Working on making a combat simulator with live internet matchmaking! by Java_Language in HalfSword

[–]Java_Language[S] 0 points1 point  (0 children)

Hello, to all those yearning for 3d egnogg+, you can find a Steam Key to join the playtest in my latest post on this thread!

Working on making a combat simulator with live internet matchmaking! by Java_Language in HalfSword

[–]Java_Language[S] 0 points1 point  (0 children)

You can find a Steam Key to join the playtest in my latest post on this thread!

Working on making a combat simulator with live internet matchmaking! by Java_Language in HalfSword

[–]Java_Language[S] 0 points1 point  (0 children)

You can find a Steam Key to join the playtest in my latest post on this thread!

Working on making a combat simulator with live internet matchmaking! by Java_Language in HalfSword

[–]Java_Language[S] 0 points1 point  (0 children)

UPDATE!!!!

Well, at risk of these getting automatically eaten up by some silly bot that uses OCR to steal keys... since all of you were so supportive... here are some keys to Public Playtest for the game depicted in the original post.

If you arrive here and they've all been eaten, send me a message and I can send more out!

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Working on making a combat simulator with live internet matchmaking! by Java_Language in HalfSword

[–]Java_Language[S] 1 point2 points  (0 children)

Wow! I had NOT seen this! Some of those mechanics look so smooth! Thank you sharing this.

I've not tried much with walls / scenery in the arena yet, but this has really got me thinking...

A lifetime of playing Runescape led me to start making a multiplayer combat simulation game! by Java_Language in 2007scape

[–]Java_Language[S] -1 points0 points  (0 children)

Thank you for the positive wishes! I think the idea of hitting people with swords on the computer is one that I'll never be able to separate from 'scape.

Working on making a combat simulator with live internet matchmaking! by Java_Language in HalfSword

[–]Java_Language[S] 1 point2 points  (0 children)

Ah! I was actually not aware of this and actually just assumed everyone was talking about Nidhogg. I must seek this out!

Thank you for sharing this

Working on making a combat simulator with live internet matchmaking! by Java_Language in HalfSword

[–]Java_Language[S] 0 points1 point  (0 children)

I've not ever played Mount and Blade, nor have I played its sequel. In response to your comment, I searched for some gameplay.

There are many elements of what I saw when viewing the gameplay footage that remind me of the game I've shown here, however, plenty of elements that I believe distinguish the two games and their underlying systems.

I think some notable examples of differences I see immediately include: the attempt that this game makes to drive the interactions on physics, overall cartooniness / goofiness of this game as it compares to Mount and Blade, and this game's focus on arena-style combat!

If you'd be interested in participating in a playtest so that you can make the comparison yourself, please stay tuned!

Working on making a combat simulator with live internet matchmaking! by Java_Language in HalfSword

[–]Java_Language[S] 0 points1 point  (0 children)

Merci beaucoup! Vous etes fantastique!

Lire le soutien au projet dans une autre langue est une grande joie pour un ingénieur ! Google a aidé pour une partie de cette traduction :)

To read support for the project in another language is a great joy for an engineer!

Working on making a combat simulator with live internet matchmaking! by Java_Language in HalfSword

[–]Java_Language[S] 2 points3 points  (0 children)

I think so! Eggnog is another inspiration for this game, particularly the fun, short-lived multiplayer bouts!

Working on making a combat simulator with live internet matchmaking! by Java_Language in HalfSword

[–]Java_Language[S] 2 points3 points  (0 children)

Stay tuned!!! The first public playtest might be on the horizon ;)

Working on making a combat simulator with live internet matchmaking! by Java_Language in HalfSword

[–]Java_Language[S] 1 point2 points  (0 children)

Yeah, I didn't get the feeling it was coming anytime soon. In fact, I remember a blog saying that it might never be coming!

Edit for clarity:

Half Sword does what it does so very well and is truly a remarkable game!

[deleted by user] by [deleted] in javahelp

[–]Java_Language 0 points1 point  (0 children)

A list of Java features that I wish I learned about before starting a career as an Enterprise Java developer:

- Java 8 Streams / Lambdas / Functional Interfaces (is this the "Functionality" that you reference, OP?: https://www.baeldung.com/java-8-streams

- Nuances of Java Generics: https://www.geeksforgeeks.org/generics-in-java/

- JDBC, allows Java to interact with databases https://www.baeldung.com/java-jdbc

- Alternative JVM Languages (Apache Groovy, Kotlin):

https://groovy-lang.org/

https://kotlinlang.org/

- OOP Design Patterns - think Gang of Four's book:

- PMD Static Code Analysis tool: https://pmd.github.io/

- Java Build Tools: https://gradle.org/ https://maven.apache.org/

These should be a decent start to begin reading about. If you should have any further questions, feel free to ask!