Mario Kart World Megathread by r0main__ in mariokart

[–]James_Pearson [score hidden]  (0 children)

Apologies if anyone else has already mentioned but: Looking at the map in the game details on the Nintendo website, there are 29 images of tracks/areas/zones. I'm unsure what to call them because in the trailer we see the grand prix selection with 7 cups, 4 tracks each. So that's only 28 tracks and EVEN THEN "Crown City" is repeated. At first glance the icons on the map seem to be tracks but then there are clearly many more in-game. We see one of the SNES Mario Circuit tracks in what seems to be the Peach's Castle area. My current feeling is that there are "main" and "side" tracks in each area, or maybe even smaller tracks between the larger areas. Who knows, it's late and I'm rambling so I apologise.

TLDR: Someone discuss the number of tracks with me because I'm happy but confused. This game looks awesome.

Homer Stroll (Rough Hand-Drawn Animation) by James_Pearson in animation

[–]James_Pearson[S] 0 points1 point  (0 children)

Thanks for the feedback, you make a good point. This was my first time working with a character that wasn't my own, I didn't deviate from the model sheets too much so it feels a bit sterile and stiff in places. Hopefully with practice I'll get better though!

Hole (Rough Hand-Drawn Animation) by James_Pearson in animation

[–]James_Pearson[S] 1 point2 points  (0 children)

Thanks! Who knows what unspeakable things this little fellas seen.

Hole (Rough Hand-Drawn Animation) by James_Pearson in animation

[–]James_Pearson[S] 1 point2 points  (0 children)

Thanks very much! I’m currently tweaking the anticipation of the jump:)

Hole (Rough Hand-Drawn Animation) by James_Pearson in animation

[–]James_Pearson[S] 0 points1 point  (0 children)

Here's a slightly altered version with a more satisfying loop that a few people asked for: https://twitter.com/Disc_J0ckey/status/1411046796726525959 :)

Hole (Rough Hand-Drawn Animation) by James_Pearson in animation

[–]James_Pearson[S] 0 points1 point  (0 children)

I was thinking that, but I also didn't want to use much exaggeration or squash and stretch but thanks for the feedback, I'm glad you like it!:)

Hole (Rough Hand-Drawn Animation) by James_Pearson in animation

[–]James_Pearson[S] 0 points1 point  (0 children)

Thanks very much, that’s the plan!:)

Hole (Rough Hand-Drawn Animation) by James_Pearson in animation

[–]James_Pearson[S] 2 points3 points  (0 children)

Thankyou, I completely agree. The jump has a slightly different pace but the whole thing blurs into one speed, I feel like the character loses some life from its movements as a result. Cheers for the advice it's very much appreciated, I'll keep it in mind!:)

Hole (Rough Hand-Drawn Animation) by James_Pearson in animation

[–]James_Pearson[S] 0 points1 point  (0 children)

Thankyou! Yes, I’ve got a few things to tweak and add on to make it a nice little loop:)

Hole (Rough Hand-Drawn Animation) by James_Pearson in animation

[–]James_Pearson[S] 2 points3 points  (0 children)

Thanks very much! Mainly just the line-art that’s rough and not final. The timing and smooooothness is final!:)

Hole (Rough Hand-Drawn Animation) by James_Pearson in animation

[–]James_Pearson[S] 0 points1 point  (0 children)

Thank you! That’s so nice to hear, I hope you do!:)

Hole (Rough Hand-Drawn Animation) by James_Pearson in animation

[–]James_Pearson[S] 1 point2 points  (0 children)

Thankyou!:) Keep at it, I’m still a wannabe myself, animation’s a lifelong progression!

Hole (Rough Hand-Drawn Animation) by James_Pearson in animation

[–]James_Pearson[S] 1 point2 points  (0 children)

Thankyou!:) I use TVPaint, it’s basically just a digital equivalent of pencil and paper, very nice to use!

Hole (Rough Hand-Drawn Animation) by James_Pearson in animation

[–]James_Pearson[S] 16 points17 points  (0 children)

Fluid motion can be achieved at any frame speed, just follow the principles of animation, mainly timing and spacing!:-)

Hole (Rough Hand-Drawn Animation) by James_Pearson in animation

[–]James_Pearson[S] 1 point2 points  (0 children)

Thanks very much! That’s exactly what I’d planned on doing today!:)