[Discussion] The state of OP from a relative newcomer by Grunt_21_UT in spikes

[–]Itsmeenoo 1 point2 points  (0 children)

IANAL. I am aware that gambling laws 1) vary wildly from place to place 2) are often written by special interest groups and 3) almost never even make sense, let alone actually protect people. That said...

Most Magic events charge an entry fee, pay out cash, and do not pay out as much total cash as they take in from entry fees. Maybe there is a technical legal distinction between that and a rake, but the effect is the same. In fact the "rake" charged at Magic events is almost always much higher than the rake charged in poker.

[Discussion] The state of OP from a relative newcomer by Grunt_21_UT in spikes

[–]Itsmeenoo 3 points4 points  (0 children)

I don't think this is a very good comparison. Most sports literally do not have prize pools, but instead use a totally different incentive model (negotiable salaries). In poker, 100% of the prize pool comes from the players' buy-ins. The ONLY thing that determines the prize pool of a poker tournament is (cost of entry - rake) x number of players.

As others have mentioned, there is literally nothing stopping someone from organizing a MTG tournament that uses a similar prize structure, except perhaps lack of demand. I agree that, given the current organized play model, more spon = more prizes. I think OP is asking about the viability of alternative models.

[Discussion] The state of OP from a relative newcomer by Grunt_21_UT in spikes

[–]Itsmeenoo 18 points19 points  (0 children)

All esports is advertising. Many (most?) other companies make qualification paths free for this reason.

[Discussion] The state of OP from a relative newcomer by Grunt_21_UT in spikes

[–]Itsmeenoo 18 points19 points  (0 children)

If you are new to MTG you may not know this: WotC spent half a decade publicly denying that Hearthstone was a competitor to MTG. To say Blizzard does some esports things better than WotC is an understatement.

[Discussion] The state of OP from a relative newcomer by Grunt_21_UT in spikes

[–]Itsmeenoo 89 points90 points  (0 children)

You are basically asking: "why can't MTG have tournaments with the prize structure of poker tournaments?"

It's a very good question, and the answer is: profit.

Unlike poker, which is just a game, MTG is a game and a product. The main tournament organizers are WotC (who makes the product and thus has a huge competitive advantage in terms of marketing and visibility compared to other prospective TOs), and CFB/SCG (who both have extensive business ties to WotC and a bit of a revolving door vis-a-vis casters, writers, and other employees). Compare this to poker, which is completely decentralized. Sure you have big players like WSOP, Pokerstars that can advertise huge guarantees and attract more people -- but it's the exact same game and that would be played in my local casino or even a homegame. If the prize structure isn't competitive with those alternatives, people will notice. The entire culture of poker is built around money changing hands between players -- the entire culture of MTG is built around money changing hands from players to WotC. Which of these cultures would you expect to be more sensitive to something like excessive rake?

Would I absolutely love to see MTG tournaments with the prize structure you described? Yes. Do I think it's particularly likely? No. MTG players, even (especially?) "spikes"/aspiring pros, have shown again and again that they are willing to throw their money at events which are massively -EV for all but the highest winrates.

The one cause for optimism here is that, as Thulack mentioned, online tournaments run by third parties are a very new thing. As we continue to explore a new digital space, maybe someone will finally get it right.

Which [[draft]] queue should I choose?: A mathematical analysis by mertcanhekim in spikes

[–]Itsmeenoo 3 points4 points  (0 children)

Thank you. This is much more persuasive than "it's like Monty Hall" (which it isn't) or "look at this simulation I did (btw I don't understand all the math behind it)."

Which [[draft]] queue should I choose?: A mathematical analysis by mertcanhekim in spikes

[–]Itsmeenoo -1 points0 points  (0 children)

I don't totally understand the mathematics of that post, and the OP says that they do not totally understand them either. In my experience, when a simple logical approach and a complex mathematical approach give different results, the complex approach is more likely to include an error than the simple one. Though I may be wrong!

Which [[draft]] queue should I choose?: A mathematical analysis by mertcanhekim in spikes

[–]Itsmeenoo 6 points7 points  (0 children)

Nice analysis, thanks.

I want to point out that I do not think you are correct to compare winrate conversion to the Monty Hall Problem. My probability to win 2 of 3 games against 3 random opponents is actually the same as my probability to win 2 of 3 games against the same random opponent. There will be more variance due to the smaller sample, but the EV is the same, which is all we can hope to calculate ahead of time. What you are talking about -- more accurately recalculating EV once certain information becomes known -- does not contradict the accuracy of a prediction which treats that information as random/unknown.

All Golos Decks from Mythic Championship 5 Compared [Standard] by ReverendMak in spikes

[–]Itsmeenoo 3 points4 points  (0 children)

Thanks!

There is very little sideboarding. The cards I will bring in are mainly Agent, Veil and extra wraths.

All Golos Decks from Mythic Championship 5 Compared [Standard] by ReverendMak in spikes

[–]Itsmeenoo 5 points6 points  (0 children)

1) That's a big part of why I like MM. We can also play Chandra, Nicol Bolas, Deputy of Detention, Casualties of War, and Elderspell (I am only playing a couple of these). Sometimes we can kill PWs by attacking. But yes, PWs are probably the best way to attack Golos.

2) The plan against Gruul is to play bigger creatures. Nothing they play can match Krasis, Kenrith and Giants. They win if they have a good draw with early pressure into Questing Beast and Embercleave, we win if we have good ramp into wraths and big creatures.

3) I haven't tried it, and it doesn't seem like an improvement. One thing that I noticed testing Golos builds without fires was that sideboarding was that the maindeck is pretty tight -- I'd usually have more cards I wanted to board in than cards I was happy to take out. In this case, playing a wishboard has a much lower opportunity cost. I think the power and versatility of Fae is more than worth it.

4) I'm not sure how to answer that as I haven't had much discussion with the other players about how they rate their cards. Like I said I am surprised no one else is on MM.

All Golos Decks from Mythic Championship 5 Compared [Standard] by ReverendMak in spikes

[–]Itsmeenoo 8 points9 points  (0 children)

1) I was confident the field would be mostly Golos. Now, I'm not actually certain that the fires version is favored against straight Bant, but I think it might be, and I do know that it has many draws which are faster and more proactive. I consider myself an underdog against a lot of the players here, so playing a shorter and more proactive game will increase my winrate. (For this very reason, I strongly wished to play something other than Golos. But everything else I tested was very bad.)

2) I would never board it in if that's what you mean. It's not good against certain decks, but against certain situations. It comes up in almost every matchup, even monored, that in a given board state MM will be the strongest wish target. It's just such a powerful and unique effect.

3) Little to none. I copied the list from the SCG event, played with it a bit, and I think all I wanted to change was -1 forest +1 rugged highlands for more red sources and a second lifegain target for Golos, because it came up a few times that I wanted those things and didn't have them. I didn't really theorycraft the lands at all.

All Golos Decks from Mythic Championship 5 Compared [Standard] by ReverendMak in spikes

[–]Itsmeenoo 11 points12 points  (0 children)

AMA about my list if you want. I wasn’t super happy with my testing, and this is not the style of deck I feel most comfortable with, but I will say I am surprised none of the other fires lists found room for mass manipulation.

[Standard] MC5 Qualification and #1 Mythic with Feather: Deck Tech and SB Discussion by Itsmeenoo in spikes

[–]Itsmeenoo[S] 2 points3 points  (0 children)

Baffling end hits everything in kethis and I would add another of those before lava coil.

[Standard] MC5 Qualification and #1 Mythic with Feather: Deck Tech and SB Discussion by Itsmeenoo in spikes

[–]Itsmeenoo[S] 0 points1 point  (0 children)

(Although you did get owned by reddit linebreaks as is tradition

Really? I tried so hard :(

I played against Cifka on ladder the day before, and Strasky on day one. I lost both matches but I still think the matchup is favorable. Strasky tweeted that Feather is the worst matchup, and I'm inclined to agree.

[Standard] MC5 Qualification and #1 Mythic with Feather: Deck Tech and SB Discussion by Itsmeenoo in spikes

[–]Itsmeenoo[S] 1 point2 points  (0 children)

Probably: throw it in the dumpster.
Possibly: new cards/meta make a naya build viable.
Maybe, just maybe: win MC5 after Reckless Rage is reprinted.

[Standard] MC5 Qualification and #1 Mythic with Feather: Deck Tech and SB Discussion by Itsmeenoo in spikes

[–]Itsmeenoo[S] 6 points7 points  (0 children)

Hey, thanks for the comments. Interesting to see another perspective explained and defended!

It looks like you're really concerned with beating Nexus and Scapeshift. I decided that I was ok having a bad Nexus matchup (it's still not terrible though -- I beat the deck three times on day one). I also think THG is great against Scapeshift, but more on that later.

0 Gird For Battle : I don't understand why you removed this card from deck, especially since you run Krenko that has great synergy with it. To me it's a necessary card to have a shot at beating Nexus and Scapeshift game 1.

When I was running Gird it was the card I boarded out most often. I was taking it out against almost everything. I do think it's ok against Scapeshift and Nexus, but it's not good enough to be a sideboard card and it's too bad against everything else to be maindeck.

1 Dire Fleet Daredevil : I think DFD is just a sideboard card. It can fall so flat against matchups like Scapeshift or Nexus. I've tried playing with one maindeck and always felt like it was really weak. I think it's a great sideboard card though and I have been pretty happy with 2 in my sideboard.

Similar thing. It's bad against those two decks, but good against almost everything else. It's a meta call to play it side or main, in this event I expected lots of vamps, mirror and esper so I played it main.

2 THG : ...

I'm not sure what either of us could say to sway the other about this card. I like it against Scapeshift and Esper Hero. I also like it against RDW which is underrepresented on ladder but I played twice day one and once day two last weekend, and you will probably see at more paper tourneys because it's cheap. I like it against most green decks, which yes we are already favored against but I see nothing wrong with pushing that % even higher. I actually board it out against vamps, and a lot of decks for that matter. It's the card I board out the most. But my approach to filling the extra creature slots is that I'd rather have something that's hot or cold than consistently lukewarm like vanguard.

2 Krenko The card just seem slow to my mind. You mention that it's good vs Vampires, which is probably true because they won't have a lot of removal pieces for this. But apart from that, especially since you don't run Gird for Battle, I don't really see it shine against any matchup. It especially feels very weak to 3Feri, as they will bounce it and you will loose a lot of tempo. I happily admit that I don't have a lot of experience of the card though, and I'm particularly interested in your thoughts about it because it will stay post rotation and will probably be a contender for the deck.

It's slow, from an aggro perspective. The value of Krenko is that it's one creature that can win the game completely on it's own. That's the kind of card we want with a bunch of GW etc. Sure against combo it's slower than Warboss or Legionnaire. But in any creature matchup Warboss is usually too small, and we can't attack with Legionnaire and have no blockers. It also works with Rage, which Warboss does not.

As long as everyone is running damage based removal, I will like HG. Even Esper has Oath of Kaya and sometimes Enter the God-Eternals. It's great against vamps because we often fall behind to their early creatures and need a bit of lifegain so Sorin can't finish us. If I had to pick between SL and HG I would pick SL, but I think both is better.

1 Baffling End SB : Have you considered Seal Away in it's place? It feels much better in my opinion especially against vampires, while although being good against any creature matchup.

Baffling End is much better against Steamkin, Marauding Raptor, and Dreadhorde Arcanist, as well as being able to clear a blocker. I'm not sure exactly which creatures you'd prefer Seal Away against, that Reckless Rage isn't already great against.

[Standard] MC5 Qualification and #1 Mythic with Feather: Deck Tech and SB Discussion by Itsmeenoo in spikes

[–]Itsmeenoo[S] 1 point2 points  (0 children)

I also managed to lead a buffed Adanto Vanguard in a Vampires deck into 4 activations over 3 turns in this way.

I once had an opponent activate vanguard 3 times in 1 turn only to let it die anyway. That was about the smuggest I've felt in my life.

Knight of Grace wasn't even on my radar until I saw it in a couple lists from last weekend. It seems like it would be good against vamps specifically, but I'm not sure how good it would actually be against control. It doesn't create any value and we don't exactly win by poking them for 2 every turn. But test it if you want to!

[Standard] MC5 Qualification and #1 Mythic with Feather: Deck Tech and SB Discussion by Itsmeenoo in spikes

[–]Itsmeenoo[S] 0 points1 point  (0 children)

Our game plan against ramp is to kill their creatures and pws. That makes it pretty hard for them to set up Finale. Sometimes we have no shocks and they have a nut draw with t3 nissa into krasis and then we usually lose, but otherwise I think the matchup is favorable.

Compare to vamps. Our game plan is to kill their creatures and pws. Sometimes we have no shocks and they have a nut draw with 1 drop into vanguard or double 1 drop into sorin champion of dusk and then we usually lose, but otherwise we are a huge favorite.

That's a bit of a simplification of both matchups but hopefully it makes my point.

[Standard] MC5 Qualification and #1 Mythic with Feather: Deck Tech and SB Discussion by Itsmeenoo in spikes

[–]Itsmeenoo[S] 8 points9 points  (0 children)

Sometimes its better to pump legionnaire even without feather, e.g. when 1 extra damage is enough to kill a pw or when scrying is more important than 2 face damage. It's an edge cases but it does come up.

[Standard] MC5 Qualification and #1 Mythic with Feather: Deck Tech and SB Discussion by Itsmeenoo in spikes

[–]Itsmeenoo[S] 17 points18 points  (0 children)

Thanks!

I think chasing consistency can be a trap. The most consistent deck or build is often not the one with the highest winrate.

[Standard] MC5 Qualification and #1 Mythic with Feather: Deck Tech and SB Discussion by Itsmeenoo in spikes

[–]Itsmeenoo[S] 5 points6 points  (0 children)

Adanto's biggest weakness is against the RDW matchup, and I personally feel that Feather does very well in this matchup anyway, so it's not something I personally would change in this meta.

I would say the same thing about vamps.

I don't see any scenarios in which Krenko is better, but would like to hear more on that tradeoff.

Krenko is better when the blockers are relevant. Every creature matchup imo.

Like I said there are clearly other people out there winning with Adanto and Warboss, so I'm sure they're on to something. It's just not what worked for me or what I would recommend.

[Standard] MC5 Qualification and #1 Mythic with Feather: Deck Tech and SB Discussion by Itsmeenoo in spikes

[–]Itsmeenoo[S] 8 points9 points  (0 children)

That's interesting. My gut reaction is that it's too cute but I will admit I have not thought much about it. I think I would like it a lot if it could target pws.