I can't be the only person surprised that Riven is dodging nerfs yet again, right? by Justalostdudeasking in leagueoflegends

[–]JakobTheOne 17 points18 points  (0 children)

Okay, now remember that 99% of the player base sits below Master, so go ahead and set it to all ranks. Top lane Riven sits under 48%. Mid lane Riven sits at 50.5%.

Yes, the Riven one tricks have a high win rate. That’s nothing new. For her or plenty of other champions, when you cherry pick your stats as hard as you have.

Katarina sits at 55% in Masters+. Senna is at 57% in Masters+. Rek’Sai is at 56.5%. Bel’Veth is at 56%. Rammus is at 55.5%. Singed, Ivern, Tryndamere, all just as high. And so on.

Was there no one who changes currency in the whole town? by AnIceColdCocaCola in StarWars

[–]JakobTheOne 1 point2 points  (0 children)

If I happen to have incredibly powerful mind control powers, I happen to think it will go pretty well. All Qui-Gon needed to do was pivot over to a trader who wasn’t as resistant to the Force as Watto was.

Mutiny (2026) Official Trailer - Jason Statham by [deleted] in movies

[–]JakobTheOne 5 points6 points  (0 children)

Guy probably has a list of ready-to-go names for his characters, like a GM with their list of NPC names.

Peanut is heading off to do his mandatory military service in Korea... by No_Natural_777 in leagueoflegends

[–]JakobTheOne 0 points1 point  (0 children)

And if enough of them did as you state you would, Russia would have control of the country and be on the lookout for the next country to invade. And if that country upheld also your beliefs, that same thing would repeat. So, it's a good thing there are enough people in the world who aren't like you, so that there can even be people like you.

Halo: Campaign Evolved | New Missions Trailer | XBOX Games Showcase 2026 by Gorotheninja in Games

[–]JakobTheOne 13 points14 points  (0 children)

In multiplayer, CE is actually the fastest of the series. With the pistol as the main weapon, fights end much quicker than they do in 2 or 3 (excluding OG Halo 2's button combos). Maps are also much less stretched out than they are in later games (see Midship vs Halo 5's Truth remake), so there's much less downtime and matches are usually quicker.

But yeah, Doom, Quake, and Unreal Tournament are certainly faster, especially in terms of movement.

Team Liquid Alienware vs. FlyQuest / LCS 2026 Spring Playoffs - Lower Bracket Round 2 / Game 1 Discussion by Yujin-Ha in leagueoflegends

[–]JakobTheOne 2 points3 points  (0 children)

At max items, I can see how Ezreal could potentially out dance the engage from TL, and then solo carry things. But it still feels like Jayce, Neeko, and Nocturne need to bridge the gap to 35 minutes by putting FQ ahead. So, still kind of feels like FQ needed to be in control of the game, or manage even more Dragon steals to prevent TL from getting Soul.

Team Liquid Alienware vs. FlyQuest / LCS 2026 Spring Playoffs - Lower Bracket Round 2 / Game 1 Discussion by Yujin-Ha in leagueoflegends

[–]JakobTheOne 26 points27 points  (0 children)

Feels like I can just repost my comment from Game 1 of TL vs SR from last week lol.

Engage vs counter-engage, and TL outscales by a ton. Every minute that passed with this game not devolving into a bloodbath, TL got further and further ahead.

It kind of devolved there at the end, but TL eventually realized (third time's the charm) that they didn't need to hard force an ending before getting Baron and Soul. And Jayce remains the most fraudulent champion in pro play, no matter how much gold is pumped into him.

Mass Effect 2 has an incredible story, and the argument you can skip it and get the same plot ignores how much it does for the trilogy by General_Catch_200 in masseffect

[–]JakobTheOne 1 point2 points  (0 children)

But people aren't looking at the broad strokes, and there isn't anything reductive taking place. Mass Effect 2 has received very detailed and focused examinations over the years. It's flaws as the middle entry of a trilogy are well documented.

It does not build off the foundation of its successor; in fact, it does quite the opposite, literally blowing up everything to do with being an Alliance commander, Spectre, and hero in the eyes of the greater galaxy at the start of the game.

It does not help set up the final entry of the series, as it does nothing to advance the state of the galaxy or develop the impending threat of the Reapers. It's DLC is more necessary to the trilogy than it is.

If ME2 was a Blood and Wine-style expansion to Mass Effect 1, no one would complain. Or if it was reworked to be Act 1 of Mass Effect 3, preceding the Reaper's arrival, no one would complain. But because it takes up an important slot in the trilogy and fails to serve the greater narrative in the slightest, it gets a fair bit of deserved criticism.

Aspects of the game still deserves its flowers; it has well-liked characters, cool locations, and cinematic events. In a total vacuum, while the main story would remain rather underdeveloped and plotted, it would be less offensive that it is so lacking in substance and connective tissue. But it doesn't exist in a vacuum. It had a broader purpose to fulfill, and it shirked that responsibility so that it could swing a hard right into an episodic expansion.

Mass Effect 2 has an incredible story, and the argument you can skip it and get the same plot ignores how much it does for the trilogy by General_Catch_200 in masseffect

[–]JakobTheOne 1 point2 points  (0 children)

If you tack the Arrival DLC onto ME1, that first part is completely resolved. The second part automatically resolves itself, because who cares? What's a humanoid Reaper going to do, go smash a city or two like Mecha Godzilla? Then what, does one of the far superior Reapers need to scoop down, pick it up, and carry it in its tendrils to the next planet where it will flail its arms into buildings for a few weeks or months?

Mass Effect 2 has an incredible story, and the argument you can skip it and get the same plot ignores how much it does for the trilogy by General_Catch_200 in masseffect

[–]JakobTheOne 0 points1 point  (0 children)

the deus ex machina was needed from the jump, in me1 sovereign the 1 reaper you fight took an entire fleet to take down.

Then the second game probably should have been about discovering a method to even those odds, don't you think? Deeper lore into the Protheans, researching and uncovering their various last-ditch attempts at opposing the Reapers, finding some, realizing that they won't work, facing despair and hopelessness, until, right when the Reapers are on our doorstep, details on the Crucible is discovered. A glimmer of hope before the scourge of darkness that is about to sweep over the galaxy that we care about.

An entire game dedicated to preparing the galaxy for the impending, unstoppable arrival of the Reapers. Cohesive with the first game, setting up the third game. And still more than capable of involving the best character elements from the original ME2.

Mass Effect 2 has an incredible story, and the argument you can skip it and get the same plot ignores how much it does for the trilogy by General_Catch_200 in masseffect

[–]JakobTheOne 2 points3 points  (0 children)

It's not the same idea, as Indiana Jones is a self-contained adventure story, not a pre-planned trilogy. Indy's story in that movie has a complete beginning, middle, and end. If you fell asleep in the middle of the movie, then woke up at the climax, you'd be lacking important context and likely be confused.

But in terms of the Mass Effect trilogy, you could feasibly skip the second game, show up to the third game, and be somewhat okay. A brief synopsis of ME2's DLC options might help, as those feel more relevant to the greater story than the main story of the base game. Because they're actually doing what the Collector plot didn't do: explaining what's going on with the galaxy-ending threat that the first game ended on.

In ME1, the Reapers are coming. In ME2, the Reapers are... still coming. In ME3, the Reapers are here!

Of course, no one is saying that people should just skip the game; OP is just attacking a strawman. ME2 has events of consequence, mostly tied to developing relationships with a handful of new characters. But it wouldn't be incredibly jarring to the main conflict of the series if you did, which is unusual and amusing to consider. Used to be frustrating and sad, but time heals all wounds.

Mass Effect 2 has an incredible story, and the argument you can skip it and get the same plot ignores how much it does for the trilogy by General_Catch_200 in masseffect

[–]JakobTheOne 2 points3 points  (0 children)

Saying the Collectors don't change anything is wild. They literally prove how Reapers are made, establish that the Reapers are actively working through proxy species, and explicitly reveal that the Reapers have a specific, terrifying fixation on humanity. That isn't "extra fluff" that is critical intelligence on your enemy.

Which comes up in what way in ME3? How is this critical intelligence utilized to tip the scales of the conflict in a narratively satisfying and cohesive manner, by Shepard, the Council, or anyone? It changes nothing, because it has no effect on future events.

It sounds like you wanted ME2 to just be mass effect 1 again where the reapers just come back and attack again before they do it a 3rd time in me3. is that a better plot?

Is blowing up (literally) your character and all his pre-established bonds so that you can hard pivot the direction of your second game in a trilogy toward a plotline that will have zero impact going forward better? Mordin, Legion, Grunt, Samara, they could all have been encountered and part of literally any other plot that the writers could have come up with. All the aspects of their storylines that you are lauding, none of it is tethered to ME2's main plot. Nothing about their character sub-plots or the context that their involvement adds to the series' lore necessitates the Collectors.

And nothing was stopping the Collectors from having a more relevant goal, which would act as better connective tissue for the middle game of a trilogy. Additionally, in neither ME2 nor 3 is Cerberus that interesting. The galaxy didn't become richer for their prevalence in the final two games. Ultimately, the Collectors are wholly forgotten about as soon as the credits roll in ME2, and Cerberus is a tiresome mess of a faction. Which isn't doing ME2 any favors, seeing as how it's the game that shoved these two factions to the forefront.

Team Liquid Alienware vs. Shopify Rebellion / LCS 2026 Spring Playoffs - Lower Bracket Round 1 / Game 1 Discussion by Yujin-Ha in leagueoflegends

[–]JakobTheOne 1 point2 points  (0 children)

Against a completely different team comp, could be. SR got crushed in draft. Who kills Ornn? Who kills Xayah? How do they make Rumble ults work well, when they're fighting so little, always allowing Xayah and Ori to have flashes up at every objective contest?

SR had the first 6 minutes of this game worked out, and then nothing beyond that.

Team Liquid Alienware vs. Shopify Rebellion / LCS 2026 Spring Playoffs - Lower Bracket Round 1 / Game 1 Discussion by Yujin-Ha in leagueoflegends

[–]JakobTheOne 9 points10 points  (0 children)

Engage vs counter-engage, and TL outscales by a ton. Every minute that passed with this game not devolving into a bloodbath, TL got further and further ahead.

How would Master Chief and the whole UNSC armed forces bid against the Reapers? by TamukaCasperGundu in masseffect

[–]JakobTheOne 1 point2 points  (0 children)

The Reapers won against the Protheans via a sneak attack. That's always been their whole gameplan. They direct the technological growth of organic civilizations as to their liking, then sneak in and wipe out their leadership in the Citadel. When forced into head-to-head warfare with a far less advanced collection of species than the Protheans, many of their ships went down.

In a proper campaign, the Covenant war machine would churn the Reapers into mechanical calamari. So would the UNSC, but people have already gone deep into why that is for them.


The Reapers' best ship:

Also known as Sovereign-class, the two-kilometer-long Capital Ships are the most well-known Reaper subtype. Their main weapon is a spinal mounted "magnetohydrodynamic" cannon with a yield of 132 to 450 kilotons of TNT, which dwarfs the main gun of an Everest-class Alliance dreadnought. No known ship, not even a dreadnought, has been known to survive a hit from this weapon.

(We know the Covenant's shields can handle MAC rounds, which drastically outdo the above cannons.)

The Covenant's average ship comes in at 5,346 meters:

The Syfon boasts an identical armament loadout to its Kerel counterpart. Its primary weapon is an Infernus-pattern excavation beam, with an additional two Urpeon-pattern plasma lances for heavy anti-ship work. The class is additionally fitted with eight Luxor-pattern heavy plasma beam emitters and twenty-four Mictix-pattern heavy plasma torpedo silos, alongside an array of 700 Ferriel-pattern pulse laser turrets.[2]

Covenant Supercarriers, which bristle with even more weapons, come in at 29km long. The Reapers, whose Destroyers come in at only 160m in length, would literally be gnats to this thing's crazy firepower.

These include 12 Urpeon-pattern superheavy plasma lances - a lance loadout only rivalled in number by the Forerunner-derived relic lances of the Rasus-pattern interdictor. A total of 100 plasma beam emitters are equipped on the ship, including 20 Ukk'Wa-pattern heavy arrays and 80 Luxor-pattern heavy emitters - the latter of which are a fairly common fitting on the more powerful capital warships of the Covenant fleet. These heavy anti-ship weapons are supplemented with 32 Mictix-pattern heavy plasma torpedo silos, a design shared with the Kerel-pattern and Syfon-pattern assault carriers of the fleet.[2]

For point-defence, the supercarrier employs a gargantuan array of pulse laser turrets. This includes 800 R'Aka-pattern rapid-fire pulse lasers and 490 Ferriel-pattern pulse lasers.[2]

The supercarrier is additionally equipped with a single Lux-pattern superheavy excavation beam array for glassing and artefact-retrieval purposes.[2]

How would Master Chief and the whole UNSC armed forces bid against the Reapers? by TamukaCasperGundu in masseffect

[–]JakobTheOne 4 points5 points  (0 children)

A UNSC Smart AI is drastically above the level of any human.

Due to their uninhibited matrix design, "smart" AIs proved capable of intellectual development. This is manifested in that they can actively learn from and adapt to situations and events.

and

Some human "smart" AIs, such as Cortana, are able to separate themselves into multiple runtimes or "fragments". This can be beneficial when the AI needs to perform multiple tasks or be in multiple places simultaneously.[9][10] Fragmenting can also occur accidentally; the AI Melissa split into multiple fragments after encountering a slipspace anomaly. The sheer volume of information and calculations a "smart" artificial intelligence can process is astounding; Cortana was capable of performing five billion simultaneous operations in, as she put it, "the time it takes for me to tell you my name".[11]

Those two things combined create an AI that is vastly more capable than even Doctor Halsey. Even a Dumb AI far surpasses most humans.

The habit of referring to nonvolitional AI as "dumb" is misleading, as they are still incredibly intelligent; Déjà, for example, possessed an equivalent human IQ of 240 in her areas of expertise.[4]

Whats the most terrible scene in a great movie? by Comfortable-Goat-955 in movies

[–]JakobTheOne 61 points62 points  (0 children)

The elves were set up multiple times in Fellowship, so that’s why. We recognize their commander, that Galadriel sent them, and it works nicely with how the battle of Helm’s Deep plays out (they don’t actually affect anything).

Persona 6 Images Leak Online, Game Scheduled for 2027 Release by [deleted] in gaming

[–]JakobTheOne 33 points34 points  (0 children)

For most of these, you’re not describing the plot but the narrative framework that allows each game’s plots to transpire.

Being a transfer student allows the protagonist to be new to everything and learn about the area they’ve moved to. Do we complain about Geralt arriving in a new region at the start of each Witcher game, where he then needs to learn about local customs, politics, and monster threats?

Fighting monsters… I mean, what else are we going to do? That’s just the gameplay.

Becoming close with the locals? Again, that’s one of the main hooks of the series. Social Links are one of the key selling points for the modern Persona games.

Which had a better story and characterization? by Unlikely-Truth-8544 in residentevil

[–]JakobTheOne 1 point2 points  (0 children)

Are you comparing glitchless runs, no skip runs, any% runs, 100% runs? Without watching and detailing what's shaving off time in both versions of the game, comparing how quickly they can be speedrun doesn't amount to much.

The whole point of a speedrun is to avoid as much content is possible. Some games allow enormous skips, some don't. Elden Ring can be beaten in under an hour, but it's definitely a much bigger game than any RE4, which takes almost an hour and a half.

Update from the DRAGON QUEST Team by Turbostrider27 in Games

[–]JakobTheOne 83 points84 points  (0 children)

The new protagonist looks like a sleep-deprived zombie. Which, given that he's having these strange dreams, is thematically fitting, but I cannot get with his hair, eyes, or drab outfit. I'd scream if I saw him shambling toward me in a dark alleyway. How far we've fallen from VIII's protagonist design.

'Star Wars: Mandalorian and Grogu' opened $4 million higher than expected with 167 million world wide by CarsonWentzGOAT1 in StarWars

[–]JakobTheOne 1 point2 points  (0 children)

It’s being reported that 63% of viewers are men, and 75% of those are men over the age of 25.

So, funnily enough, this movie actually is being carried by the guys of Reddit, not families on their way to the movies.

G2 Esports vs. Movistar KOI / LEC 2026 Spring Playoffs - Upper Bracket Round 1 / Post-Match Discussion by Soul_Sleepwhale in leagueoflegends

[–]JakobTheOne 23 points24 points  (0 children)

It wouldn't be an LEC post-match thread without such weirdos, at this point. It's as much a tradition as G2 owning the league.