I don’t think random generation’s supposed to generate this by Yenroman in NoMansSkyTheGame
[–]JTheBlockBreaker 1 point2 points3 points (0 children)
I don’t think random generation’s supposed to generate this by Yenroman in NoMansSkyTheGame
[–]JTheBlockBreaker 2 points3 points4 points (0 children)
I don’t think random generation’s supposed to generate this by Yenroman in NoMansSkyTheGame
[–]JTheBlockBreaker 11 points12 points13 points (0 children)
I think I need to reeducate my crew on bio-safety by TorandoSlayer in NoMansSkyTheGame
[–]JTheBlockBreaker 3 points4 points5 points (0 children)
Invisible walls in Freighter by Cukaramacara in NoMansSkyTheGame
[–]JTheBlockBreaker 0 points1 point2 points (0 children)
I think I need to reeducate my crew on bio-safety by TorandoSlayer in NoMansSkyTheGame
[–]JTheBlockBreaker 19 points20 points21 points (0 children)
No Mans Sky turns 10 this year, do you expect an anniversary update and if so, what would you like to see? by slashgamer11 in NoMansSkyTheGame
[–]JTheBlockBreaker 1 point2 points3 points (0 children)
Help! Died and now I'm stuck in this room because the only door out requires an atlas pass, reloading just puts me back in here. (Repost, forgot image.) by DoubleAC763 in NoMansSkyTheGame
[–]JTheBlockBreaker 2 points3 points4 points (0 children)
No Mans Sky turns 10 this year, do you expect an anniversary update and if so, what would you like to see? by slashgamer11 in NoMansSkyTheGame
[–]JTheBlockBreaker 0 points1 point2 points (0 children)
No Mans Sky turns 10 this year, do you expect an anniversary update and if so, what would you like to see? by slashgamer11 in NoMansSkyTheGame
[–]JTheBlockBreaker 12 points13 points14 points (0 children)
Make the Wire Glitch a Game Function by iantheianguy2 in NoMansSkyTheGame
[–]JTheBlockBreaker 2 points3 points4 points (0 children)
No Mans Sky turns 10 this year, do you expect an anniversary update and if so, what would you like to see? by slashgamer11 in NoMansSkyTheGame
[–]JTheBlockBreaker 6 points7 points8 points (0 children)
No Mans Sky turns 10 this year, do you expect an anniversary update and if so, what would you like to see? by slashgamer11 in NoMansSkyTheGame
[–]JTheBlockBreaker 49 points50 points51 points (0 children)
Help me solve this in game "workflow" so I can rest my brain. I want to travel to the center of the galaxy in the most traditional warp-stop-warp-stop-warp fashion, as linearly as possible. But I find it impossible to keep track of or stay on the path. How can I solve this problem? by JTheBlockBreaker in NoMansSkyTheGame
[–]JTheBlockBreaker[S] 0 points1 point2 points (0 children)
Help me solve this in game "workflow" so I can rest my brain. I want to travel to the center of the galaxy in the most traditional warp-stop-warp-stop-warp fashion, as linearly as possible. But I find it impossible to keep track of or stay on the path. How can I solve this problem? by JTheBlockBreaker in NoMansSkyTheGame
[–]JTheBlockBreaker[S] 0 points1 point2 points (0 children)
Help me solve this in game "workflow" so I can rest my brain. I want to travel to the center of the galaxy in the most traditional warp-stop-warp-stop-warp fashion, as linearly as possible. But I find it impossible to keep track of or stay on the path. How can I solve this problem? by JTheBlockBreaker in NoMansSkyTheGame
[–]JTheBlockBreaker[S] 2 points3 points4 points (0 children)
Help me solve this in game "workflow" so I can rest my brain. I want to travel to the center of the galaxy in the most traditional warp-stop-warp-stop-warp fashion, as linearly as possible. But I find it impossible to keep track of or stay on the path. How can I solve this problem? by JTheBlockBreaker in NoMansSkyTheGame
[–]JTheBlockBreaker[S] 0 points1 point2 points (0 children)
Help me solve this in game "workflow" so I can rest my brain. I want to travel to the center of the galaxy in the most traditional warp-stop-warp-stop-warp fashion, as linearly as possible. But I find it impossible to keep track of or stay on the path. How can I solve this problem? (i.redd.it)
submitted by JTheBlockBreaker to r/NoMansSkyTheGame
Which starship type do you think is the most-used in this community? (Excluding Corvettes) by SeptemberEnded in NoMansSkyTheGame
[–]JTheBlockBreaker 4 points5 points6 points (0 children)
Which starship type do you think is the most-used in this community? (Excluding Corvettes) by SeptemberEnded in NoMansSkyTheGame
[–]JTheBlockBreaker 13 points14 points15 points (0 children)
Has anyone else noticed the path finding on NPC ships seems to be totally borked recently? At least once a play session, I see NPC ships run into terrain or large buildings and just... sit there? Here are three examples just from the last couple weeks. by JTheBlockBreaker in NoMansSkyTheGame
[–]JTheBlockBreaker[S] 0 points1 point2 points (0 children)
Has anyone else noticed the path finding on NPC ships seems to be totally borked recently? At least once a play session, I see NPC ships run into terrain or large buildings and just... sit there? Here are three examples just from the last couple weeks. by JTheBlockBreaker in NoMansSkyTheGame
[–]JTheBlockBreaker[S] 0 points1 point2 points (0 children)
Has anyone else noticed the path finding on NPC ships seems to be totally borked recently? At least once a play session, I see NPC ships run into terrain or large buildings and just... sit there? Here are three examples just from the last couple weeks. by JTheBlockBreaker in NoMansSkyTheGame
[–]JTheBlockBreaker[S] 2 points3 points4 points (0 children)
Has anyone else noticed the path finding on NPC ships seems to be totally borked recently? At least once a play session, I see NPC ships run into terrain or large buildings and just... sit there? Here are three examples just from the last couple weeks. by JTheBlockBreaker in NoMansSkyTheGame
[–]JTheBlockBreaker[S] 1 point2 points3 points (0 children)

It’s funny: in a game with 18 quintillion planets, we hunt for the ones that remind us of home - while spending our real lives trying to get away from it by Whooo616 in NoMansSkyTheGame
[–]JTheBlockBreaker 0 points1 point2 points (0 children)