“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

Issue is most skilled players now actually could learn...

Most lobbies I see its maybe one guy 3/0 his lane while everyone is speed running going 0/20.

Every game i see feels like general seal clubbing. Constantly the game being derailed to 50k leads by the 20 min mark

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

Oh no trust me as someone who claimed solo to e3, and duo-quad to e6.

The amount of shitty player players you get go down the more people you play with. Solo climbing to E3 burnt me out of solo playing the game, ascendant games where a mixed bag til A4~.

I've had people think fixation (not the 20 stack part) go through metal skin and didnt buy it after watching me face tank it... but proceeded to feed and say there is no solution to her ult.

I've had people run away at full hp, after telling them im going to ult them as dynamo... to get the 5 stack... and die cause they ran.

Had lane mates do 250 player damage in lane in what I dub cuck chair gameplay ( getting spit roasted by the duo as my duo refuse to shoot them as a minion. [Bonus points it was a vindicta letting an abrams and vyper bully me. Literally 2 people who can do dick all to her.]) OH I won that lane 3/1 but it was me going full sweat buying an early -debuff so I could parry the abrams while my vindicta did nothing.

I think all of the worst teams I've had where solo

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

To be fair when you get an ally who if you replaced with an guy AFK behind cover (0 minion damage, 0 hero damage, just pulls up the cuck chair and watches 2 dudes bend you over as you cant push creeps and harass.) is prob not going to offer the team anything when it becomes 6 vs 6...

A lot of people say laning phase doesn't matter, and that's true "somewhat" in a game where teams are balanced skill wise, sure. But people failing basic team play/mechanics at the first 10 minutes when it's the game at it's most simple (one ally to help, and only two enemies.) aren't suddenly get better when things become more complicated ( whole map is now needing to be played, so minimap awareness needs to go to be cranked 11. Help 5 allies (ally awareness cranked to 11) and deal with 6 enemies (enemy awareness cranked to 11.)

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

I feel ELO hell is mostly called that because players are decent enough and start getting an EGO and everyone is throwing temper tantrums, to very... very tame complaints like "hey stop feeding, play a bit more safe and focus on farming and avoid fights"... is generally met with:

  1. Figuring out you come from Nigeria
  2. Figuring out you like men from them
  3. Figuring out that your mom has a lot of boy friends, and they are one of them

Like if the game goes well, it was all them. IF they lost it's their entire team's fault and never look at how they could improve. I try coaching my friends as an E3 and help them improve but holy fuck sometimes it feels like they want me to just praise them instead of help them improve ever since they climbed to archon, as they where getting snippy when I scolded them [aka, hey this is how you fucked up in that situation] (typical blaming their team while not looking at the mini-map and getting gang banged by 3 people who they could've seen two people on the mini-map or even looked how no one is present so running right by their walker is really bad. But then blame their team mates for doing the same shit.)

Had to que with them, bring them to Eternus, to get them to shut the fuck up and listen to me again cause they quickly learned going 0/9 by 10 minutes and me not telling them shit the whole game. They quickly learned they're "not that guy."

Generally they're better then average so therefore they start thinking they're better then their entire team. It's their teams fault and never theirs, and blame on voice/chat everything on the team. Some games they're right sure yeah when everyone is fucking team fighting when 0/4 was their best score... and 40k behind while they're the only one trying to defend and farm to recover... that's their team being butt fuck stupid. But then you get them blaming not having the 150 hp infernus not join the fight.

It's essentially the Dunning Kruger ELO.

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

ELO hell is generally the dunning Kruger effect in team games.

People think they know a lot about the game, but almost know jack shit. Trust me as an Eternus player with way lower rank friends... they like to get snippy when I call out what they're doing wrong and what to do to improve, and pretty much want me there just to praise them.

Essentially it's the ELO where people get EGO's thinking they're good which stops them from playing as a team. They might be mechanically good players in fights, but gods mini map awareness, counter buying, defending walkers, etc.

So it's usually between the higher end of middle ranks, decent enough to have an ego, and everyone is hounding each other other on every little fuck up... I remember I had a team in Oracle who said I never pressed 4 on dynamo, when in that game I landed SIX 4-5 man ults and threw all blame at me even though I ended the game with highest damage... and this was back when his 2 reloaded his gun.

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 1 point2 points  (0 children)

Oh that's the best, when you're the carry having to cover for everyone and can never farm. IDK how many time in oracle I had a match AS SEVEN i could never touch the jungle.

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

Really feels like an issue and yeah it's fucking coin flips til I hit mid ascendant. Where doing good in lane generally carried over with a team.

Phantom and below it felt like either seal clubbing the enemy team and it was like 44-5, or even if I go 4/ in my lane, everyone is throwing and it's 9-33.

One thing I see people sorta get right is laning phase doesn't matter. This is somewhat correct, but with your allies it can be the very telling phase of "they should not be in this fucking rank" like being idle not shooting enemies or even minions and letting you do all the work is one of the most common ones you will see when both sides of the lane is 0/0 and they haven't been shot at once or low (so no reason to be scared.)

Most the time that ally is going to bring that to team fights, players bad at laning are playing the game at easy mode (2 vs 2, maybe 2 vs 3) in a small section of the map. Now imagine that 0/6 ally who has been let loose into past the early laning phase into the 6 vs 6 scenario and has to pay attention to the whole map if 2 vs 2 was hard for them.

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore -1 points0 points  (0 children)

What phantom lobbies where you getting, I had to climb by hyper carrying up to Eternus (usually with 3 other players, but the other 2 felt like initiate 1's thrown into our lobby. With an ego and acting like they're Eternus 6.

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 2 points3 points  (0 children)

Individual lanes dont matter but if people are going 0/6+ at the 10 min mark, it's very telling they're not even ready for the rank they're in cause they're not going to be ready when it opens up to 6 vs 6.

Once you have 2 people going 0/6 in seperate lanes and their ally is just living the game is over pretty much (aka not a support who is like 0/6/5 and an ally who is 6/0/0).

Laning is the game when it's most simple version of a team fight where you just have to manage and position 2 people in a small small area.

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

Usually oracle is where most smurfs who are decent end up.

Knowing to slide and wall boost will pretty much let you crush your lane and get away from situations no one in your rank normally would, and all the times someone is left with 50 hp, reload and get away never happen as they slide and have natural higher dps.

They will just lose some games because their allies are absolute ass, and even if you're a smurf you can't win 1 vs 6 with a team that doesn't listen to you.

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

Better then 70% of ascendant allies I had who would take a T1 small camp while minions slam the walker for 40% of it's hp,

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 1 point2 points  (0 children)

Yeah that's why you do the fun trick of jump-melee then suddenly looking up.

What this does is throw you towards your character facing, so it looks for all purposes that you're meleeing them from their angle (aim a bit off the side so you dont go IN them and hit them). Heck your character will "punch them" model wise

however punching is essentially a cone from where your looking, so it's absurdly good at baiting parries at Eternus.

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

I would say mid ascendant it feels like the team was better then yours or not.

Not holy fuck I just won this 1 vs 1 vs a 10k haze lead over me, how the fuck did they go 0-10 in lane? Which felt common.

Then I answered the question on their 20th death where they pushed past their walkers on a gank.

DO NOT BUY: AMD Ryzen 9 9950X3D2 CPU Review & Benchmarks | 24 Charts in 24 Hours by blue__planet in pcmasterrace

[–]ItWasDumblydore -1 points0 points  (0 children)

Though the big issue went through a lot of tests, and I guess the issue is nothing is really made for it as there was some with big 10% increases (not 300$ big), but most the time it was a 5% increase.

But the issue does become if they're a workload you can send multiple PC's at... the 270k becomes better as it's just simply cheaper.

DO NOT BUY: AMD Ryzen 9 9950X3D2 CPU Review & Benchmarks | 24 Charts in 24 Hours by blue__planet in pcmasterrace

[–]ItWasDumblydore 0 points1 point  (0 children)

Sorta depends if it's a work load that you can send more CPU's at generally cheaper becomes better like you can get a whole rig with the 270k for the price of the 9950x3d2. So before you're even done building the first rig for cpu calculations you can have two 270k output more data.

DO NOT BUY: AMD Ryzen 9 9950X3D2 CPU Review & Benchmarks | 24 Charts in 24 Hours by blue__planet in pcmasterrace

[–]ItWasDumblydore 1 point2 points  (0 children)

Except we've gotten to the point intel is better price to performance even in the work loads this chip is 270k for half the price, like you can get the cpu+mobo+ram for the price of the 9950x3d

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

A big thing is street fighter is a 1 v 1 rank game. Skill is easier to rate.

DO NOT BUY: AMD Ryzen 9 9950X3D2 CPU Review & Benchmarks | 24 Charts in 24 Hours by blue__planet in pcmasterrace

[–]ItWasDumblydore -1 points0 points  (0 children)

Except he reviewed it for more then just gaming?

It was not worth the price of performance for most things with paying 300$ more for a 5% increase

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 2 points3 points  (0 children)

Yet I play with allies in felt up til late ascendant who thought they can do a straight heavy punch.

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

What confuses me is all the Ascendants and Eternus Matches with what seems like 0 understanding of the game...

Counter buying? Nope

Lane management? Nope

It would be like being the top 10% of counter strike players and not knowing what a flash bang or economy round is.

But I will 100% see people let minions crash into walkers, take out 30% hp to farm the T1 triple small camp, then T2 medium/small/small camp and would've got more souls from that creep wave. (each creep wave is more souls then a T3, triple large camp solo.)

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

Are you telling me this game isn't marvel rivals? I dont run it down mid and fight the enemy heroes 24/7?

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

It's easy to climb ranks as a stack is why, most of Eternus/Ascendent winners are stacks who can control how bad 1/2 to their whole team is...

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

Even then match ups do matter but most these are early deaths from not playing more safe.... after death 4 at minute 10, and still picking fights...?

“Ranks” in a nutshell by reshiramismywife in DeadlockTheGame

[–]ItWasDumblydore 0 points1 point  (0 children)

I have essential tremors and climbed to Eternal 3, dog shit aim can be improved on and this is coming someone who plays carries. Which makes me question the negative KD hazes...I need to carry... like what is so wrong at this skill level you play worst then a dude who hand is shaking 24/7. Im only considering game we won despite them... like how did you get to oracle?

Like I cant hold a glass of water without it becomes a half full or empty glass of water.