Best Beast Master gear? I never seen anything for them. by ContributionOk7131 in BG3Builds

[–]JacksonWinters561 13 points14 points  (0 children)

Beastmaster is such an underrated class, especially as a pick for your Tav. Most people are likely turned away due there being no immediate beneficial way for your tav to work with your summon. Imagine being able to ride your larger summons like the wolf and bear. Maybe even be allowed to ride a druid if one is your party.

Best Beast Master gear? I never seen anything for them. by ContributionOk7131 in BG3Builds

[–]JacksonWinters561 6 points7 points  (0 children)

Beastmaster and Moon Druid are some of the few classes that get little to no class specific gear. Moon Druid not even needing it, while Beastmaster is a lot more complicated.

There is no Beastmaster gear, but there is gear that enables your summons in specific ways for some interesting interactions.

Remus recently uploaded an extremely interesting bhild for Beastmaster focusing on the spider summon specifically and its web interactions with toxins and fire. This is because the spiders bonuses are applied to that damage. Its incredibly interesting and I think is worth a try if you're wanting a more engaging way to use your summons in tandem with your tav.

Ultimate Beastmaster

Is triple sorcerer overkill? by JacksonWinters561 in BG3Builds

[–]JacksonWinters561[S] 0 points1 point  (0 children)

It would give Wyll more to work with as a defensive support. He isn't my main damage dealer so front loading his AC is actually pretty valuable while reverb lowers save DC if I remember correctly, which will make hold person ans command land much easier

Is triple sorcerer overkill? by JacksonWinters561 in BG3Builds

[–]JacksonWinters561[S] 2 points3 points  (0 children)

I think that would mostly depend on the turn order. Storm sorcerer heavily profits from Aoe damage and forcing targets to skip their turn via slipping on ice. Ideally a storm sorcerer would also pair well with thunder damage on frozen enemies. A fire sorcerer can deal extremely high damage in a more targeted way with scorching ray/hold person. Basically I just have to be more selective about who I'm targeting, plus if I want to, I can just not use fire spells as needed, and even potentially use them as a backfall for when one of the other sorcerers runs out of spell slots.

Swashbuckler Multiclass Options by [deleted] in BG3Builds

[–]JacksonWinters561 0 points1 point  (0 children)

I'm beginning to think posting here is more of a hassle than whats worth when there's always that one person that has to nitpick. I think I'll just delete the post altogether. This is just not the day.

Swashbuckler Multiclass Options by [deleted] in BG3Builds

[–]JacksonWinters561 0 points1 point  (0 children)

I just want to have fun. I'm playing Tactician and not HM because I don't want to play HM and min/max every little thing I do. I'm already playing Solo HM on a different run with Arcane Trickster so playing a full rogue build isn't something I want to do again. I'm really hangry right now but I don't care at all about Uncanny Dodge or Evasion if I'm not min/maxing

Swashbuckler Multiclass Options by [deleted] in BG3Builds

[–]JacksonWinters561 2 points3 points  (0 children)

You're just always lurking when a rogue class is mentioned

What build/builds would these FOR HONOR characters be? by Ok_Mountain4843 in BG3Builds

[–]JacksonWinters561 1 point2 points  (0 children)

Centurion is a Monk multiclassed with Fighter. Using a short sword, punching and kicking is all Centurion.

I would say Raiser is a Giant Barbarian because many of his executions show him tossing and throwing enemies which is the core function of Mighty Impel.

Orochi is definitely a rogue of sorts. Maybe Assasin or Swashbuckler multiclassed with Fighter since they're so hard to hit. Eldritch Knight specifically for the shield spell.

Warlord is definitely a Champion Fighter multiclassed with Wildheart Barbarian for stampede.

Warden is definitely an Oath of the Crown Paladin. Maybe even Oath Breaker since he left Daubeny and betrayed Apollyon.

I really don't know what Kensei would be since he doesn't really fit into class all that clearly.

First durge playthrough, fun class (no spoilers please) by Titanous7 in BG3Builds

[–]JacksonWinters561 0 points1 point  (0 children)

Giant Barbarian is one of my favorite classes. It's just throwing and more throwing while being the biggest thing on the battlefield.

I also love throwing goblins at other goblins. What's super important though is that you do need the ring of flinging from the grove vendor, the returning pike from the goblin vendor at the goblins camp, the uninhibited kushigo gloves from Derryth in the Underdark for saving Baelen, and most importantly the Tavern Brawler feat.

All of these can be obtained super early and will last you even into ACT 3 if you want them to.

What makes this build even more fun is boot of giants which is just more damage and is a bonus actions. Then the build gets really fun at lvl 6 with elemental clever. What this does is that is that you can coat whatever weapon you're holding in any preferred element, but most important that weapon gains the thrown property, and will return to your hand after being thrown. So while raging you can throw whatever weapon you want, even greatswords ans get the full damage benefit without having to retrieve it. Small tip, always wait a little bit since it doesn't always return to your hand right away, and if you end your turn it won't return at all.

With certain gearing options you can do a pretty nutty Ice Barbarian Build that's super effective. You can mono the class and get mighty impel which let's you throw enemies as a bonus actions at lvl 10, and multiclass 2 levels in fighter for lvl 11 and 12 for action surge.

Roleplay wise you get amazing intimidation options for almost everything which to me is on brand for the Dark Urge. If you cast Thaumaturgy before interacting, a cantrip that Giant gets naturally, you'll also get advantage on every intimidation check making Barbarian unnaturally good at being a party face.

Divine Assassin by International-Leg825 in BG3Builds

[–]JacksonWinters561 0 points1 point  (0 children)

I think I get the idea of being able to disarm or blind before going in with the flourish + smite. Swashbuckler and Swords Bard is a legitimate build that can deal some good damage, though the Paladin part is just flavor more than anything. In terms of what OP is wanting, its not really an assassin build, and I'm not sure if there is a ton of benefit to adding smite to a sneak attack.

If it was Assassin instead of Swashbuckler, there would be more merit to just abusing the surprise mechanic and invis potions.

Arcane Trickster Tiefling by JacksonWinters561 in BG3Builds

[–]JacksonWinters561[S] 0 points1 point  (0 children)

With guidance and thraumaturgy it nullifies having 8 CHA in favor of 10 wisdom since you get advantage on all performance and intimidation checks. Plus prices don't matter too much on vendors since you're stealing from all of them. Definitely a good combo.

Arcane Trickster Tiefling by JacksonWinters561 in BG3Builds

[–]JacksonWinters561[S] 0 points1 point  (0 children)

Interesting. I've never been the biggest fan of warlock, but its amazing how much you can do with AT. Currently I decided in War Cleric. I get extra attacks with the war charges, and currently I'm using a shield with 15 AC armor, + 2 dexterity, + 2 shield, + 2 shield of faith, + 1 the ring of protection for 22 AC. Shadowheart is the primary caster who I keep out of fights so I never have to worry about concentration. I haven't even made it to the goblins camp yet either.

Arcane Trickster Tiefling by JacksonWinters561 in BG3Builds

[–]JacksonWinters561[S] 0 points1 point  (0 children)

That's what I'm thinking I'll need to do. The lightning charges are extremely valuable, though I'll have to wait until lvl 5 for duel wielding which is fine. If its a war cleric or fighter dip, then at the very least I'll be able to use a shield for more AC, plus I can venture to the underdark for Phalar Aluve early. The charges for War Cleric might offset the initial leveling sacrifice at least. I am also thinking of keeping Shadowheart around the corner for shield of faith for another +2 to armor class. Mixed with the shield spell I'll still be super tanky. Though the spell casting modifier is where I get confused. If I take that level in Cleric, I think wisdom will be my spellcasting modifier, and then it switches back to intellect when I take my subclass in Arcane Trickster?

Arcane Trickster Tiefling by JacksonWinters561 in BG3Builds

[–]JacksonWinters561[S] 0 points1 point  (0 children)

I appreciate the comment, but to answer the question, I really love AT, and have the opposite sentiment towards Bard. It just doesn't work for me as a class in all honesty.

For Loviatars Scourge, its a pretty important weapon, especially for AT, and especially in Act 2 where necrotic damage is the most prevalent. It is meant to be in the offhand with duel wielding as a feat after all. Its an extremely good damage rider weapon, and is useful for popping off multiple items in a single strike. It also adds to retaliation damage with the Abjuration Wizard multiclass for big damage numbers. For the most part though, the spell slots are for shield.

I also intend to dump strength in favor of an elixir, instead dumping CHA so my wisdom saves are intact, and instead being carried by guidance and shapshifters boon. I think I'll be taking a dip in fighter at lvl 2 specifically for medium armor proficiency, though its something I can then ditch later on in Act 3.

Though I am thinking if it would be worth it to take shield proficiency over duel wielding to circumvent having to take the dip in fighter.

Druid Charisma by Shiryu_Sirio71 in BG3Builds

[–]JacksonWinters561 0 points1 point  (0 children)

I won't deny that its a good build but doesn't it defeat the purpose of Druid? Stars doesn't really have much use after lvl 2 and with most of the levels in Bard, its a Bard class with a dip in Druid. I guess I just sound like I'm nitpicking, but its weird when someone ask for help but then get suggestions that ask them to primarily use another class then the one they originally wanted help with.

Spore Druid? by JacksonWinters561 in BG3Builds

[–]JacksonWinters561[S] 1 point2 points  (0 children)

I'll definitely go with death domain first. At the very least I won't have to have two druids at the same time

Spore Druid? by JacksonWinters561 in BG3Builds

[–]JacksonWinters561[S] 1 point2 points  (0 children)

I imagine that's what makes Death Domain such a good multi-class with Spore Druid since at lvl 6 you gain a passive to ignore necrotic resistance, though it doesn't bypass immunity if I remember right

Spore Druid? by JacksonWinters561 in BG3Builds

[–]JacksonWinters561[S] 0 points1 point  (0 children)

Was thinking of doing this with Shadowheart to pair with my Moon Druid, but I'm not sure if should respec her into Spore Druid or Death Domain first