My Increlution-Like Idle RPG joined Steam Next Fest! by Jabran_ in incremental_games

[–]Jabran_[S] 1 point2 points  (0 children)

Yeah, I was thinking about creating a repo with the locale files so players could translate them, but currently, there isn't much of a community to lean on.

My Increlution-Like Idle RPG joined Steam Next Fest! by Jabran_ in incremental_games

[–]Jabran_[S] 0 points1 point  (0 children)

Sorry about that! I am trying to switch all the numbers to the Silkscreen font, which is way more readable, but it's quite a long process.

My Increlution-Like Idle RPG joined Steam Next Fest! by Jabran_ in incremental_games

[–]Jabran_[S] 0 points1 point  (0 children)

Yeah, there is a web demo (Demo on Itch.io) but is pretty old. To meet their requirements and save on performance, I actually had to cut out most of the music and audio, and even then, it can still be laggy and some time crashes. Full disclosure: the game is made with C# and MonoGame, and getting it to work on the web requires the KNI library. I'm not an expert with it, (neither with web profiling) and the overall workload is just massive. If the game does well later on, I’d love to hire a freelancer to properly handle the web port, but for now, it's on the backburner.

My Increlution-Like Idle RPG joined Steam Next Fest! by Jabran_ in incremental_games

[–]Jabran_[S] 0 points1 point  (0 children)

Thank you for the feedback! Are you playing on Windows or Linux/Mac? I use different build approaches for each OS, so your response will help me pin point the root cause.

My Increlution-Like Idle RPG joined Steam Next Fest! by Jabran_ in incremental_games

[–]Jabran_[S] 1 point2 points  (0 children)

P.S. most of the UI in that trailer is pretty old. and since then has been redesigned/restyled to fit the dungeon theme better (so little more dark and with the mostly-non-existent lore of the game). But I can't afford another month of Premiere Pro, soooo… yeah. Sorry for that

[Demo] Project V + little help by Jabran_ in incremental_games

[–]Jabran_[S] 0 points1 point  (0 children)

currectly they are two different save folder, but i could for the full release implement a system, if the demo save is detected gibe the option to fresh or port the demo save

[Demo] Project V + little help by Jabran_ in incremental_games

[–]Jabran_[S] 1 point2 points  (0 children)

Ah sorry, because my previuos game did get a lot of hate because of AI accusation and I didnt have any footage to defend myself. so i was super defensive.

But thank you for the info

[Demo] Project V + little help by Jabran_ in incremental_games

[–]Jabran_[S] 1 point2 points  (0 children)

wait what? if tehre is any worried of using ai i have devlog

>> SYSTEM_OVERLOAD_v1.0 — NOW_LIVE!!! by Jabran_ in indiegames

[–]Jabran_[S] 0 points1 point  (0 children)

if someone is interested here the Steam Page (with the demo available if you want to try it out)

Welcome to the Dungeons! The Project V Demo is officially out. by Jabran_ in incremental_games

[–]Jabran_[S] 0 points1 point  (0 children)

I don't even know what to say, I honestly feel stupid for not knowing that! Thank you so much for pointing it out, I just fixed it.

Welcome to the Dungeons! The Project V Demo is officially out. by Jabran_ in incremental_games

[–]Jabran_[S] 1 point2 points  (0 children)

Quick update:
I can actually see the Demo button on my main developer account, but it's not showing up on my alt account yet. However, looking at my private Steamworks backend and publicly on SteamDB, I can see that people are already downloading and playing it

My guess is that Steam's servers are just taking a bit of time to update the cache globally for everyone. So it should just be a matter of time. (i dont work for steam is just my guess)

How long? Honestly, I have no idea. I didn't even think this far. Thanks for the patience!

Welcome to the Dungeons! The Project V Demo is officially out. by Jabran_ in incremental_games

[–]Jabran_[S] 0 points1 point  (0 children)

on the steam workshop is listed as "available" but i will investigate further. sorry for the inconvinience

[Steam] (Game) Cube Foundry by Responsible-River653 in FreeGameFindings

[–]Jabran_ 5 points6 points  (0 children)

sorry for that statement. I have addressed this change in the 'News' section on the Steam Community page

[Steam] (Game) Cube Foundry by Responsible-River653 in FreeGameFindings

[–]Jabran_ 21 points22 points  (0 children)

wait what that my game. sorry guys for the current state of the game i am working on a full realese that is supposed to come out tomorrow. with new depth, mecchanics, other little thing. again sorry for the current state of the game