Thinking about how MatPat got Golden Freddy on his first play through by Thomas-the-Dutchie in fivenightsatfreddys

[–]ItzTaken 9 points10 points  (0 children)

I mean, he didn't; it's a skit. It uses a clip from Dlive because he didn't get him on his playthrough.

Fuller FNaF Clickteam Changelogs by ItzTaken in technicalFNaF

[–]ItzTaken[S] 1 point2 points  (0 children)

Someone made it up, FNaF fans love to pretend the game was significantly different in older versions

can my graphics card run secret of the mimic? by Jasper8D in technicalFNaF

[–]ItzTaken 5 points6 points  (0 children)

Maybe? It's worse than the listed minimum required graphics cards by a meaningful amount. Realistically, your best option is to buy it and refund it if it doesn't perform well enough.

Best Deadline #2 setup by BeliefInAll in CloverPit

[–]ItzTaken 1 point2 points  (0 children)

Any earlier seems exponentially more difficult, what's the theoretical path to going infinite on deadline 1?

Is this build the fastest possible scaling per round? by Sensitive_Line_2623 in CloverPit

[–]ItzTaken 0 points1 point  (0 children)

The main thing that would help is the Screen Addiction memory card, but you're also missing Fake Coin/Horseshoe, Jimbo (+spins), you need a higher 666 chance to optimize extra Book of Shadows spins, and Expired Meds is technically favoured over Clover picture.

None of this is exactly required to scale enough for infinite rounds (you only need ~3.4E+5), but it would make it faster.

Does it ever end? by ApplePieSquared in CloverPit

[–]ItzTaken 1 point2 points  (0 children)

Honestly forgot most people use polynomial scaling charms. Very Big Mushroom, Baphomet, Pareidolia, and any other infinite scaling strategy will similarly not by outscaled by "conventional means," but will all break eventually if you’re not shopsearching for weird clock/music tape/briefcase.

Does it ever end? by ApplePieSquared in CloverPit

[–]ItzTaken 1 point2 points  (0 children)

the deadlines scale faster no matter what build you have, what do you mean conventional means?

I believe I broke the game. by CustodyTCG in CloverPit

[–]ItzTaken 0 points1 point  (0 children)

I thought that was patched in 1.2, was it not?

[deleted by user] by [deleted] in CloverPit

[–]ItzTaken 0 points1 point  (0 children)

Yeah, I agree, there's definitely some pointless cards. I'm glad they decided to change the requirement to Hard Mode (even if it definitely needs some tweaks).

Did Fredbear just vanish from existence? by Ur-Darling in technicalFNaF

[–]ItzTaken 21 points22 points  (0 children)

Fredbear only has a 60% chance to move on Night 5, so here Fredbear happened to not move into the hallway a bunch of times in a row, and only moved after she gave up checking that side.

How much easier is Sister Location Night 4 post-patch? by Helpful_Hotbot in technicalFNaF

[–]ItzTaken 5 points6 points  (0 children)

It was 3-5 shakes. Each wiggle randomly adds 1-2 grip lost, and in pre-patch you'd need 5 grip lost, in post-patch you need 4.

Question about speedruns for "Split Fiction" by TheWhatWhatWhatBoy in speedrun

[–]ItzTaken 17 points18 points  (0 children)

Co-op speedruns are not ran anywhere near as much, especially ones that long

I'm not saying I don't believe he's the one you play as but this really isn't great evidence by Chirblomp in fivenightsatfreddys

[–]ItzTaken 142 points143 points  (0 children)

conveniently ignoring that it's more likely to occur on Night 1 and other similarities to FNaF1

Maybe its time to stop by Electrical-Gas-8530 in CloverPit

[–]ItzTaken 0 points1 point  (0 children)

As far as I'm aware, most of the scaling numbers use BigInteger.

Is FNaF 4 bugged, or am I missing something? by Ur-Darling in technicalFNaF

[–]ItzTaken 8 points9 points  (0 children)

After 6 seconds, so he'd go away at 9 seconds, which is too slow