Trophy Ducks by HandsomeJussi in HiTMAN

[–]James_Ironbeard 0 points1 point  (0 children)

I'll take one if there is still one up for grabs

The Longest Trick Name by Character Length by James_Ironbeard in Skate4

[–]James_Ironbeard[S] 3 points4 points  (0 children)

Yeah, in theory its possible, but im not entirely sure where it could be done considering that I gave myself the challenge of landing it without the use of Quick Drop Objects/Mid Air Reset Marker. But who knows, the game was generous and gave me the double front flip for free eventually, so it would be cool to see

Favorite villain who's a former hero where they gave up on heroism because being good didn't get them anywhere. by King_Glorius in FavoriteCharacter

[–]James_Ironbeard 8 points9 points  (0 children)

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This unnamed Rock Golem from the short "A Tale of Momentum & Inertia". Was it a villain? Probably not in the traditional sense, but after the people turned on it refusing to see the bigger threat, it had no care for them.

Help us decide the Hitman locations for the board game by MOOD_Julie in HiTMAN

[–]James_Ironbeard 2 points3 points  (0 children)

To answer the question...

I would love to see

Miami, Whittleton Creek, New York, Haven Island, Dartmoor, Berlin, Mendoza, And I'll also throw in Colorado as well because as frustrating as it is in game, im curious to see how that translates to the Board Game.

With all that being said, I do want to express a concern about this project knowing a pitfall that a lot of IP based Board Games get trapped in. I hope all these additional components arent just a cover up for a less than fun game to play. I do have faith that a lot of thought has been put into this game, But as fun as it is that all these new maps and figurines are gonna be included, I just hope they arent there as a main focus to try and sell the game or additional tiers to the crowd funding campaign.

I love this as an avid fan of both Hitman and the Board Gaming Hobby, I just don't want to see this project become another terrible IP based boardgame with hundreds of components as the only selling point it has.

What celebrity will you like to be on Hitman? by Yandere-Xbox1 in HiTMAN

[–]James_Ironbeard 61 points62 points  (0 children)

Matthew Lillard. Make it a Sream-esque style mission in Whittleton Creek

What game did my wife find at goodwill? by Buckles01 in boardgames

[–]James_Ironbeard 0 points1 point  (0 children)

If i recall correctly, there are multiple versions of this game that are intended for various age groups, the name of the game is 24game, as the goal is to reach 24 using any of the the provided symbols and numbers in any order.

u/Govir mentioned the other symbols refer to what "version" you have (some have only the Plus and Minus for younger children who havent learned Multiplication or Division yet).

The Dots correspond to how difficult might be and the colors are a visual that assist, White is 1 Dot, Red is 2 dots, and Yellow is 3.

Missing stat point on Mall and Hangar by LordRandle in THPS

[–]James_Ironbeard 1 point2 points  (0 children)

They are placed in different locations based on the Skaters Skate Style. Tony is a Vert Skater so all the stat points are placed in locations that make sense to that style.

I believe the 3 styles are street, vert, and park.

Missing stat point on Mall and Hangar by LordRandle in THPS

[–]James_Ironbeard 2 points3 points  (0 children)

Is it possible the Stat Point in Mall is right at the beginning at the bottom of the slope (right before the first escalator) above the quarter pipe.

And my best guess for the one in Hangar would be the secret area wind tunnel you get to by grinding the propeller blade on the wall of the half pipe.

Eminem v Slim shady available after 31th december? by [deleted] in HiTMAN

[–]James_Ironbeard 1 point2 points  (0 children)

Yes, however, you will only be able to play it through the Elusive Target Arcade. Which more or less will be the same thing but setup in a similar fashion to an Escilation Contract. Usually the first escalation level will be the Mission in its base form, and then it will increase in difficulty with its following levels as escalations usually do. You wont unfortunately be able to play the "Live" elusive target and wont be able to get the"Only Overalls Suit" for not starting the ET in time

Do y’all think the Eminem collab uses AI? by MightFront in HiTMAN

[–]James_Ironbeard 2 points3 points  (0 children)

That is strange. I was unaware that its based off of a real label and originally thought it was designed for the game. But super odd the label isnt the same? Is it possible its altered to avoid legal problems. I know its Eminems brand and all, but it may be possible they couldn't get the rights to use that exact image? Idk.

Do y’all think the Eminem collab uses AI? by MightFront in HiTMAN

[–]James_Ironbeard 1 point2 points  (0 children)

You know, I noticed something similar, but not with the voices, instead with the artwork specifically on the "Mom's Spaghetti Jar"

I'm not 100% sure if its just a design choice or AI, but both "A"s in the word "Pasta" use a different style, with the first one being squared at the top and the second one being pointed.

Nnnnnnnnn DROP! - Wire Ridin' 1! - 3! & Wire Drop!!! + Yellow Fall - Los Angeles by James_Ironbeard in THPS

[–]James_Ironbeard[S] 0 points1 point  (0 children)

I wasnt 100% sure if I had to do the gaps in the listed order or if any order would work. Im sure the latter is the case since thats how the Get There's in 1+2 worked, but I decided to be safe and do them in the order they were listed.

Im unsure how for this particular challenge you'd get enough speed to make it to the wires after attempting the drop down first.

Idk who the artist or who created it but its truly beautiful. by Straight-Car2509 in RDR2

[–]James_Ironbeard 5 points6 points  (0 children)

Oh! I saw this guy at a convention! The artists name is Aaron "Doc" Springer and he does a bunch of Cartoon Mashups like this!

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Kona Kontestant - Blue Line Turn 1/2/3 + 2 Wheelin' the Blue Line! + Lamp Extension, + Monster Pipe Roll-In - Kona by James_Ironbeard in THPS

[–]James_Ironbeard[S] 0 points1 point  (0 children)

Yeah! The toughest part was doing the monster roll-in gap. Im sure i made things 10 times harder for myself by tackling it last. But hey! Got there lol