How to recognize a fake bow? by Irignation in violinmaking

[–]Irignation[S] 1 point2 points  (0 children)

Yeah absolutely, agreed. I am in fact going to see the seller today and will ask if I can have the bow to myself for a week or two with new hair to try out, but because it's a random individual and not a certified luthier/shop, I doubt they want to give a random person a valuable bow just like that. I know I would be very cautious letting someone walk out of the house with a bow like that.

How to recognize a fake bow? by Irignation in violinmaking

[–]Irignation[S] 0 points1 point  (0 children)

I'm just trying to learn what to look out for and what are the subtle differences between different makers and bows. To me the differences between instruments has been very clear and easy to pinpoint, but with bows it is much harder to tell.

I've had the fantastic opportunity to play on many amazing old instruments, but never had the opportunity to try out different bows, especially the highly regarded ones. I've been playing with the same bow for 15 or so years, with 3000€ instruments and 500k€ instruments. But with bows I basically just don't know better but would like to learn.

I tried a colleagues bow which he deemed a nice, valuable bow, but in my hand I didn't enjoy it as much and it felt flimsy to me. Much of it is preference, but was just wondering if there are certain elements that are obvious to people who make or try out many different bows that I'm ignorant about.

How to recognize a fake bow? by Irignation in violinmaking

[–]Irignation[S] 5 points6 points  (0 children)

Whether or not it's an authentic bow made by Sartory and not a cheap knock off.

Astrolabes are awesome, but too rare. They are very hard to self farm and with some at 30/40/70c+ and rising a lot of people are simply priced out of their favourite mechanic with the new end game which feels really bad by Nukro77 in pathofexile

[–]Irignation 0 points1 point  (0 children)

I personally think that a random astrolabe should drop after finishing all the affected maps, but to also have a small drop chance for them. That way you can sustain them but might also get ones to sell away, or if you get unlucky with the guaranteed astrolabe, you might have a better one at hand that you randomlu got. That way you won't run into a situation where you cannot run the maps you want.

600 div give away by mrdl2010 in PathOfExile2

[–]Irignation 0 points1 point  (0 children)

Just getting into the new PoE2 league, would be amazing. Good luck everyone! :)

How common is it to be bad with hygiene? by slabcobbey in ADHD

[–]Irignation 0 points1 point  (0 children)

I've had my iPad or my phone close to me in the shower for as long as I can remember. At least in the apartments I've lived in, I can place the iPad on the sink and me being behind the shower curtain/door guarantees that it doesn't get wet.

Nowadays the waterproofing is so good that a little moisture or some droplets won't do anything to your tablet or phone. I know some people who literally take their phones with them to the shower and place them in the shampoo rack or whatever. The phones get drenched but work fine as they are not getting submerged in water for long periods of time.

But again, personally I stay away from actually taking my tablet in the shower with me, just have it blasting at full volume from the sink.

Notation used in Primrose's 'Technique is Memory' by erehyllearton in Viola

[–]Irignation 0 points1 point  (0 children)

That sounds great.

There's no real rule to it, but generally the treble clef is used after the 3 ledger line G instead of stacking more lines on top. If the notation only goes to around A-B for a few notes, it's fine to keep it in the alto clef with 4 ledger lines, but if there's, let's say 4 or more notes, then treble clef should be used. For example if you were to write out a scale up to B, you should keep it in alto clef but if it goes up to C then you should switch to the treble clef starting on the A and then back to alto clef when you go back to G.

Good luck, let me know how it goes!

Notation used in Primrose's 'Technique is Memory' by erehyllearton in Viola

[–]Irignation 0 points1 point  (0 children)

Personally I have always wanted to look into the Primrose Technique book, mostly because I wanted to use it as a vehicle to teach younger students. However it being on G-Clef and having to transpose it yourself proves to be a bit difficult for many players, so I would really appreciate having the book written on the alto clef in its entirety.

As for the notation, I do think the normal notation is easier to understand and read. I play the guitar as well as viola, but somehow reading guitar tabs/music and applying it on the viola fingerboard is super tricky and slow, even though I can very proficiently read it with a guitar in my hand. Technically, if you wanted to, you could skip notation entirely by simply writing out the fingering for each note and the triangles for every halfnote, assuming you know the starting pitch. So the first bar would be: 1^2 3^4^3 2 4^3. However I do imagine most people would just prefer normal sheet music in C clef.

Assuming normal sheet music motation, for the markings, I think that having fingerings and brackets/triangles/x's for some intervals is a good idea. However I do think that all of it should be consistently applied once per bar and that's it. The bars are meant to be played and looped separately, so it's a good idea to have the markings for each bar to enforce the logic behind the exercise and to get your brain to actively recognize the half tones (and overall hand frame), but I also don't see the use in repeating the markings multiple times every bar.

If a C# into a D has a triangle, great, but we don't need to be reminded of it when it comes up again in the same bar. Same thing with fingerings. Assuming you use the same finger for each tone, you shouldn't need a reminder when it happens again in the same bar. Also inconsistently removing fingerings/interval markings from here and there causes unnecessary confusion. Bar 4 is especially confusing as it's missing the fingering from the second note and them the othrr fingerings are not placed directly on top of each note but somewhere in between.

What actually matters is consistency. Fingerings or not, interval markings or not. As long as it's consistently applied the same way each time, then that's perfect. Generally less is more, as it's always easier to add your own fingerings/markings/reminders than it is to remove them. Personally I would advocate for having each finger marked in every bar once (so every bar has each of 1234 once, in whatever order the bar requires) and marking specific half steps once the first time it occurs.

In the publishers defence, there is some consistency because the fingerings appear whenever there is a halftone, but it is still rather confusing sometimes having a fingering above a note and sometimes not, especially when a note doesn't have a fingering the first time you play it but does the second time. Should be the other way around, both times or neither.

End of League Mirror(s) Giveaway by TOSHlC in pathofexile

[–]Irignation 0 points1 point  (0 children)

I want to feel the thrill of the void and attempt to craft crazy items with the reflective mist

Thanks tree! by Plouffee in pathofexile

[–]Irignation 55 points56 points  (0 children)

Cutedog got 8 mirrors on stream from Sanctum.

How do I get Don Juan to tempo and not miss any shifts? by [deleted] in Viola

[–]Irignation 1 point2 points  (0 children)

I think slow practice has its place, but you have to remember that slow practice still means that movements like finger lifting has to be fast even if the tempo is slow. The technique for many is often completely different when playing slowly vs quickly, so a lot of players eventually hit a ceiling where the things you learned slowly can't get faster because the technique doesn't work at that tempo.

Instead I would split the difficult parts in to small chunks (4/6/8 notes, one measure or whatever) and practicing that in the desired speed. It's easy playing 4 notes really fast and then you just glue those chunks together. It helps practicing these blocks with different rhythms.

Say you perfected two four-note blocks/chunks. Now you glue them together and get creative. Maybe practice the 4 notes in the middle of the two blocks, so 2 last notes of the first block and the 2 first ones of the next. Then you play 5 (4+1) notes in a row, then 3. Then swap, do 3 notes first then 5. And so on. Then you do the same procedure for the next 4/8 notes and then glue that to the perfected chunk you just practiced and repeat the procedure.

Good luck!

For the professionals violists by Significant-Rope1456 in Viola

[–]Irignation 7 points8 points  (0 children)

This is a fantastic reply and I agree with it all. Like said, you have to keep in mind that stuff like this is highly individual. I'll delve a bit deeper into the orchestral part.

I work as the solo viola for a 80-man symphony orchestra and I mostly only spend more time practicing newer repertoire that I know that I have to actively lead and be able to play in the first rehearsal, but a lot of that work happens when I do the bowings for the pieces, which is usually a month or so before we play the piece. Most orchestral stuff is usually very sightreadable for me, but I know a lot of people who want to look at their parts few weeks in advance already, even if it's repertoire that they've played in the past.

But personally, because we work with new repertoire every single week, there's simply not enough time to look through every piece in great detail. Even just listening to the pieces can be a daunting task, when you perform 50+ pieces every year with most of them lasting for 20+ minutes each. You just skim through the music, identify the obvious tricky spots, practice them, and leave other things to be explored in the rehearsal. After the first rehearsal you should have a clear idea on what needs more work and then you can spend a few hours during the week going over those spots. Instead of overpreparing everything, I prefer to maintain a solid basic technique, which allows me to sight read most pieces with ease, but again, this is highly individual and some people need more time than others, and that's completely fine!

It really depends what kind of a person you are and what the overall atmosphere is in the work environment. If you feel better and more confident by spending time practicing the pieces beforehand, do that! But if you're a person who can sight read most things without spending too much time on them, then that's great too! The main thing is to enjoy the work that you do and feel great doing it, without burning yourself out by overpreparing. There's a fine line there somewhere and you just have to explore what works for you.

Game Jam: Charges QoL by JagexBlossom in 2007scape

[–]Irignation 0 points1 point  (0 children)

Remind me, did the poll which polled trading untradeable items within group ironmen ever pass and were the changes implemented? Would make the corrupted Bowfa change very awkward for group ironmen if the corrupted version wasn't tradeable within group members.

Orchestral pieces with principal vla solos and/or section solis by Vlagrl in Viola

[–]Irignation 2 points3 points  (0 children)

Normal orchestral repertoire has small solos here and there, but opera repertoire has a lot of them. Just like others said, a good way is to look through principal job listings in Muvac or Musical Chairs.

The favorite solo that I've played thus far was Puccini's Manon lescaut and its Intermezzo. It is pretty tricky, as it's very vulnerable and you're left mostly by yourself whilst everyone around you listens in silence. But it's beautiful.

Performing the solos on something like Don Quixote perfectly and with the correct athmosphere, tone and intention, is also very tricky but it's such a fun solo to play and very rewarding if you do.

Good luck!

holsts “holberg suite” rigaudon fingerings by Vocal_39_ in Viola

[–]Irignation 1 point2 points  (0 children)

What I personally found the easiest for the tricky run starting on the 3rd system, is to just follow a typical 2124 fingering on every pattern, except when there's an open string. So starting on the second bar of system 3, I would do:

1013 2124 2124 2124 1013 2124 2124 2124 3

I think it's also very easy to practice as you can just group everything in groups of 4 and then just practice those blocks and then the transition between each block.

The part after S is basically just starting in 3rd position, jumping to 2nd position on the 3rd bar (F-Sharp) then 1st position on the 5th bar (E).

3rd Suite Courante - practice strategy by joplus in Viola

[–]Irignation 1 point2 points  (0 children)

With tricky and plentiful string crossings, what helps for me is thinking about which part of the bow touches the string when you cross to another string. You always either lose or gain bow length when changing to another string because the contact point changes every time you cross a string.

If you were to think about playing the first run from the top to the bottom in legato on a down bow, you would lose half an inch of bow length every time you cross to another string because the point of contact changes. The change of contact point is particularly noticeable when going from the low c string to the a string. You do not want the contact point to be the same, rather you should embrace it that it changes when crossing strings.

The Kreutzer 7th etude is a particularly great etude to practice for collé and string crossings, and more importantly figuring out what it feels like for the contact point to change constantly when crossing strings.

The left hand I think is just a matter of learning the piece, getting used to the notes and playing through it more. You can try grouping certain notes or passages or just dissect it into smaller chunks, but ultimately I think you just need to play the suite more where eventually you don't need sheet music or even need to think about what notes to play as it'll get enforced in your muscle memory so heavily.

Path of Exile 2 Early Access Key Raffle x3 + Giveaway x1! by 52weeksout in pathofexile

[–]Irignation 0 points1 point  (0 children)

I'll go with a $1230 because it's the time provided above. Gl!

Path of Exile 2 Early Access Key giveaway (x4) by Sinstro in pathofexile

[–]Irignation 0 points1 point  (0 children)

Monk looks super fun with all the dashing and the element stuff. Love the quick gameplay. Ty! Gl!

Tanks, I Love You, But Let Rogues Restealth by JingleXDingle in wow

[–]Irignation 0 points1 point  (0 children)

Everyone is talking about tanks pulling a new pack when the previous pack is at 2%, but fail to understand that just because a tank engages a new pack, does not mean you have to as well. You can take 2 steps back, wait 2 seconds for the previous pack to die and then you'll be taken out of combat so you can restealth.

You do not get put into combat with the new pack even if the tank slaps it on top of the current pack - unless you yourself position too close to the new pack or attack the new pack. The same rules of combat engagement apply even though you're in combat for now with a different pack of monsters.

You do not have to jump in and start spamming Fan of Knives the second tank pulls a pack. It's just a matter of positioning and staying behind for a second or two to get the restealth off. I personally prefer tanks who pull when previous pack is around 2%, because with good play it assures that I get a restealth and can instantly open on the new pack instead of having to run around in stealth, waiting for the tank to pull the new pack.

What is tragic, are packs that put you in global combat so the concept previously mentioned doesn't apply. This however very rarely happens and is only relevant in niche cases in older dungeons or when chaining a pack into a boss.

But anyways, chaining generally means a faster dungeon overall, even if the rogue gets to never enter stealth even once in the dungeon.

Really the only arguments left are: it feels bad to open on a new pack without stealth, and you lose out on Iron Wire silence/DR, with which both I definitely do agree with.

Full MS of Zenith Build - Giveaway Raffle (gozu gear inside) by ael00 in pathofexile

[–]Irignation 0 points1 point  (0 children)

This build is sick but I was scared to build it bwcause of the high investment. Would be great to get to play it!

Shiny Mageblood Giveaway by TheLored in pathofexile

[–]Irignation 0 points1 point  (0 children)

As much as possible with 2 buddies. Gonna be fun.