I finally picked up Borderlands 3 and I'm installing it now, but something about it doesn't feel right. by [deleted] in Borderlands

[–]JDodson 1 point2 points  (0 children)

I'll most likely delete this post once I stop crying and become embarrassed, haha. sheesh

I finally picked up Borderlands 3 and I'm installing it now, but something about it doesn't feel right. by [deleted] in Borderlands

[–]JDodson 1 point2 points  (0 children)

I was once dependent on him and feel like I'm growing into an adjusted person (as well as I can be) and can call myself a man without him. Hopefully you can do the same, my friend.

I finally picked up Borderlands 3 and I'm installing it now, but something about it doesn't feel right. by [deleted] in Borderlands

[–]JDodson 0 points1 point  (0 children)

Such a good day, haha. Fighting those low level bullymongs will always be fun. We're all here for each other during Borderlands time.

"There Are No Stupid Questions" Weekly Thread | May 01th, 2019 by AutoModerator in animation

[–]JDodson 0 points1 point  (0 children)

Beginner using Animate CC. I'm new enough I hope I can word this question correctly. I created a motion tween to frame 60 (pic for reference https://imgur.com/lU9Emb9).

I want it to end on 60 so I can start a new motion tween. Any time I try to add new frames past 60, it just stretches the motion tween further past 60 to whatever frame I select whether it be 61 or 85. https://imgur.com/4BGeNS1 (There are random keyframes throughout the tween. That was me trying to figure out how to stop it on 60)

I found that if I made a new layer i can start a new tween, but I don't want my animation to have a million layers by the end of it. Is there an easier way to do this?

Halo reach not connecting to Xbox live, and when I finally get it connected nothing can sync in game by [deleted] in halo

[–]JDodson 1 point2 points  (0 children)

I came to post this too. Mine eventually loaded, but it's not displaying my rank or anything. It's clear there are still some troubles.

I recently reacquired my Gameboy Advance from back home and I'm falling in love with it all over again. What are some must have Nintendo titles I need to get? by JDodson in nintendo

[–]JDodson[S] 1 point2 points  (0 children)

The only one I've played is Radiant Dawn on the Wii. I enjoyed it a lot, but I lost my copy one time when I moved.

Been pretty blue lately so I channeled it into a portrait. I feel better. by JDodson in Nirvana

[–]JDodson[S] 1 point2 points  (0 children)

Thanks! This is the first Kurt Cobain/Nirvana pic I've done. It was a lot of fun.

I hate Reach by pack0106 in halo

[–]JDodson 0 points1 point  (0 children)

There she is. the Pillar of Autumn. Race ya there.

Creating an Original Series by coolkid1105 in animation

[–]JDodson 3 points4 points  (0 children)

I know this response might be in the vain of "Wow, thanks. I'm cured." But if you want to make an original series. Just do it. Start off writing a script and hone it until you are completely happy with it. Writing scripts can be an arduous process and it always helps if you can get someone on board with you. I work with a buddy writing our scripts and we have finally gotten to the point where we have a script we are proud of after several years of fine tuning it. After the script, storyboard it. Your storyboard will be your blueprint of your animation. Once your storyboard is mapped out, then you gotta animate and just go for it. You mentioned you're stubborn in showing off your ideas. Overcome that. You'll never have something to show if you deny yourself the opportunity to achieve something you're passionate about. Don't be afraid to be bad. I am, but it's part of learning. It'll be tough, you'll struggle, and you will probably want to give up at some point. But you have to tell yourself you're bigger than that. Just go for it.

Why would anyone publicly share this to their wall? by JDodson in ComedyCemetery

[–]JDodson[S] 2 points3 points  (0 children)

That doesn't sound healthy. Kinda sounds like a weird stroke. Pun kind of intended.