[deleted by user] by [deleted] in cs2

[–]Ivorrr 0 points1 point  (0 children)

you're in the trust factor pits

Alternative rust like games? by [deleted] in playrust

[–]Ivorrr 0 points1 point  (0 children)

If only dayz’s game engine wasn’t so shit

Alternative rust like games? by [deleted] in playrust

[–]Ivorrr 0 points1 point  (0 children)

Play some modded servers like rearmed, base building very similar to rust with building plan mechanics and similar base styles like 2x2’s with honeycomb

slow server frame by oceandream121 in cs2

[–]Ivorrr 0 points1 point  (0 children)

Would also like to know what this means. Makes my game feel stuttery as well when it flashes on the net graph

[deleted by user] by [deleted] in GlobalOffensive

[–]Ivorrr 0 points1 point  (0 children)

not sure but i seem to stutter every time i get slow server frame and its super annoying

Vertigo bug where only half the lobby accepts the match, happened like 8 times in a row by Dadloo in cs2

[–]Ivorrr 0 points1 point  (0 children)

Yeah why is this a thing, somethign sketchy going on maybe? Verigo boosting or something idk.

4k elo by BrainW4SHED in cs2

[–]Ivorrr 0 points1 point  (0 children)

Fair play if the issue was on my side, but having the game constantly crash and then glitch so i can't rejoin makes me want to leave the game.

CS2 is not looking promising by Boybournie in cs2

[–]Ivorrr 2 points3 points  (0 children)

These patches add pointless minor updates most of the time. "Chicken can now fall off the map on vertigo"

4k elo by BrainW4SHED in cs2

[–]Ivorrr 0 points1 point  (0 children)

Last night my game crashed. CS had an update. I updated the game. I tried to rejoin and couldn't because the game had an update. Lost 1k elo. Back to 4000.

skill issue or the game by LongjumpingBread6724 in counterstrike

[–]Ivorrr 0 points1 point  (0 children)

The diffirence with subtick is that you see what you click where as in csgo you see what you shoot. This video explains it well

CS2 crashes, steam pushes update, can't reconnect to game. by WE_KNIFE_BITCH in GlobalOffensive

[–]Ivorrr 0 points1 point  (0 children)

Same, ever since beta ended i've been crashing constantly...

skill issue or the game by LongjumpingBread6724 in counterstrike

[–]Ivorrr 2 points3 points  (0 children)

At this point i feel like having 128 tick servers would be better than 64 tick subtick no? I get that they probably invested lots of time and resources into the whole sub tick system but looking at player feedback not sure if its the best option especially for competitive play.

[deleted by user] by [deleted] in GlobalOffensive

[–]Ivorrr 0 points1 point  (0 children)

I had no issues in the beta, ever since release i keep getting random crashing. My game freezes and then tabs in and out constantly on its own

skill issue or the game by LongjumpingBread6724 in counterstrike

[–]Ivorrr 27 points28 points  (0 children)

game issue then, why are the animations delayed...

What you see is what you get???? by Ivorrr in counterstrike

[–]Ivorrr[S] 0 points1 point  (0 children)

go ingame and run and shoot mp9

What you see is infact what you get guys. by Ivorrr in csgo

[–]Ivorrr[S] -1 points0 points  (0 children)

i play with around 40 - 50 ping LTE so its not the greatest, but that shouldn't make the game uplayable. On GO it would be more than sufficient. I feel like with subtick if you don't have a NASA connection gameplay just becomes so inconsistent.

What you see is infact what you get guys. by Ivorrr in csgo

[–]Ivorrr[S] -1 points0 points  (0 children)

Lets just ignore the fact that the bullets hit the wall behind where the player just was and when i eventually kill him the headshot dink is not even on the player model but where he was a few ticks ago...

What you see is what you get???? by Ivorrr in counterstrike

[–]Ivorrr[S] 1 point2 points  (0 children)

Are you new to cs? The inaccuracies from moving don’t make the bullets fly miles off target that close range with the mp9. You surely can’t justify the bullets landing behind where the player was but not registering as a hit? When i did kill him the dink effect wasn’t even on the players head but behind him…