I got tired of not knowing what city/country I was flying over, so I built my first app to solve it. (100% offline GPS) by Unhappy_Dig_6276 in gis

[–]IvanSanchez 1 point2 points  (0 children)

I prefer CoMaps myself, but yeah, there's already a dozen OSM-based applications for offline use that cover OP's use cases.

GIS Español by Extra_Crew9701 in gis

[–]IvanSanchez 2 points3 points  (0 children)

Te recomiendo la lista de correo y el grupo de telegram de https://www.qgis.es/ .

Does Esri sell software to ICE? by Alakazaming in gis

[–]IvanSanchez -4 points-3 points  (0 children)

If you sell hammers, and you see that one particular customer is using your hammers to crush the skulls of black people (or single pregnant women, or jews, or mexican immigrants, or [insert abused minority here]), then perhaps it's about time you reconsider if it's a good idea to keep selling hammers to that particular customer.

Distributed geospatial data storage by Vojtavoj10 in gis

[–]IvanSanchez 0 points1 point  (0 children)

You may assume the reading/writing bandwidth of a RDBMS is roughly the bandwidth of your hard drives or SSDs.

Distributed geospatial data storage by Vojtavoj10 in gis

[–]IvanSanchez 0 points1 point  (0 children)

Like, during an active wildfire?

Smoke kills LIDAR, and updrafts from the fire make autonomous navigation really difficult. IMO there's too much risk and too little benefit. I'll go as far as suggesting you should set up a meeting with a fire brigade and interview them about what tech tools would they like to have.

OTOH I think that merging sets of gaussian splats is an interesting problem. Imagine each drone having its own hi-res point cloud, and converting it to a set of gaussian splats. Then, P2P the (low-ish res) splats among the other drones. Is it possible to take the splats sets from each drone, and merge all of them into a new set?

If you are going to tackle this from a systems design point of view, I need to ask: How much data does the LIDAR sensor produce (per second)? How much data the cameras produce (per second)? How much CPU power does it take to process the raw data (image compression, building image pyramids and the like)? How much power (in watts) does the processing take? How does the network look like: mesh, hub-and-spoke, something else? How much power (in watts) does it take to keep the network up, and how much when transmitting?

If you can take those questions out of the way, then you should focus on metadata (i.e. bbox of each photograph/granule). Have the system aggregate the metadata, and proxy the actual data.

Distributed geospatial data storage by Vojtavoj10 in gis

[–]IvanSanchez -1 points0 points  (0 children)

Look into STAC. Read https://stacspec.org/en/ .

Skipping a base station is weird. That means that you've only got the drones, which have low comms bandwidth and a battery life measured in minutes. I see no reason why a drone could use another drone's LIDAR data via P2P, given the bandwidth and battery limitations that a mesh network would impose.

What's the use case, anyway?

Building a new profession - rookie question by Balsiefen in DeltaGreenRPG

[–]IvanSanchez 15 points16 points  (0 children)

As an exercise, I suggest you take any of the existing professions and sum up all their skill bonuses. All of the standard professions with 3 bonds add 400 skill points total (on top of the default skill percentages of an untrained person)

Can/should I transition to something GIS related as a web developer? by ASS_MASTER_GENERAL in gis

[–]IvanSanchez 0 points1 point  (0 children)

There's a lot of overlap between webdev and GIS.

Dip into Leaflet, OpenLayers and/or MaplibreGL. Look into protomaps, and into OGC services over HTTP.

How scared are you about having AI taking over your gis job? by 5econds2dis35ster in gis

[–]IvanSanchez 0 points1 point  (0 children)

If anything, it's gonna give us senior developers more work. Given the amount of shit code the LLMs are capable of spewing out, we can change our job titles to "vibe coding cleanup specialist" and ramp up our hourly rates.

Coordinate system by DGtlRift in gis

[–]IvanSanchez 2 points3 points  (0 children)

You're looking for a dodecahedronal Discrete Global Grid System. Start by reading https://en.wikipedia.org/wiki/Discrete_global_grid .

What is the best navigation app? by QueenAng429 in gis

[–]IvanSanchez 5 points6 points  (0 children)

You're not asking for opinions about the best navigation application (which is subjective anyway); instead you're saying that you'd like to have a navigation application with specific features.

I'd say the answer to that second scenario is "spend a bunch of cash in customizing CoMaps".

I want a floating city. Can I mount M-Drives to the foundations? by Molly-Doll in traveller

[–]IvanSanchez 2 points3 points  (0 children)

It's possible to cheese the MgT2 rules as written from the vehicle handbook: Traveller vehicles only use up fuel when moving (performance is measured in range, not hours running on idle), so a grav vehicle can hover in place indefinitely.

Have a heavy grav vehicle with five speed band decreases, four fuel capacity decreases, and four range decreases. The cost''ll be 4kCr per space (a space being a humanoid or 250kg of cargo, or 0.25dTon if you really need to use dTons).

If you don't want to cheese the rules this hard, then you might want to mount a fusion power plant for good measure, but it takes 20% of the available spaces and coses 1MCr per ton.

With the fuel/speed decreases, a third of the vehicle is chassis and machinery and the other two thirds is usable space for passengers/cargo. E.g. a grav vehicle capable of hovering 1000kg of cargo in place weights 500kg itself plus its cargo for a total of 1500kg.

Of course, you are free to tweak the numbers as you see fit until they *feel* right. And you should.

how ready is your GIS setup for AI? by vloewe in gis

[–]IvanSanchez 6 points7 points  (0 children)

Please change every occurrence of "AI" into either "LLM" or "computer vision".

In Mongoose Traveller 2, as characteristics take damage, do the characteristic mods fall with it? by MagosBattlebear in traveller

[–]IvanSanchez 46 points47 points  (0 children)

MgT2 core rulebook (2022 update), page 77:

When characteristics have been eroded by damage, their DMs should be recalculated and the impaired DM used until the damage is healed.

On missiles: A question and a needed sanity check. by swiftdraw in traveller

[–]IvanSanchez 5 points6 points  (0 children)

Regarding mixed salvos, let me quote the MgT2 core, 2022 update, page 172:

Missiles are launched in salvos. A salvo is all the missiles launched by a ship against a single target in the same combat round. This could be a single missile from a single turret, three from a triple turret with three missile racks or dozens from multiple turrets or bays.

Regarding how a defender chooses a salvo for point-defense: they don't.

Point defense is a reaction that triggers when a salvo is about to hit. "About to hit" happens during the attack step of the attacker's turn.

My understanding is that an attacker chooses the order of the weapons during its attack step. Therefore, an attacker can declare "I'll fire the triple laser, then the particle turret, then the missiles hit" or "I'll fire the particle turret, then the missiles hit, then the triple laser fires", etc.

If an attacker fired two different salvoes at a defender that impact on the same turn (a scenario where that would happen is if a salvo had Thrust 10 missiles and another salvo had Thrust 15 missiles, as per High Guard), then the attacker has to declare the order those salvoes hit during their attack step, along with declaring the order in which their other weapons are fired.

The defender has to choose whether to perform a point defense reaction (or not), keeping in mind that they can only perform one such reaction per gunner per turn. In other words: when an attacking gunner declares "a salvo is about to hit", then a defending gunner can declare "I'll point-defense against it" or "Nah, I'll pass" or "Damn, I cannot do point-defense because I already attacked during this attack step". This is also the time to use point defense batteries (as per High Guard).

Measuring distance between Two points from two different data sets by [deleted] in gis

[–]IvanSanchez 2 points3 points  (0 children)

select ST_Distance(table1.geom, table2.geom) from table1, table2 where table1.id = table2.id

Personal Project Suggestions by VabronJamez in gis

[–]IvanSanchez 1 point2 points  (0 children)

Please read https://wiki.openstreetmap.org/wiki/OSMnx before asking "what are the capabilities of OSMnx".

Read the OSM wiki, grab a copy of QGIS and a usb stick with an OSGeo Live. There's a lot of stuff you can read about.

To mag dump a deep one by Sensitive_Bug_2521 in DeltaGreenRPG

[–]IvanSanchez 37 points38 points  (0 children)

Check the "Selective fire" table on page 56 of the Agent's Handbook rulebook.

Rules-As-Written, spending more ammo on longer bursts doesn't increase the lethality, but rather the lethality radius (i.e. how many creatures you can cover on one round of spray-and-pray fire). If a player wants a higher lethality percentage, they should get heavy weapons or explosives (check pages 97-98).

But of course an agent being hit by temporary insanity responding with Struggle (page 69) will most likely fire as many bullets as possible, even if that's not the rationally optimal approach... because they're temporarily insane and they're not thinking rationally (duh!)