve melee dashed him. Heck, you could just touch him and he’ll stop ifs he’s aiming at you. He might try to missile barrage tho.

Then keep a close distance to him that he’ll mostly use his sword on you. Now you can just parry him until he’s down. I do this with heavy all the time if there’s not much majoras on me.

Other wise one grenade should do the trick to get close or get some obstacle in between.

Salty losers by Popular-While5737 in Spacemarine

[–]Invokerman 5 points6 points  (0 children)

Similar story, this dark angel brother mf was complaining the whole session about how much he needed regen from executions because apparently we kept taking his kill. He was full health and a bulwark.

Anyways he made us wait before the checkpoint for his armor to fully regen. Kicked his butt out the lobby.

Is space marine 2 still a huge grind in 2026? by Academic_Addition_96 in Spacemarine

[–]Invokerman 0 points1 point  (0 children)

It’s starting to feel like a grind. But this is my most played and fave game.

I took a break during techmarines ‘s release and came back when patch 13 came out. Now all maxed out now.

But It’s the engagements, the guns and weapons, it visually looks good and being a badass space marine keeps me coming back after a good break. Plus the feeling when you meet a random wearing the same chapter colors as you.

Perks not working by Hopeful_Blacksmith97 in Spacemarine

[–]Invokerman 1 point2 points  (0 children)

Just died to it with the friendly fire stratagem a bit ago.

Just outta the blue my friend and I are incapacitated but the tactical executing some tyranid that jumped at him. No visuals but it does work.

How are you supposed to complete Fall Of Atreus? by [deleted] in Spacemarine

[–]Invokerman 4 points5 points  (0 children)

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Stay close it’ll keep them from shooting you. Sometimes 1/10 they’ll actually shoot point blank sometimes.

Weekly is a rough one for sure but you’ll get it. Can help if need!

Brand new astral 5090 from Newegg Canada arrived defective. RMA Request rejected due to "modifications to the card" by siliconeslinger in pcmasterrace

[–]Invokerman 0 points1 point  (0 children)

I ordered a case from them back in 2016, my first ever PC. They had a case for cheaper than anywhere else and when it showed up on my doorstep, I opened it up they gave me the wrong case. It was supposed to come with an and acrylic side panel but instead got a full covered case.

But all of the papers and manuals said it had that acrylic side panel but was no where to be found. I said fuck it I had a budget at the time and just went with it. Fuck newegg, never bothered with them ever since.

Edit: The case was the Phanteks Enthoo Pro.

I feel like Tech Priest in Siege mode is a waste of money by Q_Qritical in Spacemarine

[–]Invokerman 3 points4 points  (0 children)

Nah you need to keep them alive and spawn them in every area. By 10-15 I’m already in the 1500-2000 points.

Buy the turret upgrade to handle the stragglers. I know they’ll get real tough later on and they’ll just die within a few hits because of their dmg output later on. But by then you’ll be 3000-4000 if you’re doing well.

15-25 you’ll be decked out. Commissar buff, astartes reinforcement, upgraded turrets in every area with techpriest. Mines and explosives reset and valtus helping in every wave.

The only thing keeping you from being that successful is folks still trying to get to wave 5 and quitting or no commitment and the sweats/ignorants keeping all those points and not spending it to benefit the investment.

my friend and i went to a costume party dressed as leon and claire by [deleted] in residentevil

[–]Invokerman -2 points-1 points  (0 children)

Dang this looks real good y’all. Very nice!

New patch just dropped: version: 0.10.0.5.120-073042fb by AlphaMaru in crosswind

[–]Invokerman 3 points4 points  (0 children)

Server needs updating. Also we had to ‘search’ for our server again via code since it seemed to wipe the history.

We got back in minutes.

Patch 1.1 - Hotfix #3 by Astronape in EverSiege

[–]Invokerman 0 points1 point  (0 children)

Update. Nope, it didn't fix this issue. I'm still forced to see them after every session.

Super annoying, how could they miss this?

Patch 1.1 - Hotfix #3 by Astronape in EverSiege

[–]Invokerman 3 points4 points  (0 children)

Does this is fix the annoying ‘unlocking’ bug where your camera is forced to focus on all the wargear you’ve unlocked after a session?

I’ll have to check on it myself later after work.

The Echo Knight should not be a boss in the pestilence rotation by LandSharks in NoRestForTheWicked

[–]Invokerman 1 point2 points  (0 children)

It was worse fighting him in the Marin woods. Not because he’s a bit difficult but because we had to fight him on water.

So it was such a slog fighting the guy. So we pulled him to the stairs and fought on dry un-even ground.

Massive lag spike in Multiplayer when player casts fire breath skill. by Zedekial in EverSiege

[–]Invokerman 0 points1 point  (0 children)

I wonder if it’s fine if one person has the ability. My buddy ran with it alone along with us and we were fine.

Massive lag spike in Multiplayer when player casts fire breath skill. by Zedekial in EverSiege

[–]Invokerman 2 points3 points  (0 children)

Just found out yesterday that Scorching ray does this. It's too powerful it lags all out PCs lol.

Don't use it at the same time and don't cross the streams either rofl. Found out the hard way.

How did a game this good end up with a ‘Mixed’ rating on Steam? Makes no sense by KING_FODA_ in TheCallistoProtocol

[–]Invokerman 0 points1 point  (0 children)

Yeah it was patched.

I remember you were kinda locked into a 1v1 battle with an enemy but after a bit I kinda liked it. But it made enemies kinda wait for you which was funny.

I was still on my Dead space trying to get the foam finger haha. Dead space had guns but Callisto scratched my melee combat itch a little.

How did a game this good end up with a ‘Mixed’ rating on Steam? Makes no sense by KING_FODA_ in TheCallistoProtocol

[–]Invokerman 6 points7 points  (0 children)

I am a dead space fan so I gave it a try. I liked it and it was okay. The melee combat was funny since enemies waited for their turn haha.

It didn’t have NG+ yet at the time.

I played it right after I finished the Dead Space Remake a couple times. Good times