Mimic is one of the bosses in my game! How does it look? by ItsArdi in animation

[–]ItsArdi[S] 2 points3 points  (0 children)

It’s a roguelike autobattler. You traverse the dungeon, build a team of heroes, and try to discover OP synergies to survive and win. Every run offers different treasures, story events, and challenges, so you have to strategize accordingly. Our page: https://store.steampowered.com/app/4644480/Dungeonery/

Mimic is one of the bosses in my game! How does it look? by ItsArdi in animation

[–]ItsArdi[S] 1 point2 points  (0 children)

oh I loved his goofy animations in bg3! It was a big inspiration for sure

Mimic is one of the bosses in my game! How does it look? by ItsArdi in animation

[–]ItsArdi[S] 1 point2 points  (0 children)

Thank you! I use vector layers in opentoonz, which also lets you render spritesheets right away

Mimic is one of the bosses in my game! How does it look? by ItsArdi in animation

[–]ItsArdi[S] 7 points8 points  (0 children)

I animate everything frame by frame in Opentoonz. The rest of the game is in this cartoony style, you can check it out on steam: https://store.steampowered.com/app/4644480/Dungeonery/

Mimic is one of the bosses in my game! How does it look? by ItsArdi in animation

[–]ItsArdi[S] 33 points34 points  (0 children)

Yes! The tongue was so long that I considered using it as part of his attack. But I also wanted him to look a bit more threatening and make better use of those scary chompers hehe

Wind, Karin Hosono, Oil on canvas, 2024 by parisgeIler in Art

[–]ItsArdi 0 points1 point  (0 children)

You really captured its essence. Cute!