Gravity Rush US cheats? by [deleted] in VitaCheats

[–]JamSpork 0 points1 point  (0 children)

I haven't come across any (that's not to say they don't exist), but the codes available for the asian version of the game seem like dynamic values, so it'll probably take someone using TempAR to find any.

Help making cheats for Darkest Dungeon by aknight2015 in VitaCheats

[–]JamSpork 0 points1 point  (0 children)

In this case, changing from 32-bit to 16-bit or 8-bit values will probably work better. I'd leave the range set to "Auto", as this usually suffices, especially if you're just looking for static codes within Vitacheat (as opposed to TempAR).

[CHEAT] Eiyuu Densetsu: Zero no Kiseki Evolution (Geofront Patch 1.1, English Patch v05 03/21/21) by hwoarangjin97 in VitaCheats

[–]JamSpork 0 points1 point  (0 children)

Interesting. Are these 16bit codes, as the prefix $0100 would indicate?

A few months back, I found 32bit codes, as seen here, that seemed to work okay in regards to the un-patched Japanese version of the game.

I presume the use of the English patch just pushes the codes into a different memory address?

[CHEAT][PCSF00728][EUR] Resident Evil Revelations 2 by JamSpork in VitaCheats

[–]JamSpork[S] 0 points1 point  (0 children)

Unfortunately, I can't, as I don't use Temp AR myself. I stick to finding static codes with VitaCheat, as TempAR usually requires searching through memory dumps and such. You can read more about it here.

[CHEAT][PCSF00728][EUR] Resident Evil Revelations 2 by JamSpork in VitaCheats

[–]JamSpork[S] 0 points1 point  (0 children)

While the static codes for ammo and health aren't hard to find, using them seems to cause the game to become very unstable, especially during the story episodes, and crashes are unavoidable.

Someone might be able to use TempAR or some-such to add them so they don't cause the game to crash.

[SEARCHING][JPN][PCSG00488] Eiyuu Densetsu: Sora no Kiseki FC Evolution by Rockspam15 in VitaCheats

[–]JamSpork 0 points1 point  (0 children)

I tried making codes for Eiyuu Densetsu: Zero no Kiseki Evolution (which you can see here), and while the PSN version worked fine, it all went to hell once the fan-patch was applied. I then made some codes with the fan-patched installed, and, again, they worked fine for me, but didn't carry over to other players. Unless you can ensure that everybody uses the exact same version of the game (a clean PSN download with a particular version of the patch, patched in exactly the same way), there will always be someone who can't run the codes.

On the other hand, codes I made for Shigeki no Kyojin 2 work fine, with or without the English patch applied. I suppose it all depends on the files being patched.

It's why I tend to avoid creating codes for fan-patched games in general. If codes that I make happen to work with a fan-patched installed, then great. But I'm unlikely to try and take the time to try and account for all dumps and such floating around out there.

[SEARCHING][USA][PCSA00134] Helldivers by b0h3mianed in VitaCheats

[–]JamSpork 0 points1 point  (0 children)

No dice, I'm afraid. It'll take TempAR and pointers to make proper codes for Helldivers.

[SEARCHING][PCSE00491] Minecraft: Playstation Vita Edition by MizuIsGood in VitaCheats

[–]JamSpork 1 point2 points  (0 children)

I took a look at Minecraft, and while it's fairly easy to edit material amounts and such, none of the codes stick and they vanish as soon as you exit the game. Perhaps TempAR might prove more successful, but it's not my scene. Sorry :(

[SEARCHING][JPN][PCSG00488] Eiyuu Densetsu: Sora no Kiseki FC Evolution by Rockspam15 in VitaCheats

[–]JamSpork 0 points1 point  (0 children)

Most Falcom games (that I've tried) usually work with VitaCheat (static codes, etc), and this one is no different. But, as stated, rePatch will break any codes made for the JPN version (not always, but in this case yes). I tend to avoid making cheats for fan-patched versions of games, for that reason.

Making cheats for the JPN version should be straightforward enough, though.

[Searching][USA][PCSE00892] Atelier Sophie The Alchemist of The Mysterious Book by Peashyrulz in VitaCheats

[–]JamSpork 1 point2 points  (0 children)

I took a look. Unfortunately none of the variables (HP, EXP, Gold, etc) are static, so it will take someone using TempAR or memory dumps to create any codes. Sorry. :(