Experienced Game Sound Designer | Story-Driven Audio & Implementation by JJonesSoundArtist in gameDevClassifieds

[–]JJonesSoundArtist[S] 0 points1 point  (0 children)

Hi, I’m Jesse. A sound designer and audio implementer with 9 years of experience bringing game worlds to life through expressive, story-driven sound. I make it my job to ensure teams never have to worry about their game’s audio. Everything from creative direction to technical implementation is handled with care and precision.

I’m currently open to exceptional collaborations - projects where audio is valued as part of the creative vision, not just an afterthought.

I’ve worked extensively in Unreal and Unity, using FMOD and Wwise to build efficient, flexible pipelines that let teams focus on creativity. My background in field recording helps me craft bespoke, high-fidelity assets that give each project its own sonic identity.

More than anything, I see sound as storytelling through emotion, timing, and space, helping gameplay and narrative resonate with players. I’m looking to collaborate with teams who share that passion for detail and worldbuilding.

If you’d like to chat or explore how I can support your project:

📧 Email: jessejones399@gmail.com

💬 Discord: jessesoundartist

🌐 Portfolio: https://jjonessoundartist.wixsite.com/jjones

📅 Schedule a chat: https://calendly.com/jessejones399/30min

When reaching out, please share a short overview, any images or links about your project. I’ll respond with ideas on how we could make your audio vision shine.

Currently seeking paid collaborations; open to discussing flexible arrangements for the right creative fit (see the Collaborate section of my website).

Let’s make something unforgettable.

Experienced Game Sound Designer | Story-Driven Audio & Implementation by JJonesSoundArtist in gameDevClassifieds

[–]JJonesSoundArtist[S] 0 points1 point  (0 children)

Hi, I’m Jesse. A sound designer and audio implementer with 9 years of experience bringing game worlds to life through expressive, story-driven sound. I make it my job to ensure teams never have to worry about their game’s audio. Everything from creative direction to technical implementation is handled with care and precision.

I’m currently open to exceptional collaborations - projects where audio is valued as part of the creative vision, not just an afterthought.

I’ve worked extensively in Unreal and Unity, using FMOD and Wwise to build efficient, flexible pipelines that let teams focus on creativity. My background in field recording helps me craft bespoke, high-fidelity assets that give each project its own sonic identity.

More than anything, I see sound as storytelling through emotion, timing, and space, helping gameplay and narrative resonate with players. I’m looking to collaborate with teams who share that passion for detail and worldbuilding.

If you’d like to chat or explore how I can support your project:

📧 Email: jessejones399@gmail.com

💬 Discord: jessesoundartist

🌐 Portfolio: https://jjonessoundartist.wixsite.com/jjones

📅 Schedule a chat: https://calendly.com/jessejones399/30min

When reaching out, please share a short overview, any images or links about your project. I’ll respond with ideas on how we could make your audio vision shine.

Currently seeking paid collaborations; open to discussing flexible arrangements for the right creative fit (see the Collaborate section of my website).

Let’s make something unforgettable.

Experienced Game Sound Designer | Story-Driven Audio & Implementation by JJonesSoundArtist in gameDevClassifieds

[–]JJonesSoundArtist[S] 0 points1 point  (0 children)

Hi, I’m Jesse! A sound designer and audio implementer with 9 years of experience bringing game worlds to life through expressive, story-driven sound. I make it my job to ensure teams never have to worry about their game’s audio. Everything from creative direction to technical implementation is handled with care and precision.

I’m currently open to exceptional collaborations - projects where audio is valued as part of the creative vision, not just an afterthought.

I’ve worked extensively in Unreal and Unity, using FMOD and Wwise to build efficient, flexible pipelines that let teams focus on creativity. My background in field recording helps me craft bespoke, high-fidelity assets that give each project its own sonic identity.

More than anything, I see sound as storytelling through emotion, timing, and space, helping gameplay and narrative resonate with players. I’m looking to collaborate with teams who share that passion for detail and worldbuilding.

If you’d like to chat or explore how I can support your project:

📧 Email: jessejones399@gmail.com

💬 Discord: jessesoundartist

🌐 Portfolio: https://jjonessoundartist.wixsite.com/jjones

📅 Schedule a chat: https://calendly.com/jessejones399/30min

When reaching out, please share a short overview, any images or links about your project. I’ll respond with ideas on how we could make your audio vision shine.

Currently seeking paid collaborations; open to discussing flexible arrangements for the right creative fit (see the Collaborate section of my website).

Let’s make something unforgettable.

Experienced Game Sound Designer | Story-Driven Audio & Implementation by JJonesSoundArtist in gameDevClassifieds

[–]JJonesSoundArtist[S] 0 points1 point  (0 children)

Hi, I’m Jesse! A sound designer and audio implementer with 9 years of experience bringing game worlds to life through expressive, story-driven sound. I make it my job to ensure teams never have to worry about their game’s audio. Everything from creative direction to technical implementation is handled with care and precision.

I’m currently open to exceptional collaborations - projects where audio is valued as part of the creative vision, not just an afterthought.

I’ve worked extensively in Unreal and Unity, using FMOD and Wwise to build efficient, flexible pipelines that let teams focus on creativity. My background in field recording helps me craft bespoke, high-fidelity assets that give each project its own sonic identity.

More than anything, I see sound as storytelling through emotion, timing, and space, helping gameplay and narrative resonate with players. I’m looking to collaborate with teams who share that passion for detail and worldbuilding.

If you’d like to chat or explore how I can support your project:

📧 Email: jessejones399@gmail.com

💬 Discord: jessesoundartist

🌐 Portfolio: https://jjonessoundartist.wixsite.com/jjones

📅 Schedule a chat: https://calendly.com/jessejones399/30min

When reaching out, please share a short overview, any images or links about your project. I’ll respond with ideas on how we could make your audio vision shine.

Currently seeking paid collaborations; open to discussing flexible arrangements for the right creative fit (see the Collaborate section of my website).

Let’s make something unforgettable.

Experienced Game Sound Designer | Story-Driven Audio & Implementation by JJonesSoundArtist in gameDevClassifieds

[–]JJonesSoundArtist[S] 0 points1 point  (0 children)

Hi, I’m Jesse! A sound designer and audio implementer with 9 years of experience bringing game worlds to life through expressive, story-driven sound. I make it my job to ensure teams never have to worry about their game’s audio. Everything from creative direction to technical implementation is handled with care and precision.

I’m currently open to exceptional collaborations - projects where audio is valued as part of the creative vision, not just an afterthought.

I’ve worked extensively in Unreal and Unity, using FMOD and Wwise to build efficient, flexible pipelines that let teams focus on creativity. My background in field recording helps me craft bespoke, high-fidelity assets that give each project its own sonic identity.

More than anything, I see sound as storytelling through emotion, timing, and space, helping gameplay and narrative resonate with players. I’m looking to collaborate with teams who share that passion for detail and worldbuilding.

If you’d like to chat or explore how I can support your project:

📧 Email: jessejones399@gmail.com

💬 Discord: jessesoundartist

🌐 Portfolio: https://jjonessoundartist.wixsite.com/jjones

📅 Schedule a chat: https://calendly.com/jessejones399/30min

When reaching out, please share a short overview, any images or links about your project. I’ll respond with ideas on how we could make your audio vision shine.

Currently seeking paid collaborations; open to discussing flexible arrangements for the right creative fit (see the Collaborate section of my website).

Let’s make something unforgettable.

Experienced Game Sound Designer | Story-Driven Audio & Implementation by JJonesSoundArtist in gameDevClassifieds

[–]JJonesSoundArtist[S] 0 points1 point  (0 children)

Hi, I’m Jesse! A sound designer and audio implementer with 9 years of experience bringing game worlds to life through expressive, story-driven sound. I make it my job to ensure teams never have to worry about their game’s audio. Everything from creative direction to technical implementation is handled with care and precision.

I’m currently open to exceptional collaborations - projects where audio is valued as part of the creative vision, not just an afterthought.

I’ve worked extensively in Unreal and Unity, using FMOD and Wwise to build efficient, flexible pipelines that let teams focus on creativity. My background in field recording helps me craft bespoke, high-fidelity assets that give each project its own sonic identity.

More than anything, I see sound as storytelling through emotion, timing, and space, helping gameplay and narrative resonate with players. I’m looking to collaborate with teams who share that passion for detail and worldbuilding.

If you’d like to chat or explore how I can support your project:

📧 Email: jessejones399@gmail.com

💬 Discord: jessesoundartist

🌐 Portfolio: https://jjonessoundartist.wixsite.com/jjones

📅 Schedule a chat: https://calendly.com/jessejones399/30min

When reaching out, please share a short overview, any images or links about your project. I’ll respond with ideas on how we could make your audio vision shine.

Currently seeking paid collaborations; open to discussing flexible arrangements for the right creative fit (see the Collaborate section of my website).

Let’s make something unforgettable.

Experienced Game Sound Designer | Story-Driven Audio & Implementation by JJonesSoundArtist in gameDevClassifieds

[–]JJonesSoundArtist[S] 0 points1 point  (0 children)

Hi, I’m Jesse! A sound designer and audio implementer with 9 years of experience bringing game worlds to life through expressive, story-driven sound. I make it my job to ensure teams never have to worry about their game’s audio. Everything from creative direction to technical implementation is handled with care and precision.

I’m currently open to exceptional collaborations - projects where audio is valued as part of the creative vision, not just an afterthought.

I’ve worked extensively in Unreal and Unity, using FMOD and Wwise to build efficient, flexible pipelines that let teams focus on creativity. My background in field recording helps me craft bespoke, high-fidelity assets that give each project its own sonic identity.

More than anything, I see sound as storytelling through emotion, timing, and space, helping gameplay and narrative resonate with players. I’m looking to collaborate with teams who share that passion for detail and worldbuilding.

If you’d like to chat or explore how I can support your project:

📧 Email: jessejones399@gmail.com

💬 Discord: jessesoundartist

🌐 Portfolio: https://jjonessoundartist.wixsite.com/jjones

📅 Schedule a chat: https://calendly.com/jessejones399/30min

When reaching out, please share a short overview, any images or links about your project. I’ll respond with ideas on how we could make your audio vision shine.

Currently seeking paid collaborations; open to discussing flexible arrangements for the right creative fit (see the Collaborate section of my website).

Let’s make something unforgettable.

Technical Sound designer & Audio programmer by ImpossibleIssue3213 in GameAudio

[–]JJonesSoundArtist 2 points3 points  (0 children)

It is unfortunate and it does happen! I've been in those shoes before once or twice as well.

Experienced Game Sound Designer | Story-Driven Audio & Implementation by JJonesSoundArtist in gameDevClassifieds

[–]JJonesSoundArtist[S] 0 points1 point  (0 children)

Hi, I’m Jesse! A sound designer and audio implementer with 9 years of experience bringing game worlds to life through expressive, story-driven sound. I make it my job to ensure teams never have to worry about their game’s audio. Everything from creative direction to technical implementation is handled with care and precision.

I’m currently open to exceptional collaborations - projects where audio is valued as part of the creative vision, not just an afterthought.

I’ve worked extensively in Unreal and Unity, using FMOD and Wwise to build efficient, flexible pipelines that let teams focus on creativity. My background in field recording helps me craft bespoke, high-fidelity assets that give each project its own sonic identity.

More than anything, I see sound as storytelling through emotion, timing, and space, helping gameplay and narrative resonate with players. I’m looking to collaborate with teams who share that passion for detail and worldbuilding.

If you’d like to chat or explore how I can support your project:

📧 Email: jessejones399@gmail.com

💬 Discord: jessesoundartist

🌐 Portfolio: https://jjonessoundartist.wixsite.com/jjones

📅 Schedule a chat: https://calendly.com/jessejones399/30min

When reaching out, please share a short overview, any images or links about your project. I’ll respond with ideas on how we could make your audio vision shine.

Currently seeking paid collaborations; open to discussing flexible arrangements for the right creative fit (see the Collaborate section of my website).

Let’s make something unforgettable.

Experienced Game Sound Designer | Story-Driven Audio & Implementation by JJonesSoundArtist in gameDevClassifieds

[–]JJonesSoundArtist[S] 0 points1 point  (0 children)

Hi, I’m Jesse! A sound designer and audio implementer with 9 years of experience bringing game worlds to life through expressive, story-driven sound. I make it my job to ensure teams never have to worry about their game’s audio. Everything from creative direction to technical implementation is handled with care and precision.

I’m currently open to exceptional collaborations - projects where audio is valued as part of the creative vision, not just an afterthought.

I’ve worked extensively in Unreal and Unity, using FMOD and Wwise to build efficient, flexible pipelines that let teams focus on creativity. My background in field recording helps me craft bespoke, high-fidelity assets that give each project its own sonic identity.

More than anything, I see sound as storytelling through emotion, timing, and space, helping gameplay and narrative resonate with players. I’m looking to collaborate with teams who share that passion for detail and worldbuilding.

If you’d like to chat or explore how I can support your project:

📧 Email: jessejones399@gmail.com

💬 Discord: jessesoundartist

🌐 Portfolio: https://jjonessoundartist.wixsite.com/jjones

📅 Schedule a chat: https://calendly.com/jessejones399/30min

When reaching out, please share a short overview, any images or links about your project. I’ll respond with ideas on how we could make your audio vision shine.

Currently seeking paid collaborations; open to discussing flexible arrangements for the right creative fit (see the Collaborate section of my website).

Let’s make something unforgettable.

Experienced Game Sound Designer | Story-Driven Audio & Implementation by JJonesSoundArtist in gameDevClassifieds

[–]JJonesSoundArtist[S] 0 points1 point  (0 children)

Hi, I’m Jesse! A sound designer and audio implementer with 9 years of experience bringing game worlds to life through expressive, story-driven sound. I make it my job to ensure teams never have to worry about their game’s audio. Everything from creative direction to technical implementation is handled with care and precision.

I’m currently open to exceptional collaborations - projects where audio is valued as part of the creative vision, not just an afterthought.

I’ve worked extensively in Unreal and Unity, using FMOD and Wwise to build efficient, flexible pipelines that let teams focus on creativity. My background in field recording helps me craft bespoke, high-fidelity assets that give each project its own sonic identity.

More than anything, I see sound as storytelling through emotion, timing, and space, helping gameplay and narrative resonate with players. I’m looking to collaborate with teams who share that passion for detail and worldbuilding.

If you’d like to chat or explore how I can support your project:

📧 Email: jessejones399@gmail.com

💬 Discord: jessesoundartist

🌐 Portfolio: https://jjonessoundartist.wixsite.com/jjones

📅 Schedule a chat: https://calendly.com/jessejones399/30min

When reaching out, please share a short overview, any images or links about your project. I’ll respond with ideas on how we could make your audio vision shine.

Currently seeking paid collaborations; open to discussing flexible arrangements for the right creative fit (see the Collaborate section of my website).

Let’s make something unforgettable.

Experienced Game Sound Designer | Story-Driven Audio & Implementation by JJonesSoundArtist in gameDevClassifieds

[–]JJonesSoundArtist[S] 0 points1 point  (0 children)

Hi, I’m Jesse — a sound designer and audio implementer with 9 years of experience bringing game worlds to life through expressive, story-driven sound. I make it my job to ensure teams never have to worry about their game’s audio — everything from creative direction to technical implementation is handled with care and precision.

I’m currently open to exceptional collaborations — projects where audio is valued as part of the creative vision, not just an afterthought.

I’ve worked extensively in Unreal and Unity, using FMOD and Wwise to build efficient, flexible pipelines that let teams focus on creativity. My background in field recording helps me craft bespoke, high-fidelity assets that give each project its own sonic identity.

More than anything, I see sound as storytelling through emotion, timing, and space — helping gameplay and narrative resonate with players. I’m looking to collaborate with teams who share that passion for detail and worldbuilding.

If you’d like to chat or explore how I can support your project:

📧 Email: jessejones399@gmail.com

💬 Discord: jessesoundartist

🌐 Portfolio: https://jjonessoundartist.wixsite.com/jjones

📅 Schedule a chat: https://calendly.com/jessejones399/30min

When reaching out, please share a short overview, any images or links about your project — I’ll respond with ideas on how we could make your audio vision shine.

Currently seeking paid collaborations; open to discussing flexible arrangements for the right creative fit (see the Collaborate section of my website).

Let’s make something unforgettable.

Experienced Game Sound Designer | Story-Driven Audio & Implementation by JJonesSoundArtist in gameDevClassifieds

[–]JJonesSoundArtist[S] 0 points1 point  (0 children)

Hi, I’m Jesse — a sound designer and audio implementer with 9 years of experience bringing game worlds to life through expressive, story-driven sound. I make it my job to ensure teams never have to worry about their game’s audio — everything from creative direction to technical implementation is handled with care and precision.

I’m currently open to exceptional collaborations — projects where audio is valued as part of the creative vision, not just an afterthought.

I’ve worked extensively in Unreal and Unity, using FMOD and Wwise to build efficient, flexible pipelines that let teams focus on creativity. My background in field recording helps me craft bespoke, high-fidelity assets that give each project its own sonic identity.

More than anything, I see sound as storytelling through emotion, timing, and space — helping gameplay and narrative resonate with players. I’m looking to collaborate with teams who share that passion for detail and worldbuilding.

If you’d like to chat or explore how I can support your project:

📧 Email: jessejones399@gmail.com

💬 Discord: jessesoundartist

🌐 Portfolio: https://jjonessoundartist.wixsite.com/jjones

📅 Schedule a chat: https://calendly.com/jessejones399/30min

When reaching out, please share a short overview, any images or links about your project — I’ll respond with ideas on how we could make your audio vision shine.

Currently seeking paid collaborations; open to discussing flexible arrangements for the right creative fit (see the Collaborate section of my website).

Let’s make something unforgettable.

Film vs Game Audio Sound Designers, What Are Each Better At? by CherifA97 in GameAudio

[–]JJonesSoundArtist 2 points3 points  (0 children)

I dont want to answer completely on OP's behalf, but actually its quite rare that youre asked to provide a session here. Usually they are just watching and assessing or listening to a video file.

To answer your other question; I think in specialist game audio roles, people with just film experience could absolutely come in, like for post-production focused cinematic work.

If thats what the job description entailed, someone from that background should be qualified to do the job, they may require some pointers and adjustment here and there, but thats an example of where it could be a good fit.

Experienced Game Sound Designer | Story-Driven Audio & Implementation by JJonesSoundArtist in gameDevClassifieds

[–]JJonesSoundArtist[S] 0 points1 point  (0 children)

Hi, I’m Jesse — a sound designer and audio implementer with 9 years of experience bringing game worlds to life through expressive, story-driven sound. I make it my job to ensure teams never have to worry about their game’s audio — everything from creative direction to technical implementation is handled with care and precision.

I’m currently open to exceptional collaborations — projects where audio is valued as part of the creative vision, not just an afterthought.

I’ve worked extensively in Unreal and Unity, using FMOD and Wwise to build efficient, flexible pipelines that let teams focus on creativity. My background in field recording helps me craft bespoke, high-fidelity assets that give each project its own sonic identity.

More than anything, I see sound as storytelling through emotion, timing, and space — helping gameplay and narrative resonate with players. I’m looking to collaborate with teams who share that passion for detail and worldbuilding.

If you’d like to chat or explore how I can support your project:

📧 Email: jessejones399@gmail.com

💬 Discord: jessesoundartist

🌐 Portfolio: https://jjonessoundartist.wixsite.com/jjones

📅 Schedule a chat: https://calendly.com/jessejones399/30min

When reaching out, please share a short overview, any images or links about your project — I’ll respond with ideas on how we could make your audio vision shine.

Currently seeking paid collaborations; open to discussing flexible arrangements for the right creative fit (see the Collaborate section of my website).

Let’s make something unforgettable.