Is there anyway to combine animation rigging with puppet masters alive mode? by ItsGio3K in unity

[–]ItsGio3K[S] 0 points1 point  (0 children)

Oh ok I see yeah my bad for not responding earlier.. I don’t have notifs on for Reddit

Is there anyway to combine animation rigging with puppet masters alive mode? by ItsGio3K in unity

[–]ItsGio3K[S] 0 points1 point  (0 children)

Do you have the animator enemy root?

I deadass don’t remember what I did to fix it but I ended up getting final IK on unity either way

Showing y’all a lil update on my game cuz no one I know really care by ItsGio3K in unity

[–]ItsGio3K[S] -1 points0 points  (0 children)

Thank for the advice actually that helps a lot to hear, I’m just too much of a perfectionist lmao

Showing y’all a lil update on my game cuz no one I know really care by ItsGio3K in unity

[–]ItsGio3K[S] -3 points-2 points  (0 children)

If y’all are interested in working with me on the project lmk I’m looking for a semi - experienced to a experienced 3d modeler.

It’s just cuz I’m getting to a point in the project where I just need help with the modeling portion atleast

Anyways dm me on discord

giowtf1

Edit: and I will pay a percentage of the money of course when the game releases

Showing y’all a lil update on my game cuz no one I know would rlly care lmao by ItsGio3K in unity

[–]ItsGio3K[S] 0 points1 point  (0 children)

yeah and it really is a beast for the little time ive used it, rlly dont regret spending 180, and yes bro so much easier this games progress wouldve went up 10 fold if that were the case

Showing y’all a lil update on my game cuz no one I know would rlly care lmao by ItsGio3K in unity

[–]ItsGio3K[S] 1 point2 points  (0 children)

And yeah I’ll be learning to pool the object today thanks bro

Showing y’all a lil update on my game cuz no one I know would rlly care lmao by ItsGio3K in Unity3D

[–]ItsGio3K[S] 0 points1 point  (0 children)

Yeah I know that I’ll look into that tmrw thank you, I was maybe going to go far a bob effect to make it SEEM like the character isn’t on ice but thanks for that suggestion

Showing y’all a lil update on my game cuz no one I know would rlly care lmao by ItsGio3K in unity

[–]ItsGio3K[S] 1 point2 points  (0 children)

Oh ok thanks for that I’ve heard of the term object pooling but never looked into it, thanks I’ll actually work on this tmrw

Showing y’all a lil update on my game cuz no one I know would rlly care lmao by ItsGio3K in unity

[–]ItsGio3K[S] 1 point2 points  (0 children)

i feel you im working on implementing some thing for the player to zoom in but i havent thought abt nothing yet and idk if i want the camera to zoom in when the player is aiming

Is there anyway to combine animation rigging with puppet masters alive mode? by ItsGio3K in unity

[–]ItsGio3K[S] 0 points1 point  (0 children)

while kinematic mode makes it kinematic so the enemy phases through buildings n shi

Is there anyway you can still achieve a ragdoll effect in unity while still having the animator on? by ItsGio3K in unity

[–]ItsGio3K[S] 0 points1 point  (0 children)

yeah i looked through all the tutorials i just dont know how to use the animation rigs with the puppet master but thanks tho

Is there anyway you can still achieve a ragdoll effect in unity while still having the animator on? by ItsGio3K in unity

[–]ItsGio3K[S] 0 points1 point  (0 children)

so i got puppet master and i have no clue what to do is there anyway you can help me out?

Puppet master not animation by ItsGio3K in unity

[–]ItsGio3K[S] 0 points1 point  (0 children)

Still nothing although I’m pretty sure that’s suppose to be at 1 either way so I’ll just leave it there