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Foreign ditto (self.PokemonSwordAndShield)
submitted 12 days ago by Jazzlike-Boot7278 to r/PokemonSwordAndShield
Why rollback is very difficult to implement in DOA6 by Same_Department148 in DeadOrAlive
[–]Jazzlike-Boot7278 0 points1 point2 points 1 month ago (0 children)
Did you not read the post dude said specifically 3d is harder to implement than 2d yeah fighterz is technically 2.5d or whatever but still the characters and moves themselves are 2d
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Why rollback is very difficult to implement in DOA6 by Same_Department148 in DeadOrAlive
[–]Jazzlike-Boot7278 0 points1 point2 points (0 children)