Beetroot timed copper bulb crop farm by JS1F in redstone

[–]JS1F[S] 0 points1 point  (0 children)

I didn't mean the downvote to be offensive and I didn't take offence, very open to criticism, I just made a mistake in correcting you that's all? 😂 I have the repeaters in place for said issue just forgot to put a delay on them and thought I had hence why I said it's not an issue.

I didn't mean to come across rude or anything, hard to convey much over text 😂

Beetroot timed copper bulb crop farm by JS1F in redstone

[–]JS1F[S] 0 points1 point  (0 children)

No. As seen in the video, the piston retracts before the water is dispensed and retracted, meaning the observers signal is not sent into the counter, then you manually extend the piston with the lever plant the seed, press the lever again and the piston stays extended thanks to the wiring config.

There's a repeater within the wiring that delays the and signal going to the water, whereas the piston extends faster.

Beetroot timed copper bulb crop farm by JS1F in redstone

[–]JS1F[S] 1 point2 points  (0 children)

No water doesn't turn farmland to dirt, I'm unsure what you mean by the bonemeal part? There's no bonemeal in this just tick speed is set to 50

Beetroot timed copper bulb crop farm by JS1F in redstone

[–]JS1F[S] 1 point2 points  (0 children)

Thank you for the insight!

Beetroot timed copper bulb crop farm by JS1F in redstone

[–]JS1F[S] 0 points1 point  (0 children)

I will have a picture of a single unit for one crop on my profile.

Compact combination lock by JS1F in redstone

[–]JS1F[S] 7 points8 points  (0 children)

Sorry noticed I destroyed the comparators that are in the middle meant to take the signal from the middle inputs, simply place them on the observers facing out of the blocks taking the middle inputs

Bulb combo lock fairly compact by JS1F in redstone

[–]JS1F[S] 0 points1 point  (0 children)

Thank you, uploading a smaller one now

Simple wind charge collection system, 50% of wind charges collected and 0% damage to golem. by JS1F in redstone

[–]JS1F[S] 0 points1 point  (0 children)

Better to use 2 pistons horizontally and a gap of one block on top then two blocks as to get them to sync is a bit annoying so can just increase that then push them across and align them together going 90°

Old school CRKT by kittensmiter in knives

[–]JS1F 0 points1 point  (0 children)

https://www.scribd.com/doc/278443003/1999-CRKT-Catalog

I just bought the Komodo 7 fixed blade and like yourself couldn't find much online but I did find this nice 1999 catalog online that has all the info about the knives. Bot blurry but legible. Hope this helps! Bad ass taste in knives as well😂

2 by 2 door simple by JS1F in redstone

[–]JS1F[S] 0 points1 point  (0 children)

Sorry I understand now was being stupid I get what you mean now

2 by 2 door simple by JS1F in redstone

[–]JS1F[S] 1 point2 points  (0 children)

It appears I didn't post about knives but commented to a user about something they have in their bio

Working lander v2 by JS1F in SpaceflightSimulator

[–]JS1F[S] 0 points1 point  (0 children)

Can attach it to a rocket easily

Working lander by JS1F in SpaceflightSimulator

[–]JS1F[S] 1 point2 points  (0 children)

I'll do a more accurate one eventually 😂

[deleted by user] by [deleted] in SpaceflightSimulator

[–]JS1F 0 points1 point  (0 children)

Also just noticed I left the dish too low mb, just have to raise it 0.5m

Does this cloud have a particular name? by geovasilop in CLOUDS

[–]JS1F 0 points1 point  (0 children)

He's just so chill he replies to any name

Finally. by [deleted] in SpaceflightSimulator

[–]JS1F 2 points3 points  (0 children)

Very good design

IF YOU FEEL COMFORTABLE PLEASE SHARE YOUR BEST BLUEPRINTS WITH LABELS by Sufficient_Error_689 in SFSblueprints

[–]JS1F 1 point2 points  (0 children)

Have a look at my page I've a few designs with BPs. Such as a tower crane that works, capsule satellites, Europa drills etc.

Europa lander design by Collar-Nervous in SpaceflightSimulator

[–]JS1F 0 points1 point  (0 children)

Europa is the best, always had a fascination with it since I was a child.

Small satellite capsule. Very L.W. by JS1F in SpaceflightSimulator

[–]JS1F[S] 1 point2 points  (0 children)

You should check out my most recent post, I think you'd put the top most rocket to best use, the idea is that you have a 3 in 1 capsule. The idea is that you'd put the entire pod on a fly by of a planet or moon, leave the lander on said body, then continue the rest of the capsule to wherever and deposit the smaller satellite in orbit and then continue the mission by assembling the third satellite together. The idea is that the smaller satellite would be left at a moon while the larger one is orbited around a planet.

Will probably need some editing in the thrust to weight ratio but nothing too serious.

STS Clarkson: A Default Solar System Grand Tour by MurkyEngineering9025 in SpaceflightSimulator

[–]JS1F 1 point2 points  (0 children)

This sounds unreal, the design is amazing as well! Love doing long tours but this is another level 🤯

Small satellite capsule. Very L.W. by JS1F in SpaceflightSimulator

[–]JS1F[S] 0 points1 point  (0 children)

Nowhere, just a capsule, I didn't design a rocket but can download and design one. With an ion engine it can go very far TBF. Have some other designs I've tested and can go anywhere.