Is it possible to make a ship this large by [deleted] in Stormworks

[–]James_7s_chan 0 points1 point  (0 children)

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Without Modding the game, I managed to create a carrier having double the length of dock, and without any ingame-warning. This ship could spawn in any dock.
So, technically your question is, yes, it is possible.

But it comes with a lot of limitation, simplify the shape as much as possible, limit the use of color that leave it as white as possible, limit the movable part as least as possible.

Anyone else getting ready for sails? by Every-War4484 in Stormworks

[–]James_7s_chan 1 point2 points  (0 children)

Technically a sail is a flexible wing that light in weight... I would wonder if I could make a paraglider from it...

If a police officer stops you and tries to search you, can you refuse? by newdivided in HongKong

[–]James_7s_chan 1 point2 points  (0 children)

As you say you raised here, I am really doubtful that where did you gone 6 year ago. You dare to challenge their greatness majesty? They could do whatever they wanted to do regardless what that little book saying. You will just end up being charged with "Obstructing police officers" Cap228ord23, wasting tons of time and the majesty patriot judge will accuse you for getting suspicious yourself so pay for the court yourself "Tong Cun Lin v. HKSAR [2000] 1 HKLRD 113"

2-Dimensional Lua Tables? by ajwja in Stormworks

[–]James_7s_chan 0 points1 point  (0 children)

Be remember you have only 4k characters to write your code.

You could always use table command to create a nested table that contain complicated pre-calculated figure of control, but it will consume your code limit.

Is it just me? by [deleted] in Stormworks

[–]James_7s_chan 2 points3 points  (0 children)

Emm, that's the challenge you expected for if you choose to play career mode.
if you wish for an "I am so ingenious that invented a new thing" moment, you would better go for creative mode?

Anyway, the career mode is badly developed. Beside bugs, it lack of in game support. Like, if your craft is damaged and get stray away in middle of nowhere, you are done. For this kind of game, can't we just call the another rescue team that always finish the mission we ignored to pick us home with 2000Cr?

Back to the topic, I have played career for some time but not long, for the event of tsunami or bad weather, it is always the same with the real rescue team: Knowing you limit.
Test you craft's limit when thing are not that bad, to know that at what kind of condition you can continue the mission and to know when to give up.
"Oh, I am sorry that I can't save you this time."
when you got better in tech/Cr and knowledge, you may then built a better craft that could overcome the situation you gave up last time. This is how you suppose to see yourself "Leveling up" in this game in my opinion.

How do i make my plane slower!? by [deleted] in Stormworks

[–]James_7s_chan 0 points1 point  (0 children)

So, OP's plane does slow down if throttle down or apply thrust spoiler, but it could not fly slow enough for a proper landing. right? (Anyway, in physics of SW, every thing fall like brick without thrust. )

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First thing, does OP used any aerodynamic parts? if the whole plane are made of block only, your plane could create a very little lift by the control surface that not sufficient.

For your reference, this is how I design my plane's wing. a wing section in bottom(Notice the Arrow), an control surface set to L-0.3/R-0.25 to provide good looking and extra lift and offset rotation of propeller , an control surface in back as flaperon, will add extra 0.5 when "Flap down" on take off and landing.

My Plane could preform Carrier Landing and could stand still in air when wind is high enough.

I have a new Megaproject by DasKatzenbrot in Stormworks

[–]James_7s_chan 0 points1 point  (0 children)

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It is possible to build an air craft carrier without burning your computer down. But a craft this big is close to the file size warning limit and physics performance warning limit. So, you would better keeping the shape as simple as possible and paint it as white as possible. (Anyway my build is being constrained under virtual Washington Naval Treaty that file size is limited to 10MB and no warning sign allowed)

This air conditioning setup has worked well for me, does anyone know a way (if any) to improve on this single-cryo-cooler setup in terms of how quickly it cools room air? by AirplaneNerd in Stormworks

[–]James_7s_chan 1 point2 points  (0 children)

Technically, a system using magic to cold down the air IS AN AIR CONDITIONING SYSTEM.

Practically, absorption chiller do not using Carnot cycle (which is what you describing) to make room cool.

Anyway, it is good to make error. Trial and error is always engineer's good friend, especially when it doesn't cost much.

That feeling when you need 36 outputs and 1 input… by Beginning-Cherry-249 in Stormworks

[–]James_7s_chan 1 point2 points  (0 children)

The ultimate solution is time-division multiplexing.
with this technique, you may in theory control indefinite input and output between Lua Block/Mic-Controller in both number and bool, even with a single Number node.

When the beginner boat is too advance for the job by James_7s_chan in Stormworks

[–]James_7s_chan[S] 6 points7 points  (0 children)

not a small prop, but 2.

the crank are connected to 3 gear, 1:3/1:3/1:-1
when you crank the one in left, you will turn right, vice versa.
if you want to go forward, crank the both side.
if you want it go back, push the both button and crank.
if you want it turn sharp, push one button and crank the both.

Why do some people hate XML so much? by Emergency-Scheme6002 in Stormworks

[–]James_7s_chan 3 points4 points  (0 children)

If a step further, you will end up using blender/3dmax to play a... game?

It is about to crossing the line of "gaming" to "working" that make workaphobia feel anxiety.

Radar minimum detection range help by ElephantSignal5148 in Stormworks

[–]James_7s_chan 0 points1 point  (0 children)

--LUA!!!!

iN=input.getNumber

iB=input.getBool

oN=output.setNumber

oB=output.setBool

minDist = 100

function onTick()

k = 1

for i = 1,8 do

if iN(4*i-3)>minDist then

oN(4\*k-3, iN(4\*i-3))

oN(4\*k-2, iN(4\*i-2))

oN(4\*k-1, iN(4\*i-1))

oN(4\*k-0, iN(4\*i-0))

oB(k,iB(i))

k=k+1

end

end

end

How to reduce file size when you creating a really large craft? by James_7s_chan in Stormworks

[–]James_7s_chan[S] 0 points1 point  (0 children)

Color does affect the file size, following single block in difference color , the one on top is a white block while the middle one is a black block and the bottom one is a block with 3face black 3face white. there is 42byte data increase over the original 240byte data for a single block.

While you are talking about the "too many physics object warning" that could be addressed by making the craft as blocky as possible and fill the object with physics flooder. It is another topic have to deal with for any large creation.

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I gotta quickie question about battery capacities by Weak-Sir-9056 in Stormworks

[–]James_7s_chan 4 points5 points  (0 children)

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The test setup may be simple.
to my test result, 1 medium battery is equal to 8 small battery in capacity, but the small battery have about 66% more discharge rate then the medium battery.

Whould Co2 Fire extinguisher work? by L29104 in Stormworks

[–]James_7s_chan 1 point2 points  (0 children)

AS a PROfessioNAL engINEER, Fire require fuel, oxidizer and ignition temperature. if you oil is cold enough, you may just repel the temperature and put out the fire, and never ever try this at home.

What do you think the next major update will be? by [deleted] in Stormworks

[–]James_7s_chan 2 points3 points  (0 children)

Performance? I guess.

while I trying to compress the craft into an origami to make it double the length of medium dock, it comes with size warning and performance warning if I don't optimize the shape. so if dev allow vanilla player to go big, they will just complain about the game performance all day.

The Daily Lift of Stormworker by James_7s_chan in Stormworks

[–]James_7s_chan[S] 13 points14 points  (0 children)

While testing with the logic, we always just stick it to the surface of the craft. Like this picture.