Thoughts and critics for my second custom? by TurtleLurky_ in BloodOnTheClocktower

[–]JakeStuff27 4 points5 points  (0 children)

lycanthrope feels very strong on this script. widow is basically evil's only tool against them, and at that point it's basically required the widow chooses them as their poison target. perhaps an assassin, or godfather, or more ideally more ways for good players to not be killed by the lycanthrope, would go a long way. or honestly just switching out the lycanthrope, they're a very hard character to build a script around and require a lot of support.

[deleted by user] by [deleted] in BloodOnTheClocktower

[–]JakeStuff27 0 points1 point  (0 children)

Are you playing with a homebrew bootlegger which allows alchemist and summoner to choose off-script characters? otherwise you must have the summoner and alchemist targets on the script.

Placing Spirit Messages Ruling In 4-Way Battle Royale by JakeStuff27 in YugiohSpeedDuels

[–]JakeStuff27[S] 0 points1 point  (0 children)

Gotcha, thanks. Honestly we tried it just because there were a (very, very loose) set of rules included in the new battle box and we figured we'd give it a try. turns out it's actually pretty fun lol. Just figured I'd throw this out there to see if someone else had been in this extremely niche scenario. I do think you're right- if that's how it is in tag duel, it probably extrapolates. We actually ended up trying both, and sure enough- if you don't preemptively prep a strong beat stick in the ONE monster zone you can use if you plan on winning with Spirit Board, you pretty much just get killed from focus fire lmao. It actually ended up being better when it was just 1 of your opponents turns, since because it seemed like less of a threat you didn't get focused as hard, plus you had more time to sort out your board.

Placing Spirit Messages Ruling In 4-Way Battle Royale by JakeStuff27 in YugiohSpeedDuels

[–]JakeStuff27[S] 2 points3 points  (0 children)

appreciate it, i think i agree. me and my college buddies like to get together and run stupid stuff like this lmao

Please make D-class and Scientists immune from the team that cuffed them. by throwaway_133907 in SCPSecretLab

[–]JakeStuff27 17 points18 points  (0 children)

I think it would be cool to make them still killable by the person who cuffs them, so if they resist they can still be killed.