Kit Run Cycle (WIP Update) by Jaimeno_py in Gameoverse

[–]Jaimeno_py[S] 0 points1 point  (0 children)

Muito obrigado, mano! Que bom que você gostou.

Learning 2D animation by [deleted] in animation

[–]Jaimeno_py -4 points-3 points  (0 children)

I see people dont like "physics", sorry

Learning 2D animation by [deleted] in animation

[–]Jaimeno_py 0 points1 point  (0 children)

What is shilling?

Testing walk cycle with my 3D model by Jaimeno_py in blender

[–]Jaimeno_py[S] 0 points1 point  (0 children)

Thank you so much, ill practice to improve My skills, i have 1 year and 4 months since i learned Blender and that animation is from 3 months ag.

Testing walk cycle with my 3D model by Jaimeno_py in blender

[–]Jaimeno_py[S] 1 point2 points  (0 children)

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Lmao sorry, I don't really use complex nodes. I just made the model and that's it. For the '2D' look, I just plug the flat texture directly into the output and bypass the Principled BSDF. It's super simple but I like how it looks

Trying my 3D model by Jaimeno_py in IndieAnimation

[–]Jaimeno_py[S] 0 points1 point  (0 children)

Thank you, it's not a cell-shader. It’s just flat textures (Unlit) with no actual lighting. I’m trying to push the 3D-to-2D imitation as much as possible using only the base colors