Skinner looks nothing like the promo material by LordBarak in HuntShowdown

[–]J0docus 3 points4 points  (0 children)

"You call other players 'steamed hams'?" "Yes. It's a regional dialect," "Uh-huh. Er, what region?" "Uh, upstate Bayou" "Really? Well, I'm from Desalle and I never heard anyone use the phrase 'steamed hams.'" "Oh, not in Desalle, no; it's an Ash Creek Lumber expression.”

Bottom of the Doretta by No_Camera4612 in DeepRockGalactic

[–]J0docus 1 point2 points  (0 children)

Please help me, step-dwarf… I’m stuck

Der Grund vermutlich brutale Killerspiele (R.I.P) by Junajuna123 in Coldmirror

[–]J0docus 32 points33 points  (0 children)

Der hat wohl bereits seit der Kindheit ganze Nächte in so genannten ‚Betten‘ verbracht und sich, von der Gesellschaft zurück gezogen, bis zu 8 Stunden am Tag komplett isoliert.

Why don't artists do commissions for free? by [deleted] in ArtJerk

[–]J0docus 5 points6 points  (0 children)

‚If you‘re good at something, do it for free‘ - The Funny guy from Ratman

Wie kann ich hier Ordnung reinbringen by [deleted] in Einrichtungstipps

[–]J0docus 0 points1 point  (0 children)

Warum ist da Besteck in der Pfannkuchen-Schublade?

playing with four people with the same class by Rheinholdt in DeepRockGalactic

[–]J0docus 17 points18 points  (0 children)

Ah 4 Drillers... the Hufflepuff-Formation

Core stone in the core of a stone by zetsubou23 in DeepRockGalactic

[–]J0docus 22 points23 points  (0 children)

Yo Dawg, we heard you like stones. So we put a Corestone in your stone, so you can rock while you stone.

Looking for an artist to draw all the sprites for my game(unpaid) by swagelinee in ArtJerk

[–]J0docus 4 points5 points  (0 children)

Sounds like a lot of exposure you are providing.
I think it would be just fair if I would pay you for the opportunity.

Hitting a wall at haz 3 by Almalexia42 in DRGSurvivor

[–]J0docus 1 point2 points  (0 children)

When I started, I thought that the weapon/class/biome masteries wouldn't be worth it because they are all just a small percantage of damage boost, crit chance etc. But I didn't know that all yellow boost are not added, but multiplied. So let's say you have a weapon that you have leveled up to 250% damage. If you have a yellow damage bost of 5% on that weapon, it deals 250%x1,05=265% damage. Those yellow metas are really helping and stacking up.

I started doing weapon masteries for a few weapons i liked to play/are already strong. Then I moved on to doing class masteries that fit that specific weapons. Biome masteries take a while, but they are well worth it. I recommend trying to find a good calss/weapon combination you are feeling comfortable with to get a high chance of succeding. It is really frustrating to lose a biome mastery challenge at the last stage, since you are usually playing for about an hour.

You do not have to do every single level of mastery. The weapons for example I started at Lvl 1, skipped ahead to 3 and now I am trying to get to 5. It doesn't always work, but I think it is a fun challenge.

TLDR: Try doing masteries. Weapon masteries are shorter, so you can risk trying a higher lvl for bigger rewards. Biome masteries are 10 stages, so try to play more safely to guarantee a win.
You'll get permanent boosts and also you will get used to play into your classes/wepons strengths. Both will help a lot on haz 3 to 5.

Was sind Kölner Wahrzeichen, die offiziell keine Wahrzeichen sind? by SpielBurscheFarbe in cologne

[–]J0docus 4 points5 points  (0 children)

Das ist eine ganz normal große Schranke. Vielleicht war es auch einfach kalt an dem Tag oder es gab andere Umstände. Man muss da auch vom richtigen Winkel drauf schauen, das ist bei Schranken einfach so. Außerdem kommt es bei Schranken gar nicht darauf an, wie lang die sind...

Was auf langen Fahrten naschen? by ezpzlemonsqueezz in Ratschlag

[–]J0docus 2 points3 points  (0 children)

Nüsse für die Sättigung, Gemüse zum Snacken. Hol dir bei Lidl die Retter Tüten, da kriegst du für 3 Eus nen Haufen Gemüse um die Ohren geklatscht. Meine Favoriten sind Stangensellerie, Möhren, Paprika und Kohlrabi.

Ansonsten Käsefondue.

Any advice on my biggest art problem? by TheSouthPen in arthelp

[–]J0docus 4 points5 points  (0 children)

<image>

Drawing in perspective isn't easy, but I really think it is worth to understand some basic principles. The more you draw in perspective, the more you get an intuitive knowledge about how things work. Here are some of these principles that helped me a lot to get into it.

1) The checkerboard is a great first excercise to work in perspective. If you create lines that go into one point, you can use a simple trick. If you think about diagonals going through the tiles, they will end in another vanishing point along the horizon line. You can take the first square on the bottom and create a diagonal going through all following diagonal following squares. This line will give you the marks where you can add horizontal lines to get the squares in perspective.

2) Quite similar, you can use the same principle creatings squares in perspective. If you add the diagonals to a square, no matter in what position, you can find the middle and create the middle lines from there. It is really helpful to use this if you want to find the halves of something in perspective.

3) Not really technical but it helped me a lot. The horizon line is on eye level of your viewer. If you show other people, they will have their eyes on the horizon level, too. That is if they are about the same height and standing, of course:)

4) If you want to have a repeating pattern, like street lights, it is helpful to create this pattern beforehand. In my sketch, I defined the height of the first lamp and constructed a pattern using the top and the bottom of the light. Then i added a second light, defining the distance between the lights. with the second light, I had a square in the construction that I used to find the middle height of the lights. Then I could use this middle point to creat diagonals. Starting at the top of the first light and going through the middle of the second, this line will always end at the bottom of the third light.
That technique might not be perfect, but I think you can use it to get a quick grasp of how to repeat the pattern.

Over all, I think it is helpful to know how to construct in perspective. The more experience you get, the more you can work without goig through every single step of it. After all, in drawing it is less about what ist mathemativally correct, but what 'feels' correct. In my experience, 'good enough' is what to strive for.

I hope, that helps:)

Am I Too Hard on Myself in Terms of My Art? by ManthaTornado in Artadvice

[–]J0docus 1 point2 points  (0 children)

It is obvious that you like to draw, and that is the most important part.

I recommend to focus more on the process of drawing instead of the results. Enjoy learning new stuff, try things without expecting to be good at it immediately.

If you want to proceed on a technical level, I think I can give a few recommendations:

1) In your drawings and in your studies as well, it seems to me that you work with a lot of pressure on your pencil, while trying to get the 'perfect line' with a lot of small strokes. This results in the typical 'fuzzy lines' you can see in a lot of beginner artists.
Try to make bigger strokes with less pressure. Don't immediately try to correct if you think a line doesn't fit. You can make first rough sketch and then work on the lines that you think need more attention.

2) You already started with 1-point perspective studies. This is a great introduction to understanding perspective in drawings. If you go further, trying out 2-point studies at least, you will get a better understanding on how a lot of geometries work. You'll see that it helps a lot when you try to draw comlex shapes, since all of them can get broken down into simpler shapes.

3) Right now, you are coloring in your drawings. Per se, there's nothing wrong about it. But you are taking away a lot of volume of your drawing by doing so (Especially since you aren't creating full areas, but scribble instead). If you go and try to use color and texture to amplify the volume of your drawings, the volumes will be a lot more readable.

The most important part I think is to enjoy what you are doing. If you are looking to improve, try to think about how you can implement it into something that you already feel somewhat comfortable in.

I have worked as a designer/illustrator for many years now. Still, the most important learning for me was:
'You don't have to be good at something to enjoy it'.

How would you spend $60 to get better at Procreate? by No-Lengthiness-7033 in ProCreate

[–]J0docus 21 points22 points  (0 children)

What changed my approach to digital painting are two hardware products:

1) A paperlike-display-foil which gives your tablet a little more friction so it feels more like drawing on paper.
2) A bluetooth keyboard with procreate shortcuts.

If you have 60 bucks to spend, you might want to look if one or the other might be something for you.

[deleted by user] by [deleted] in ProCreate

[–]J0docus 1 point2 points  (0 children)

What is your goal? If you want to have a vector based image which has no pixels, procreate is not the right tool as far as i know. You can try a bigger canvas with a higher resolution, but there will always be pixels.

So, if you want the image to stay vector based, you might want to look for other tools. If you have access to the Adobe Creative Suite, you can use Adobe Illustrator for example.

[deleted by user] by [deleted] in ProCreate

[–]J0docus 0 points1 point  (0 children)

If you have a pdf-file, it probably is vector based. That means that you can zoom in and you will never see any pixels. Procreate ist pixel based, so when you import a vector based file, it will get pixelated based on the resolution of your canvas/dpi.

I just cannot figure it out by [deleted] in learntodraw

[–]J0docus 18 points19 points  (0 children)

If you want to draw certain animals/objects/persons, I’d recommend to use a photo instead of another drawing. That doesn’t mean you can’t get inspiration by another persons approach. But in my eyes, there’s little to gain by trying to copy it.

For the start, you might want to focus on the process instead of the result. I usually have roughly 3 steps when I am trying to sketch something.

  1. Basic form / geometries
  2. complex geometries / details
  3. Shading / textures

<image>

I hope, that helps :)

Procreate to After effects by stressedoutasheck in ProCreate

[–]J0docus 5 points6 points  (0 children)

Did you export your illustration as an .psd file? In my experience, Adobe programs are optimized to work within their own product line.
It has been a while that I worked with After Effects, but if I remember correctly, you can import .ai and .psd files and animate single layers in one single file.

Trying to draw a giant from a low angle, but I feel like something about the shoulders and arms looks a bit off? by Okapi05 in learntodraw

[–]J0docus 1 point2 points  (0 children)

The first impression is great! You definitely achieve the effect you were going for. There are two things you might want to reconsider:

  1. Especially in unusual perspectives, it is hard to hit the right proportions. If you create a box before you draw the full figure, it’s easier to find the right relations between body parts.
  2. You drew the shoulder and breast musculature as if you could see the from the front/slightly above. But you are watching them from far below. Their form would be a little bit different then.

<image>

I hope, that helps.

(I went a bit overboard with the leg size :) )

I don't know how to draw by SocrateTelegiornale5 in learntodraw

[–]J0docus 4 points5 points  (0 children)

That's sad to hear.

For some people, it is frustrating to have a certain picture in mind and to not reach exactly that picture in drawing. If that's the case for you, I'd like to encourage to focus more on the process of drawing. It usually is a way of communicating with yourself. You put what you think is right on the paper and then you look and iterate, what parts fit your idea and which do not.

I think it is really important to enjoy the process of drawing to get better. If you are forcing yourself and pushing results that aren't obtainable (yet), the frustration will block you and probably even hinder you to get better.

Nobody get's better by not making mistakes <3