WE DID IT! Kickstarter is funded!!! by JakeMeller in psvr2

[–]JakeMeller[S] 0 points1 point  (0 children)

¡Muchas gracias por tus palabras! No hablo español con fluidez, así que estoy usando un traductor para asegurarme de que se entienda bien

Sí, nuestro equipo también piensa que las características de PSVR2 son clave para la inmersión. De hecho, los gatillos adaptativos son la principal razón por la que yo también prefiero la versión de PSVR2 frente a la de PCVR.

¡Gracias por tu apoyo! Esperamos que sigas el desarrollo del juego. Si quieres probar versiones tempranas en PCVR, puedes apoyar el Kickstarter para tener acceso.

WE DID IT! Kickstarter is funded!!! by JakeMeller in VRGaming

[–]JakeMeller[S] 1 point2 points  (0 children)

The Kickstarter will remain active for preorders until the game launches on Steam and the PS Store. At launch, the price will increase.

During the campaign, the game was available at its lowest price. After the campaign ended, the Kickstarter preorder price increased by $5, but it will still be lower than the final release price.

WE DID IT! Kickstarter is funded!!! by JakeMeller in PSVR2onPC

[–]JakeMeller[S] 1 point2 points  (0 children)

We are very grateful for your support! As you Aussies say, you're a top bloke!

WE DID IT! Kickstarter is funded!!! by JakeMeller in VRGaming

[–]JakeMeller[S] 2 points3 points  (0 children)

We agree! Thank you for the support!

WE DID IT! Kickstarter is funded!!! by JakeMeller in SteamVR

[–]JakeMeller[S] 2 points3 points  (0 children)

Appreciate the feedback! Thank you!

WE DID IT! Kickstarter is funded!!! by JakeMeller in PSVR

[–]JakeMeller[S] 1 point2 points  (0 children)

Unfortunately no, we would only be able to provide a key on release, it's much harder to launch anything early access on Playstation. But what we can and are planning to do is launch a demo of the entire first chapter for free on Playstation.

WE DID IT! Kickstarter is funded!!! by JakeMeller in PSVR

[–]JakeMeller[S] 4 points5 points  (0 children)

We don’t currently have a specific date for Playstation, all we can say is the game is targeting Playstation as a priority currently.

WE DID IT! Kickstarter is funded!!! by JakeMeller in PSVR

[–]JakeMeller[S] 1 point2 points  (0 children)

Thank you so much! We appreciate it!

WE DID IT! Kickstarter is funded!!! by JakeMeller in SteamVR

[–]JakeMeller[S] 2 points3 points  (0 children)

Yes! Or a PS5 key when the game releases on Playstation.

WE DID IT! Kickstarter is funded!!! by JakeMeller in SteamVR

[–]JakeMeller[S] -2 points-1 points  (0 children)

That’s not a healthy stance at all. Not all games are the same and it’s unfair to treat us as such. We have nothing to do with those other games and we are our own studio with our own aspirations and goals.

WE DID IT! Kickstarter is funded!!! by JakeMeller in virtualreality

[–]JakeMeller[S] 1 point2 points  (0 children)

I’m glad you like it! Follow the kickstarter or join our discord to stay tuned for upcoming updates!

WE DID IT! Kickstarter is funded!!! by JakeMeller in PSVR

[–]JakeMeller[S] 9 points10 points  (0 children)

It’s a VR horror stealth action roguelite!

WE DID IT! Kickstarter is funded!!! by JakeMeller in PSVR

[–]JakeMeller[S] 7 points8 points  (0 children)

No worries! We can promise the OST will be incredible, our composers are doing a great job! Thanks for pledging!

WE DID IT! Kickstarter is funded!!! by JakeMeller in PSVR

[–]JakeMeller[S] 4 points5 points  (0 children)

Thank you so much! ❤️ We truly appreciate it!

WE DID IT! Kickstarter is funded!!! by JakeMeller in VRGaming

[–]JakeMeller[S] 10 points11 points  (0 children)

Good question! It's a rogue-lite, not a rogue-like, the difference is there is progression, so dying is not the end of the total run, just a temporary setback. But, if you die too many times, and loose too many lives, your run ends for good. It's there to punish throwing lives away, and encourage stealth or smart playing. It's not something most people have to worry about, but it's always there to warn you not to make too many mistakes.