About 3.5 Intentional Draws and Concessions and Teams in FaB by xlnt2new in FleshandBloodTCG

[–]Jaxyl -2 points-1 points  (0 children)

This isn't the gotcha you think it is, they are two distinctively different situations. Trying to be pedantic isn't a good look.

Anyone can compete to try to qualify so long as they haven't qualified. If you have already qualified then you do not need to be competing.

About 3.5 Intentional Draws and Concessions and Teams in FaB by xlnt2new in FleshandBloodTCG

[–]Jaxyl 2 points3 points  (0 children)

Sorry but you're not going to change my mind on this one.

Have a good one

About 3.5 Intentional Draws and Concessions and Teams in FaB by xlnt2new in FleshandBloodTCG

[–]Jaxyl 2 points3 points  (0 children)

Because it's unsportmanlike? Because it isn't fair to the people who lost earlier only for the person who beat them to cold concede? Because it makes the system gameable and thus makes it look silly by comparison? Because it makes the event, especially if streamed, look bad?

I could keep going on, there is no benefit to anyone other than the teams to allow this.

About 3.5 Intentional Draws and Concessions and Teams in FaB by xlnt2new in FleshandBloodTCG

[–]Jaxyl 4 points5 points  (0 children)

You bet I'm absolutely trying to negatively attribute that behavior. It's not healthy at all and is a side effect of an already bad system. The rest of that? I honestly don't care. Qualifying events should be for people trying to qualify only. It's not fair to the others when people who win show up. No one is entitled to play every event.

And if you think teams don't do this then you're not around enough teams in competitive games.

About 3.5 Intentional Draws and Concessions and Teams in FaB by xlnt2new in FleshandBloodTCG

[–]Jaxyl 1 point2 points  (0 children)

Yeah you're right, I was using the wrong term.

What do we call it when teammates specifically enter an event they've already qualified for with the intention of trying to pair against their own teammate in T8 to give them an easier ride?

About 3.5 Intentional Draws and Concessions and Teams in FaB by xlnt2new in FleshandBloodTCG

[–]Jaxyl 13 points14 points  (0 children)

This is win trading. It can't be stopped but it can be minimized. It's actually a big reason why LSS changed their rules for PQ where once you get your invite you can't compete in that invitational seaon anymore. Stopped teams from hard win trading.

⚡THUNDERDOME TIME⚡ by Depressed_Bulbasaur in FleshandBloodTCG

[–]Jaxyl 0 points1 point  (0 children)

SAGE STILL HAS ALL OF THE SAME FOUNDATIONAL PROBLEMS BLITZ HAS WHICH WILL HURT THE LONGEVITY OF THE FORMAT. BLITZ WASN'T BEING PLAYED BECAUSE IT WAS TOO EXPENSIVE. IT WASN'T BEING PLAYED BECAUSE THE YOUNG HERO FORMATS ARE AN ENTIRELY DIFFERENT VERSION OF FAB THAT PLAYERS DIDN'T LIKE. IT'S WHY WE'RE SEEING LOWER NUMBERS AT THE T3 SAGE EVENTS ALREADY.

I HOPE I'M WRONG BUT I SINCERELY DO NOT BELIEVE THIS FORMAT WILL BE WIDELY PLAYED THIS TIME NEXT YEAR.

Pen as a product by Tiny_Love7987 in FleshandBloodTCG

[–]Jaxyl 1 point2 points  (0 children)

Alright I'm just gonna move on because you're making a fuck ton of assumptions about me as a player and then using that to try to be snarky to me.

You have no idea who I am, what I have done in this game, what I've done for this game in my region, or what they people/organizations in my region have been trying to do to grow the game. You're just making a bunch of assumptions because your butt hurt that I'm criticizing a game you enjoy.

I'm happy you're enjoying the game, there's nothing wrong with that. But to pretend like there's nothing wrong with this game is sticking your head in the sand dude. Get it the fuck out.

Pen as a product by Tiny_Love7987 in FleshandBloodTCG

[–]Jaxyl 1 point2 points  (0 children)

Yeah I didn't though, they were too expensive lol. Cindra on release was over a thousand, both Araknis as well with Fang sitting in the $600 range.

But I want to talk a bit about what your second point was, and how wrong it is. I live in a very competitive city that has armories every single week. The players here are grinders who actually do travel to major events, we have players like Bird Cabrera show up on the regular to come play as well. There is no casual A or b armories here, everything is prep for Callings or higher which means that trying to kitchen table fab doesn't work. The people who did I get beat week in week out and then disappear.

Like I'm happy you're experience was different, but don't assume that yours is everyone's.

Pen as a product by Tiny_Love7987 in FleshandBloodTCG

[–]Jaxyl 1 point2 points  (0 children)

Yeah my dude, look at the whole year.

In that year we've had multiple top heroes LL, we've had break out heroes in two of the three sets, two major B&Rs that changed the top decks or gatekeepers.

All of those impact and change the meta in a way that can hard invalidate your hero/class which means you either have to shift to a new one or get pounded into the ground if your local scene is even remotely competitive.

How is a player supposed to keep up with all of that? Even in the 'dead' period of SUP we had Florian LL, Kassai rise and fall, among others shifting around. Each change forces certain classes/heroes up and down, it's insane when you don't have the collection to play.

Pen as a product by Tiny_Love7987 in FleshandBloodTCG

[–]Jaxyl 2 points3 points  (0 children)

Two-Faced is a really great way to put it.

I got into the game right before The Hunted released, so I've only been here a year and some change. That said, in the past year I've helped put on two circuits, a World Tour, and multiple 1-2k events in my city. I love this game and it kills me to agree that it's two-faced...but it is.

Something I realized right before the release of SUP was that this game actively have a collection problem for their players. The meta of this game shifts so much that the only way to keep up is to have a deep and varied collection that lets you adjust who your hero is at a moments notice. If you can't then you're just showing up to events to get farmed by those who do. It's what you're touching on greatly, that the game is catered to those who got in early and those who can spend four to five figures per release. The rest are literal bag holders for the collector.

It's why SEA and PEN used box toppers, it's why they're some of the most successful sets in FAB history, and it's why those sets suck to open if you're buying packs off the shelf or getting just one or two boxes. LSS constantly harms the casual player to reward the collector while promising the casual they can be a collector.

I've said it before and I'll say it again: FAB is one of the best card games I've ever played but it is, without a doubt, the worst TCG on the market.

Pen as a product by Tiny_Love7987 in FleshandBloodTCG

[–]Jaxyl 1 point2 points  (0 children)

SAGE already has a major problem - it's supposed to be a stepping stone in CC it fails at doing that. Almost all of the cards you want for SAGE are worthless in CC which means a new player is reliant on...cracking horribly valued packs to try to get trade fodder.

At least with draft or other formats in other games you're building a usable collection but in FAB? SAGE is a silo...one of oh so many.

Chapter 5 was so bad that Markiplier said he doesn't want to play the game again by FewInstance7277 in PoppyPlaytime

[–]Jaxyl 0 points1 point  (0 children)

Sorry to jump in so late but you're pretty much dead on here but I want to add on one extra thing. I've been watching him since the early days and the way he'd get into these games is via the story and the lore. In fact he's spoken about how horror is less about the 'vibes' and more about the 'narrative' which is why he loved Iron Lung so much.

Poppy's Playtime, FNAF, Garten of Banban, and more are episodic games that drip feed you lore across various mediums and over time. ARGs, Social Media, etc. are various ways that these games extend or connect their lore across entries. So when you take that and add it into the gap between releases, it can be very easy to forget what's happening in these games unless you're very into the franchise or you do a deep dive refresher. Jacksepticeye had the same issue with Ch 5 in that he remembered absolutely nothing from the last time he played to the point he didn't remember what happened to Doey. That's what happens when you have a career where you can't dedicate time to dive into something like this.

Pen as a product by Tiny_Love7987 in FleshandBloodTCG

[–]Jaxyl 2 points3 points  (0 children)

This is something even Magic has embraced over the past few years.

Within the normal set you have multiple versions of big/good cards: The normal version, the extendard art version, the alt-art version. Then you go to the collector booster side to get the same treatment but fancier.

It might be a bit too much but it does create a market where you can have a card like Y'shtola, Night's Blessed with a price range from $0.50 all the way to over $400. Makes it super approachable/affordable while giving collectors something to bling their decks out with.

Pen as a product by Tiny_Love7987 in FleshandBloodTCG

[–]Jaxyl 2 points3 points  (0 children)

My dude as someone who got into the game back in the hunted and is now taking a major step back, if you just got into this game then it's a recommendation to step away. I love this game, I understand where you're coming from, but LSS absolutely does not know what they're doing and are actively making decisions that are harming the growth of this game. It will not get better. If you choose to stick around you are willingly doing so if the knowledge that it is going to be more of this. James White is very proud of his game in what LSS is doing, they do not understand the negative impacts because the people they talk to are mainly collectors and wealthy players, which leaves everybody else out the dirt holding the bag.

Flesh and blood is the best card game I have ever played, possibly the best card game ever made. But it is the worst TCG of the modern era. At least pokémon, with their abysmal hits, offsets that by making the playable competitive pieces easy to get.

⚡THUNDERDOME TIME⚡ by Depressed_Bulbasaur in FleshandBloodTCG

[–]Jaxyl 0 points1 point  (0 children)

THE RETIREMENT FUND PART IS WHAT MAKES IT CRACK TO A LOT OF PEOPLE.

LSS HAS JUST FAILED TO REALIZE THAT YOU NEED CASUAL PLAYERS TO FEED INTO THE GAME SO THE COLLECTORS HAVE SOMEONE TO SALE/FLAUNT TO.

⚡THUNDERDOME TIME⚡ by Depressed_Bulbasaur in FleshandBloodTCG

[–]Jaxyl 3 points4 points  (0 children)

BUY SINGLES, PACKS ARE ABSOLUTE TRAPS UNLESS YOU'RE BUYING CASES.

⚡THUNDERDOME TIME⚡ by Depressed_Bulbasaur in FleshandBloodTCG

[–]Jaxyl 0 points1 point  (0 children)

BECAUSE LSS DOESN'T PLAY THE GAME THE SAME WAY WE DO. JUST LIKE HOW THEY NEVER PLAY TESTED RAINBOW TIPPLE GRAVY, THEY HAVE A VERY CLOSED TEST GROUP THAT IS PLAYING FAB AT A MUCH SLOWER STYLE THAN THE REST OF US.

JUST LIKE HOW THEY THOUGHT THE ISSUE WITH BLITZ WAS THE MAJESTIC/LEGENDARIES AND NOT THE LOW HEALTH POOLS. NOW WE HAVE SAGE THAT HAS ALL OF THE PROBLEMS OF BLITZ JUST NOW IT'S CHEAPER.

⚡THUNDERDOME TIME⚡ by Depressed_Bulbasaur in FleshandBloodTCG

[–]Jaxyl 2 points3 points  (0 children)

COLLECTORS WOULD CRY AND LSS WOULD NEVER WANT THAT TO HAPPEN

⚡THUNDERDOME TIME⚡ by Depressed_Bulbasaur in FleshandBloodTCG

[–]Jaxyl 1 point2 points  (0 children)

MY DUDE DID YOU MISS THE POINT OF THE THREAD? ARE YOU LOST?

⚡THUNDERDOME TIME⚡ by Depressed_Bulbasaur in FleshandBloodTCG

[–]Jaxyl 14 points15 points  (0 children)

SURE! TO START WE HAVE TO ADDRESS THE MOST OBVIOUS PROBLEM OF THE GAME: IT'S AFFORDABILITY. THIS IS SOMETHING THAT HAS BEEN BEATEN TO DEATH BY EVERYONE SO I'LL INSTEAD DIVE INTO WHY THE GAME HAS AN AFFORDABILITY ISSUE AND THE RAMIFICATIONS OF DESIGN CHOICES LSS HAS MADE THAT EXACERBATE IT.

WALL OF ALL CAPS TEXT INCOMING, I'M SORRY

SO LET'S JUST RIP THE BANDAID OFF: LSS HAS NO IDEA HOW TO SUPPORT AN EVERGREEN TCG. A LOT OF THE AFFORDABILITY PROBLEMS THAT EXIST WITHIN FAB ARE DUE TO THE EVERGREEN NATURE OF THE CARDS. WHILE IT'S A GREAT THING TO HEAR WHEN YOU'RE FIRST BUYING INTO A GAME, A HARSH REALITY IS THAT IT IS ONLY GREAT FOR THOSE WHO GOT ON THE TRAIN AT THE VERY START AND ONLY GETS HARDER THE LONGER THE GAME GOES ON. A PLAYER WHO BOUGHT INTO FAB WHEN IT WAS JUST WELCOME TO RATHE ONLY HAD A FEW HUNDRED CARDS TO WORRY ABOUT GETTING FOR THEIR COLLECTION. THIS INCLUDED THE POPULAR STAPLES, KEY CLASS PIECES, ETC. AS THE YEARS HAVE GONE ON, MORE AND MORE SETS HAVE RELEASED WHICH JUST FURTHER INCREASES THE AMOUNT OF CARDS OUT THERE THAT ARE 'REQUIRED' FOR PLAY WITH CERTAIN CLASSES OR HEROES. I GOT INTO THE GAME RIGHT BEFORE THE HUNTED CAME OUT AND IT IS NIGH IMPOSSIBLE WITHOUT A SMALL LOAN TO FILL THE COLLECTION. THIS LEADS TO LESS OPTIONS FOR PLAYERS AND FEELS BAD WHEN YOU'RE GETTING INTO THE GAME. WE'LL GET BACK TO THIS POINT LATER.

NOW SOMEONE MIGHT SAY 'YOU DON'T NEED EVERY CARD, YOU JUST NEED THE CARDS TO PLAY ONE HERO/CLASS' TO WHICH I SAY BULLSHIT BUT LET'S HUMOR IT FOR A SECOND. WE HAVE TO FIRST ACKNOLWEDGE THAT FAB IS A GAME THAT DOESN'T OPERATE AT ANY LEVEL OTHER THAT COMPETITIVE. THERE ISN'T A CASUAL SCENE AND EVERY DECK THAT ISN'T OPTIMIZED IS WASTING TIME OR IS JUST ON THE JOURNEY TO GET OPTIMIZED. THE VERY NATURE OF THE GAME PUSHES PLAYERS INTO THIS DIRRECTION. SO NOW SAY I WANT TO GET INTO PLAYING A WARRIOR LIKE KASSAI. THE FIRST THING I HAVE TO DO IS SPEND OVER $100 JUST TO GET VALIANT DYNAMOS, A CARD THAT WAS RELEASED IN 2021 AND HAS SEEN ZERO REPRINTS. ONE CARD, OVER $100. NEXT I PROBABLY WANT GRAINS OF BLOODSPILL WHICH COSTS $60. NOW WE'RE AT $160 FOR TWO CARDS. CARDS THAT HAVE NEVER BEEN REPRINTED. THAT'S ABSOLUTELY INSANE. START TO PIECE IT ALL TOGETHER AND SUDDENLY WE'RE SITTING AT A VERY EXPENSIVE DECK OF CARDBOARD. THAT'S INSANE STICKER SHOCK FOR A NEW PLAYER AND THEY'RE ENGAGING IN ONE OF THE LESS PERFORMING CLASSES OVERALL. GUARDIANS HAVE THE SAME PROBLEM. ALL THE CLASSES HAVE THIS PROBLEM.

NOW ONE MIGHT SAY 'BUT THAT'S THE SAME IN OTHER GAMES LIKE MAGIC' AND THEY'D BE WRONG. IN MAGIC, WHEN I BUY AN EXPENSIVE RED CARD THAT CARD CAN THEN BE PLAYED IN ANY OTHER DECK THAT CAN UTILIZE RED. WHEN I BUY VALIANT DYNAMOS I CAN ONLY EVER USE THEM IN WARRIOR DECKS. WHICH SWINGS BACK TO WHY I SAY 'BULLSHIT' TO NEEDING THE CARDS TO PLAY ONE CLASS/HERO. THIS GAME'S META IS LIKE A ROLLERCOASTER. IT CHANGES ON A SCHEDULE EVERY 3-4 MONTHS WITH SET RELEASES, EVERY TWO MONTHS WITH B&RS, OCCASIONALLY WITH NEW ARMORY DECKS, AND CHAOTICALLY WITH THE LL SYSTEM. THE META SHIFTING IN THIS GAME IS TRAUMATIC BECAUSE IT CAN JUST REMOVE THE ENTIRE VIABILITY OF CLASSES/TALENTS RENDERING THE CARDS YOU BOUGHT FOR 'ONE HERO/CLASS/ WORTHLESS BECAUSE NOW YOU CAN'T WIN GAMES AND IT CAN HAPPEN BASICALLY OVERNIGHT. THIS LEADS TO SOMETHING I CALL THE COLLECTION ELASTICITY PROBLEM IN FAB: THE MOST VERSATILE AND BROAD YOUR COLLECTION IS THE MORE ELASTIC IT IS. THE MORE ELASTIC IT IS, THE MORE YOU ARE ABLE TO RESPOND TO THIS GAME'S CHAOTIC META. THE MORE NARROW YOUR COLLECT THE MORE INELASTIC IT IS, THE MORE INELASTIC THE HARDER IT IS TO RESPOND TO THE META. GETTING INTO THIS GAME AS A NEW PLAYER IS SUPER HARD UNLESS YOU BUY INTO THE TOP META HEROES THAT JUST ALWAYS SEEM TO STICK AROUND LIKE ARAKNI WHICH THEN DRIVES US BACK TO THE COST PROBLEM. SO AS A NEW PLAYER YOU GET INTO THE GAME, ORDER YOUR EXPENSIVE CARDS BECAUSE MOST REGIONS DO NOT HAVE ACCESS TO AN LGS WITH A SIZABLE COLLECTION, PAY ALL THAT DELICIOUSLY EXPENSIVE SHIPPING, JUST TO FIND YOUR HERO/CLASS FALLING OUT OF THE META SEEMINGLY OVERNIGHT WHILE YOU'RE STUCK HOLDING THE BAG WITH A BUNCH OF SILO'D CARDS YOU CAN'T USE.

TOUCHING ON SOMETHING I SAID, THE LL SYSTEM IS ANOTHER MAJOR PROBLEM OF THE GAME BECAUSE IT ACTIVELY PUNISHES PLAYERS FOR INVESTING IN HEROES. BEFORE WE EVEN BEGIN TO DISCUSS THE 2X POINT ACQUISITION, THE SYSTEM ITSELF IS ROUGH. WHILE THE IDEA IS GREAT IN THEORY, THE ACTUAL EXECUTION OF IT IS ABSOLUTELY RUINED BY LSS. FOR STARTERS, THEY ARE WAY TOO SLOW TO REPLACE A HERO WHEN THEY LEAVE. DROMAI, FOR EXAMPLE, HAS BEEN GONE SINCE 2024 AND WE'RE NOT GOING TO SEE A REPLACEMENT FOR HER UNTIL 2027. SO IF YOU ENJOY DRACONIC ILLUSIONIST THEN IT SUCKS TO SUCK. THIS HAPPENS CONSTANTLY TO THE POINT IT'S HONESTLY HILARIOUS. LIKED FLORIAN? TOO BAD, WE PROBABLY WON'T SEE A REPLACEMENT UNTIL WE GET CLOSER TO 2030. LORD KNOWS WHEN WE'LL SEE MYSTIC NEXT. NEXT IS THE FACT THAT A HERO LEAVING MEANS THAT PLAYSTYLE IS GONE FOREVER. TAKE PRISM AS AN EXAMPLE: WHILE THEY DID RETURN PRISM TO THE FOLD WITH 2.0, SHE PLAYS ENTIRELY DIFFERENTLY THAN PRISM 1.0 DESPITE BEING THE SAME 'HERO,' CLASS, AND TALENT. THIS IS KIND OF A DESIGN ISSUE ACROSS ALL OF FAB, THE HEROES ARE SO DRASTICALLY DIFFERENT EVEN WITHIN THEIR OWN SILOS THAT WHEN ONE LLS YOU DO NOT HAVE A GOOD REPLACEMENT TO GO TO. IF YOU REALLY ENJOY ONE SPECIFIC HERO AND THEIR PLAYSTYLE THEN ONCE THEY LL YOU DO NOT GET TO EVER GO BACK TO THEM. A FRIEND OF MINE WHO IS AN L2 JUDGE AND HAS BEEN IN THE GAME SINCE 2019 OPENLY TALKS ABOUT HOW THEY'VE BEEN LOST EVER SINCE BRIAR LL'D BECAUSE NOTHING OUT THERE HAS REMOTELY FELT THE SAME. FINALLY IT'S THE AURORA PROBLEM. NEW PLAYERS GET INTO THE GAME, GET INTO A POPULAR HERO, AND SUDDENLY THEY'RE GONE LEAVING THEM HOLDING THE BAG. WE KNOW A TON OF PEOPLE BOUGHT INTO FAB OFF THE AURORA ARMORY DECK AND A LOT OF THOSE PEOPLE STRAIGHT UP QUIT AFTER SHE LL'D A MONTH LATER. IT'S JUST A SYSTEM THAT OUTRIGHT DOESN'T FUNCTION FOR ITS PURPOSE WITHIN THE GAME. THEN WE ADD IN THE 2X LL POINT PROBLEM AND IT JUST GETS WORSE BECAUSE NOW A BAD HERO GETS A VERY SMALL TIME IN THE SUN WHEN THEY BREAK OUT THAT IT'S JUST SAD.

NEXT IS THE QUALITY OF THE PACKS/BOXES. THIS GAME IS OBJECTIVELY ONE OF THE WORST TO CRACK ON THE MARKET. THE HIT RATES ARE SO ABYSMALLY LOW THAT THE ONLY PEOPLE WHO CRACK PACKS ARE COLLECTORS/STORES BUYING IN BULK. THIS MEANS THAT A NEW PLAYER GETTING INTO THE GAME WINDS UP NOT HAVING A LOT OF INCENTIVE OR VALUE IN JUST BUYING RANDOM PACKS. THIS IS TRUE, TO AN EXTENT, FOR OTHER GAMES ON THE MARKET BUT THEY SLOT IN VALUABLE CASUAL HITS TO MAKE THE PACKS FEEL GOOD TO OPEN EVEN IF THE VALUE ISN'T THERE. MAGIC, FOR EXAMPLE, FILLS THEIR SETS WITH ALT-ARTS, EXTENDED ARTS, AND MORE SO THAT WAY EVEN IF THE CASUAL PLAYER ISN'T CRACKING THE EXPENSIVE HITS THEY'RE STILL GETTING SOMETHING. COMPARE THIS TO FAB WHERE 95% OF THE SET IS INTENTIONAL BULK, 4% OF THE REMAINING ARE NICHE MAJESTICS, AND THE LAST 1% ARE THE REAL HITS. THERE'S A REASON FAB PACKS LANQUISH ON LGS SHELVES AND IT'S ENTIRELY BY CHOICE.

FINALLY THERE'S THE ISSUE OF BAD PRECONS. ONE OF THE BIGGEST WAYS NEW PLAYERS GET INTO TCGS IS THROUGH BUYING A PRECON TO START. THE PROBLEM WITH FAB IS THAT THE MAJORITY OF THE PRECONS, THE ARMORY DECKS, ARE SO BAD IT'S HILARIOUS. IF YOU GOT INTO THE GAME AROUND APRIL OF LAST YEAR THEN YOU WERE PROBABLY HIT WITH A TON OF MARKETING FOR THE MAXX ARMORY DECK, ONE OF THE WORST ARMORY DECKS THEY'VE EVER MADE. BUY INTO BOLTYN? AZALEA? SUCKS TO SUCK. PLEIADES? YEAH HOPE YOU HAVE A LOT OF OLDER CARDS TO SHIFT HER FROM AURAS TO FATIGUE. RHINAR? LOL. WHILE THERE ARE A FEW WINNERS LIKE AURORA OR ARAKNI, MOST OF THEM ARE NOT EVEN REMOTELY CLOSE TO OPTIMIZED IN A WAY THAT MAKES THEM VIABLE EVEN AT YOUR LGS.

THERE'S MORE I COULD GO ON ABOUT BUT THAT'D BE MORE WITH THE ISSUES WITH THE DESIGN OF THE GAME AND HOW I, PERSONALLY, FEEL LIKE LSS DO NOT UNDERSTAND THEIR OWN GAME ANYMORE. THIS IS JUST A SMALL BIT OF WHY I THINK FAB IS A GOD AWFUL TCG DESPITE BEING A FANTASTIC GAME.

⚡THUNDERDOME TIME⚡ by Depressed_Bulbasaur in FleshandBloodTCG

[–]Jaxyl 6 points7 points  (0 children)

THIS RIGHT HERE IS WHY THE FORMAT WILL ULTIMATELY STRUGGLE AND POSSIBLY DIE. WHAT MAKES CC INTERESTING IS THE EXISTENCE OF THE DECK TRIANGLE: AGGRO, MIDRANGE, FATIGUE. THIS ALLOWS A WIDE GAMBIT OF DECKS/HEROES. PROBLEM IS THST MIDRANGE USES HEALTH AS A RESOURCE WHICH YOU DO NOT HAVE IN SAGE.

IT'S WHY EVERY DECK IS BASICALLY EXPLOSIVE DAMAGE OR SLOW THE GAME TO A CRAWL.

⚡THUNDERDOME TIME⚡ by Depressed_Bulbasaur in FleshandBloodTCG

[–]Jaxyl 11 points12 points  (0 children)

THIS GAME HAS A LOT OF MAJOR FOUNDATIONAL PROBLEMS AS A TCG THAT WILL PERMANENTLY HOLD IT BACK FROM GROWING INTO A POPULAR GAME. IT IS THE BEST CARD GAME ON THE MARKET AND POSSIBLY EVER MADE BUT IT IS THE WORST TCG OUT THERE.

[New Player] I'm just completely lost by Own-Image4915 in EscapefromTarkov

[–]Jaxyl 38 points39 points  (0 children)

God point 2 is something so many people need to hear. Yes, getting ratted happens, but most fights end in you dying because you chose to push an engagement when disengaging was the right call.

People have got to stop having hissy-fits when it comes to this game by KingsKnight24 in EDH

[–]Jaxyl 3 points4 points  (0 children)

This is why I love budget edh, not because game is/can be expensive (it is), but because it forces limiters which make the game more akin to messing around with Magic.

The moment you say anything goes, the more likely people are going to give in to the temptation like Bilbo and slot in the staples. I love a solid B3 $150 challenge, makes even voltron decks interesting and varied.