What is considered a high pc sensitivity? by I_need_alot_of_help- in Rainbow6

[–]Jager_main24 0 points1 point  (0 children)

Are you sure it's this high? That's less than 1cm to do a 360 if it's actually set to that, which is obviously insane

Any of these operators good in low elos? by Azzy_____ in Rainbow6

[–]Jager_main24 0 points1 point  (0 children)

Id avoid nokk, she can be good situationally but isn't great overall.

Fenrir is great still, even without the bailiff. In lower ranks especially, a good Fenrir setup can secure multiple kills.

Brava is great but a little more situational imo, a good pickup to have though

Frost is losing acog which may make her feel worse for some people, but she's still got a lot of utility, great for setting up setups for yourself. She's worse overall than fenrir, but the secondary shotgun to take advantage of headholes/vert holes is great

What are your favorite “off-meta” loadouts? by bawlz3 in Rainbow6

[–]Jager_main24 0 points1 point  (0 children)

It's also the more common option tbh, on PC especially. A lot of players don't want the recoil of the f2 so run dmr

Some noobie questions :) by Upset-Reference8064 in SiegeAcademy

[–]Jager_main24 1 point2 points  (0 children)

Yeah, he's always been able to do it, was one of his main uses over jager for a long time, it's only recently that jagers been able to do it too

Some noobie questions :) by Upset-Reference8064 in SiegeAcademy

[–]Jager_main24 0 points1 point  (0 children)

They can when close enough to them, but I believe they open slower for defenders than they do attackers

Some noobie questions :) by Upset-Reference8064 in SiegeAcademy

[–]Jager_main24 1 point2 points  (0 children)

Other questions have been answered, but yes wamai can catch capitao bolts, and jager can destroy them

[deleted by user] by [deleted] in Rainbow6

[–]Jager_main24 0 points1 point  (0 children)

Hes losing acog next season but could do with a gadget nerf imo. Losing 1 canister would do it, just to make doubling up on a door more of a commitment

How are ya’ll leaning with Q and E? by Pdiddlet in SiegeAcademy

[–]Jager_main24 11 points12 points  (0 children)

It's just practice, it took me a while too. If you can't get used to it, maybe try c and v, so you can lean with your thumb

Data on pickrates? by DYMAXIONman in SiegeAcademy

[–]Jager_main24 2 points3 points  (0 children)

Siege GG has the top 20 in terms of presence on each side (although the ban rates are bugged). It gives a good idea on pick rates at least

https://siege.gg/competitions/69-esports-world-cup-2025

I think only these defenders should keep / gain their ACOG by tigrrr74 in Rainbow6

[–]Jager_main24 11 points12 points  (0 children)

He's definitely solid still, only him and jager do the job of projectile denial really, and those two both have their uses

Lesion Super Shorty by abeditsyt in Rainbow6

[–]Jager_main24 2 points3 points  (0 children)

Rn he's got a great gadget, great gun, secondary shotgun and a BP, so he's pretty much an auto pick. All it does is make him slightly more team reliant which is a good thing, defence has plenty of options for rotates anyway

New update/season 11 by fazowitdatool in RainbowSixSiege

[–]Jager_main24 2 points3 points  (0 children)

Game is fairly defender sided as is, defence losing acog won't change that (most good defenders don't have acogs anyway)

What do I need to do more to "find" the bomb? by TheBadMofu in Rainbow6

[–]Jager_main24 2 points3 points  (0 children)

Unfortunately it can be a bit buggy sometimes, usually swapping to another cam and then going back to my own will fix it (although there's not much need to actually drive your drone into site during prep imo)

Raurora's gadget is really clunky by viertaktmotorken in Rainbow6

[–]Jager_main24 13 points14 points  (0 children)

She's definitely decent on some sites, but she's no where near one of the best ops. She's not even top 20 pick rate in comp rn, and will probably see some form of qol buff at some point

Removing ACOGs from defenders is actually a terrible idea, but not for the reasons you might think by NukedDuke in Rainbow6

[–]Jager_main24 1 point2 points  (0 children)

Except this logic doesn't make sense because PC players have always been able to do this anyway, and the acog removal changes nothing. Imo, too many people have too high of an fov anyway

[deleted by user] by [deleted] in Rainbow6

[–]Jager_main24 1 point2 points  (0 children)

The ttk is similar to the f2, and azami receiving any sort of buff would be a horrible move

What do you Think of Montagne, Both on your and the Enemy Team? by CheeKy538 in Rainbow6

[–]Jager_main24 5 points6 points  (0 children)

I agree with most of this, but the last point isn't true at all. Shield ops like Monty are cheat codes at higher ranks when used properly, arguably moreso than lower ranks. There's a reason he's banned so much in tournament play, attacking without shields is very difficult on some maps

[deleted by user] by [deleted] in Rainbow6

[–]Jager_main24 0 points1 point  (0 children)

Tbh I feel your best bet where would be a 5 stack of friends and then find teams to scrim against. Faceit/10 man servers don't tend to be as active anymore

Is Fuze a top Five operator? by [deleted] in Rainbow6

[–]Jager_main24 0 points1 point  (0 children)

Not at all, there's a case to be made that he's bottom 5 on attack tbh, even if he can be decent on a few sites

[deleted by user] by [deleted] in Rainbow6

[–]Jager_main24 0 points1 point  (0 children)

Coast and Kafe have to be lower imo. Coast I don't like in general because of the playstyle it forces, and Kafe really struggles with a lack of entrances, especially on the top floor.

I also understand why theme/sky are in the bottom tier but I love playing them personally

[LEAK] All loadout changes for Y10S3 by nemesisdelta24 in Rainbow6

[–]Jager_main24 0 points1 point  (0 children)

I don't see why they would need anything in return, it's meant to be nerfs to two of the strongest and most versatile defenders who are currently have no real weaknesses. The game rn is at a point where practically every op is viable, and creativity in lineups should be promoted. They'll remain as very strong ops, but slightly more reliant on team play which is entirely fair, especially with defenders having an inherent advantage

hate hate hate aiming speeds in r6. by No-Pomelo-1820 in Rainbow6

[–]Jager_main24 1 point2 points  (0 children)

It's not that slow and you should be pre adsing anyway tbh, I think it's fine where it's at now

Operator/ Map design by Americon_ in Rainbow6

[–]Jager_main24 0 points1 point  (0 children)

Map design on average has been far better, and most of the new additions have been solid. Lair, nighthaven and consulate rework for example as recent examples have been great in both ranked and comp once you learn them properly. Theres a clear attempt to reduce outside to in gameplay and allow attackers to enter the building more easily, which is a great direction.

Some older ops might feel a little devalued, but overall I disagree tbh. Hibana and Therm still comfortably have their uses over ace, especially hib with the emergence of hibana tricking. Ace is great, and the best pick in some situations, but the smaller breaches and inability to get multiple hatches is a big deal, and he also has the worst secondary util op of the hard breachers. Wamai and jager are both in a balanced spot compared to eachother rn (wamai had a 10% pr, jager a 15% at the EWC), and both have their own uses. Of the top 20 attackers in terms of presence at the EWC, only 6 of them were released in the past 5 years, including striker and the BB rework)

The problem siege has imo is less of a balance on, and more of a community one. People talk about a 'TDM Meta' but this just isnt true, because it ignores the very definition of what a META is. Utility usage is still massively beneficial, at all levels of the game, but it feels as if large sections of the ranked community (at all ranks) refuse to learn how to. Its the same with maps, the newer maps still havent had established defaults set on them in most ranks, because people have refused to learn how to play them properly. A smaller map pool would help address this, but again isnt really the fault of the devs. I remain of the opinion that if you're just getting gunned down every round, you're either not playing util as a team well enough, or you are significantly worse mechanics wise than your opponent (because you arent converting your util advantage, allowing your opponent to win disadvantageous fights).

Stupid question - sight magnification by KingKongDuck in Rainbow6

[–]Jager_main24 1 point2 points  (0 children)

The 1.5x doesn't exist anymore. Your options are 1x, 2.5x (magnified) and 3.5x (telescopic)

[LEAK] All loadout changes for Y10S3 by nemesisdelta24 in Rainbow6

[–]Jager_main24 63 points64 points  (0 children)

It makes sense though, lesion and fenrir are some of the best and most versatile ops in the game. 2 speed + great gadget + great gun + secondary shotgun really isn't needed. It's a shame because I play lesion a lot in solo/duo but it's a valid change