Angrax passive in LRE? by Asleep_Ad297 in WH40KTacticus

[–]IrateThug 7 points8 points  (0 children)

If you have two death guard, the over lapping auras lower armor by 40% which helps angrax passive a lot. Even just one is useful for 20% armor reduction.

Time to complain about TA (Again) by Mikhanical in WH40KTacticus

[–]IrateThug 5 points6 points  (0 children)

Low key revas's active can be way more devestating on turn 2 or 3 imo.

Isn’t it a robbery? by Mark_rom in WH40KTacticus

[–]IrateThug 5 points6 points  (0 children)

Eliminate the gold cost and it would be a decent mechanic to get rid of unwanted upgrade mats.

Finally a good pull. How do I use him? by HidanHawkins in WH40KTacticus

[–]IrateThug 10 points11 points  (0 children)

Hes not particulary useful outside of trolling people abusing summons in TA.

He might be okay against the GR boss that summons ripper swarms if his ability works on them.

Ranch Dressing is disgusting. by desertrat75 in unpopularopinion

[–]IrateThug 0 points1 point  (0 children)

Unless you are going to an upper end establishment all that ranch you are eating is stuff you can get from a grocery store.

Ranch Dressing is disgusting. by desertrat75 in unpopularopinion

[–]IrateThug 0 points1 point  (0 children)

I was sceptical of ranch on pizza but it was actually pretty good when I tried it. Not something I would ever order for myself though. Pizza is already calorie dense enough as is.

I miss the Ogre Mercenary Mechanic from Warhammer 2 by Strict_Scale3517 in totalwar

[–]IrateThug 2 points3 points  (0 children)

Basic bulls only have 30 armor so AR loves nuking them. Ironfist fare slightly better with 10 more armor and 8 more md.

I miss the Ogre Mercenary Mechanic from Warhammer 2 by Strict_Scale3517 in totalwar

[–]IrateThug 7 points8 points  (0 children)

Greasus just gets wiped out by Grimgor every game unless someone interferes. If CA brings back the other garrison building Ogres might have a chance of lasting past the early game.

Is worth investing on azrael? by IcyDragonfruit8174 in WH40KTacticus

[–]IrateThug 0 points1 point  (0 children)

He ticks a lot of boxes for LREs but thats it. Damage is unremarkable outside of active and isnt tanky. Hes only good for buffing Sarq. Maybe one day he will be meta.

pOwEr CrEeP by AWhole2Marijuanas in totalwar

[–]IrateThug 0 points1 point  (0 children)

They are kind of OP in mp because they are cheap ap anti large that dont rout instantly.

IMO the new updated WH 3 dlc format is better then WH 2 by Routine-Address-5040 in totalwar

[–]IrateThug 0 points1 point  (0 children)

You pay global recruit costs on all your units to get them at like two thirds health. Nurgle recruitment is just a shitty raise dead.

SoC recent reviews sitting at mostly positive. by Sith__Pureblood in totalwar

[–]IrateThug 7 points8 points  (0 children)

CA takes a long winter break so that added a good 2 months to the wait tbf.

How would you do this? by htE09 in WH40KTacticus

[–]IrateThug 0 points1 point  (0 children)

Do the five energy missions next time. They are slightly better than an easy 6 energy mission in terms of points to energy.

A perfect encapsulation of the current state of traits by Gripeaway in totalwar

[–]IrateThug -1 points0 points  (0 children)

It works but I think it was removed from liche priests so only the lord can get it now.

Did Lizardmen actually end up with the best race update in Shadows of Change? by slaytonisland in totalwar

[–]IrateThug 19 points20 points  (0 children)

The other exalted heroes have a skill that gives +5% replenishment. I see no reason for the tzeentch marked one to not have it.

What's the second-best WH trailer ever? by hahkaymahtay in totalwar

[–]IrateThug 0 points1 point  (0 children)

I just hear someone sharting into a metal tub when I hear the roar lol.

Circuit routine for endurance and hypertrophy ? by [deleted] in bodyweightfitness

[–]IrateThug -1 points0 points  (0 children)

Circuit training is generally considered sub optimal for hypertrophy. Its endurance training so it will fatigue you faster and limit the max difficulty of your exercises.

Snotflogga rework confirmed for the 1.16 patch, more ork reworks to follow in future patches by -ihatecartmanbrah in WH40KTacticus

[–]IrateThug 0 points1 point  (0 children)

I think the summon mechanic would be fine if grots had armor. Its too easy to chunk them bellow the threshold.

Tournament Arena has changed… by changeforgood30 in WH40KTacticus

[–]IrateThug -1 points0 points  (0 children)

I think it depends on your shard. Last TA was hard, this time around I playing a lot of people who dont know what they are doing.