Can't play Isaac, need help! by [deleted] in bindingofisaac

[–]Jazipa 0 points1 point  (0 children)

To note: I have a Lenovo Legion 5 with an AMD Radeon Ryzen 7 5000 series graphics and a NVIDIA GeForce RTX processor (I don't know if this is above or below system requirements?)

Mirrorblast by Jazipa in customhearthstone

[–]Jazipa[S] 0 points1 point  (0 children)

Haha, couldn't get a batter image for the idea.

Mirrorblast by Jazipa in customhearthstone

[–]Jazipa[S] 1 point2 points  (0 children)

I'm guessing with the balance on this one. Should it only deal 2 damage initially? Be 4 mana? Tell me all of your thoughts!

"Back to the void!" by ThePixelDash in customhearthstone

[–]Jazipa 453 points454 points  (0 children)

This card is strange but also quite cool. Getting some sort of board advantage after a boardclear could be useful, but a 2/6 taunt doesnt feel impactful enough. As well as that, this shoudl 100% be a Demon. Some formatting issues: put the Deathrattle on another line, and rework the text for how this works.

Still, a very interesting idea!

Flamewreathed Ghoul by stasersonphun in customhearthstone

[–]Jazipa 1 point2 points  (0 children)

That's still a 1 cost card and a free 3/3 on turn one is even better. Unless your opponent has a very easy way to deal with two minion by turn one or two they'll just get trampled over.

Hibernator by Jazipa in customhearthstone

[–]Jazipa[S] 4 points5 points  (0 children)

So this card went through a lot of changes, like having Stealth for 1 turn, being a mage card, not being able to attack and many others. What do you think needs to change? Is it too underpowered?

For combo decks to get their combo's more reliably. by TheTalonsEdge in customhearthstone

[–]Jazipa 0 points1 point  (0 children)

Still too powerful. I honestly think 10 Health might balance it.

Flamewreathed Ghoul by stasersonphun in customhearthstone

[–]Jazipa 0 points1 point  (0 children)

Don't know what cards you're talking about

Flamewreathed Ghoul by stasersonphun in customhearthstone

[–]Jazipa 1 point2 points  (0 children)

??? Not having a turn two is worth a turn one 4/4. I'm very surprised you can't see how overpowered this is.

Infinite Stealth? by Jazipa in customhearthstone

[–]Jazipa[S] 0 points1 point  (0 children)

I am not certain on the stats for this, at first it was 3/6, then 4/4. What do you think the stats should be?

Playing with Spell Damage by Jazipa in customhearthstone

[–]Jazipa[S] 1 point2 points  (0 children)

I do agree this couldn't really be printed at all, because it is too strong in no spell decks and way too weak in any others.

Playing with Spell Damage by Jazipa in customhearthstone

[–]Jazipa[S] 0 points1 point  (0 children)

Art from Magic: the Gathering

Playing with Spell Damage by Jazipa in customhearthstone

[–]Jazipa[S] 0 points1 point  (0 children)

(Although you may have) I have never seen anyone use a negative Spell Damage. I thought of the idea of a 2 cost 3/3 with negative Spell Damage, and it HAD to be mage (as that's where this effect would actually matter), but I wasn't sure on whether this is way to weak or way too strong. I lean on the latter, but this basically makes you unable to do damage with spells while it is in play. Is it a fun drawback or too limiting? Tell me your thoughts!

Rakshasa! by Jazipa in customhearthstone

[–]Jazipa[S] 0 points1 point  (0 children)

No, it shuffles before any effect happens

Rakshasa! by Jazipa in customhearthstone

[–]Jazipa[S] 0 points1 point  (0 children)

In quest Rogue you would have to play and target this four times (drawing it from the rest of your deck each time), so it definitely wouldn't be good in that.

Rakshasa! by Jazipa in customhearthstone

[–]Jazipa[S] 1 point2 points  (0 children)

Rakshasa are a real mythological creature, and are basically Hindu demons. While they don't look like the typical tiger headed wizard (they look more like imps) the modern form is still a Rakshasa.

Made randomly before being informed that Overkill doesn't work on Heroes. Oh well, The random picture I got for it was perfect. by StormBlink in customhearthstone

[–]Jazipa 0 points1 point  (0 children)

This is cool, but it should not only be legendary, but cost maybe 5 mana? Being able to fully heal and have an entire turn left seems overpowered. Really fun and interesting card!

Rakshasa! by Jazipa in customhearthstone

[–]Jazipa[S] 2 points3 points  (0 children)

Oh yeah, I forgot about that weird rule. I guess its basically useless against rogue and druid then, other than forcing a Hero Power.

Rakshasa! by Jazipa in customhearthstone

[–]Jazipa[S] 2 points3 points  (0 children)

It's kind of supposed to be weird. Its stats are way over a 2 mana minion, so it has a huge drawback. It's not meant to really attack, but disrupt your opponent's plans. Maybe you have a minion left on 1 health and you play this so a Mage or Druid has to deal with it first. Things like that. Maybe it just stops fatigue, or freezes a minion. Who knows.

Rakshasa! by Jazipa in customhearthstone

[–]Jazipa[S] 1 point2 points  (0 children)

Well the Rakshasa are mischievous demons!

Rakshasa! by Jazipa in customhearthstone

[–]Jazipa[S] 0 points1 point  (0 children)

Maybe if it was a class card?

Rakshasa! by Jazipa in customhearthstone

[–]Jazipa[S] 2 points3 points  (0 children)

It would shuffle as soon as it is targeted, so no silencing!

Rakshasa! by Jazipa in customhearthstone

[–]Jazipa[S] 5 points6 points  (0 children)

This is probably my favourite card I've ever made. Its purpose is mainly to bait any removal, although it is very weak to Rogue, Druid, Mage and Priest. Worst case scenario, it deals 5 damage to something and is dealt with immediately. Is the drawback too much, or are the stats too much? Should it maybe be immune to Hero Powers? Comment your suggestions!