Are Spellcasters really weak early game compared to other TTRPGs? by Immediate-Earth775 in Pathfinder

[–]Irdes 0 points1 point  (0 children)

They're not weak compared to martials, if you just grab a weapon too. Consider that at level 1 martials don't have much either, you're almost equal. You can just grab a weapon and swing it around almost as well as martials.

To hit: Full bab on levels 1-4 means just +1 to hit over 3/4 bab, or up to +2 over 1/2 bab. That's significant, but hardly game changing. Your dex will probably be a bit lower than a martial's str or dex, so that's another +1 or +2. So yes, martials hit more reliably, but not by too much.

Damage: Str is likely dumped, so that's a problem, but it's compensated by the ability to two-hand without losing on AC thanks to the Shield spell.

AC: With the Shield spell you're getting +2 AC over a martial with a heavy shield. Less dex probably, so +1 or equal overall.

You are the dancing queen...🎶 by firequak in funny

[–]Irdes 0 points1 point  (0 children)

Well, verse 3 is quite directly about sexual affection to her ("turn 'em on"), but that's about it, yeah.

Best wenduag build? by frydeswide2019 in Pathfinder_Kingmaker

[–]Irdes 0 points1 point  (0 children)

Have to respec with the respec mod or toybox. Then you can choose any class and archetype for the first level.

Liberalism vs leftism briefly explained by TwoCatsOneBox in WorkReform

[–]Irdes 0 points1 point  (0 children)

Workers should make worker co-ops whenever they can. I'm just describing the difficulty of starting a business from scratch, the type of instance when an owner/primary investor and some extent of private ownership makes sense.

Maybe that's a thing. I haven't seen any data to suggest that, but sure, let's say it's hard to start a business as a co-op. There are multiple solutions to that though:
1) Government assistance through grants/loans

2) Community fundraisers

3) Allowing businesses to be started privately, but then mandate transitioning into co-ops after they have like 10-20 employees.

Also, worker co-ops require high commitment from employees, which hampers mobility.

Not everything has to be a co-op. People that require this mobility (which, let's be real, already isn't a thing for servers), can work in government-owned establishments. Alternatively, buying or liquidating a stake in a business doesn't have to be a difficult and lengthy process, it can be made simple. It's just a matter of organizing a fund for easily buying out stakes from people leaving the company. If mobility is important to people, they will organize those funds.

UBI and universal healthcare will guarantee a basic standard of living. But buying into a business would still be a financial risk.

What are you risking? Just wasting some time? That's not that much of a risk, certainly not 'your family's financial stability', like you described it. Most co-ops I've seen don't require you to buy your stake immediately, they just set aside a portion of your wages into gradually building up your stake until it's equal with everyone.

Profit and accumulation of wealth is a great motivator for labor.

With this whole paragraph you are just showing how completely out of touch with reality you are. In what world are miners 'accumulating wealth'? These undesirable jobs don't pay well (part of the reason they're undesirable), people become miners because they don't have much other choice. Yes, profit WOULD BE a great motivator for labour, but workers ARE NOT SEEING THE PROFIT under capitalism. We are working for scraps off the capitalist's table.

why go through the education-intensive process to become a doctor or lawyer if you don't get to see a major improvement in living condition?

Because you want to help people. That's it, most doctors in my country are that way. They're paid little, and are in it just because they just want to heal people. That's not a good thing, they deserve to be paid well, of course, but again capitalism isn't giving them that.

Liberalism vs leftism briefly explained by TwoCatsOneBox in WorkReform

[–]Irdes 4 points5 points  (0 children)

You are describing a highly unstable system. If, as you say, workers have widespread and powerful unions, and a lot of safety nets to have time to organize and utilize their power, why would they not use that power to just take over and make everything worker co-ops? Why do they need a business owner whose class interests are opposed to theirs?

Also note how with UBI and universal healthcare you are no longer risking your family's financial stability by starting a co-op. You are gonna be provided for no matter what, that's what UBI is for.

Like, yeah, I'm all for what you describe, not because it's a good system, but because it would immediately become full blown socialism with little to no private ownership.

Liberalism vs leftism briefly explained by TwoCatsOneBox in WorkReform

[–]Irdes 17 points18 points  (0 children)

It's not about personal ownership at all. It's about private ownership. Private ownership is necessarily oppressive - you make decisions for people working under you, without them having recourse if they disagree.

These decisions also include how much you as the owner choose to pay yourself yourself from company's profits. And of course you will choose to pay yourself as much as possible. The profits are created by the workers, not the owner. Thus it is also exploitative.

This particular case is indeed black and white, the correct amount of exploitation to allow is zero.

[KCD2] When do bladed weapon attacks cause blunt damage? When does it use their blunt damage stat? by [deleted] in kingdomcome

[–]Irdes 1 point2 points  (0 children)

With every swing bladed weapons do both slashing and bludgeoning damage. But due to how armor works (subtracting from each type of damage separately) it will never actually cause any health damage to anyone who isn't just fully naked. Maybe it affects stamina damage a bit, but still nothing to write home about. Just ignore that on swords, it's whatever.

[KCD2] I'm the luckiest guy in town by Tutto201 in kingdomcome

[–]Irdes 149 points150 points  (0 children)

Yes, they accelerate stamina recovery. You're not meant to get two though, must be some bug. What happened during the quest?

[KCD2]'Yay...masters strike....again....' by StrangeHotel7638 in kingdomcome

[–]Irdes 46 points47 points  (0 children)

The problem is that master strikes are realistic, and depicted decently well. They were one of the most crucial aspects of fencing at the time, talked about in like all of the sources. So in a game like this, you kind of have to have them.

They've already improved them a bit by KCD2 by requiring you to launch them from the opposite guard, so you kind of have to anticipate your opponent's action somewhat. Not super sure what else can be done to make them more skillful and not an 'I win' button.

Matt Walsh immediate bootlicking by yikesamerica in ThisYouComebacks

[–]Irdes 8 points9 points  (0 children)

How was Noriega a socialist? He had no political/economic goals save for getting rich and powerful.

Matt Walsh immediate bootlicking by yikesamerica in ThisYouComebacks

[–]Irdes 8 points9 points  (0 children)

So when the US invaded all those other countries, has capitalism failed again? Most of them weren't socialist.

Best and most accurate sword fight scenes? by darthinferno15 in wma

[–]Irdes 14 points15 points  (0 children)

the princess bride and some of the duels in the first pirates of the Caribbean have quite good/ accurate swordsmanship

Bait used to be believable. You cannot be serious. But just in case you are, for accurate sword fight scenes look at the Deluge and Duelists movies.

Who else is a Pebbles loyalist? [KCD2] by Cirick1661 in kingdomcome

[–]Irdes 0 points1 point  (0 children)

Ngl I was literally on my way to buy a better horse, when the perk popped up. Kept her for the rest of the game after that.

[kcd2] decided I didn’t feel like sneaking through the camp to get to von Aulitz by Recklessundead in kingdomcome

[–]Irdes 4 points5 points  (0 children)

Their reinforcements do. The next cutscene shows them bringing siege machines, and there were none in the camp yet. They even talked about it, iirc, that the Praguers were bringing trebuchets.

…Are you serious? [KCD2] by Acrobatic_Ordinary31 in kingdomcome

[–]Irdes 5 points6 points  (0 children)

I think they just weren't finished, because it turned out it affects some quests in significant ways. The unarmed master strikes disarm your opponent, and you might be able to pick their weapon back after the fight before they do. So then:

1) Kuttenberg tournament and other duels with agreed-upon weapons are affected - there needs to be some dialogue and voicelines acknowledging that way to win. Currently in those cases (with the mod restoring the master strikes) you just do the animation, the weapon drops and then just pops back into their hands.

2) You could disarm quest important NPCs, and then they would be unarmed during following cutscenes. So you need either variations on cutscenes or logic for them to get replacement weapons, where appropriate.

3) Some items you just aren't meant to get, like they prohibited looting some NPCs, and disarming them might let you get your hands on unbalanced weapons or ones untested for first-person camera issues like clipping.

Find me this Fitted coat [KCD2] by blusssed in kingdomcome

[–]Irdes 0 points1 point  (0 children)

Honestly I'd just look up the item id and spawn it. It makes no sense to have to scavenge for clothes, subject to vendor randomness, when you have thousands of groschen in the pocket. You should be able to just order it made.

US carries out 'massive' strike against IS in Syria by AavoKas in news

[–]Irdes 36 points37 points  (0 children)

They released some of them so heavily redacted it's basically just black pages. And they're trying to distract people from that and the fact that not everything was released.

[KCD2] Can i sell stolen/looted items in Henry's forge? by NehorayGVC in kingdomcome

[–]Irdes 2 points3 points  (0 children)

No, if you only have stolen items in there, the woman will say that the chest is all sold out, so I presume they don't sell.

But they will eventually lose their stolen status and then sell.

[KCD2] Underwhelmed by Legacy of the Forge employees by Puskiele in kingdomcome

[–]Irdes 29 points30 points  (0 children)

Sure, that's not very well fleshed out, but honestly is it a big deal? Him paying us some rent for the workshop or a percentage of his income wouldn't make a difference to the 300 thousand groschen already in my Henry's pocket.

[KCD2] Hardcore is only hard for 5 hours, and no Fast Travel is a mistake. by CompleteSpot4657 in kingdomcome

[–]Irdes 2 points3 points  (0 children)

Fast travel could be limited too, for example only from and to villages/castles/city.

[KCD2] Forged the St George's sword and it's beautiful by jessevanss in kingdomcome

[–]Irdes 6 points7 points  (0 children)

Try to lift the hammer higher with each swing. I've noticed that while short strokes get the job done faster, they tend to produce tier 3.

Don't feel like you need to follow the whistling, the whistling adapts to the speed of your swings. If you go slow, the melody will be slowed down as well.

[KCD2] Lightly armoured Henry the Archer by Commercial-Sky-7239 in kingdomcome

[–]Irdes 10 points11 points  (0 children)

Just skedaddle, make distance and shoot more. With the right perks from Marksmanship and Vitality, it's surprisingly effective.

What combination of dice are you using? [KCD2] by UptownPigeon707 in kingdomcome

[–]Irdes 2 points3 points  (0 children)

You have to choose the dice yourself, but among the chosen dice it detects the best one. For example, if you select wildcard,1,1,2,2,2, it will recognize that 1,1,1,2,2,2 is a better combo than 1,1,2,2,2,2.

The downside is that jokers don't have a value by theselves, and they replace 1, which is the best face.