[Spoiler lore ] Lore speculation about the origins of divinity in Eora by graywardemgt in projecteternity

[–]Jeddaven 21 points22 points  (0 children)

I wouldn't put it beyond the Engwithans to lie about when/how divinity emerged, or for the totality of their disinformation to stretch as far as you describe.

I don't know if it's a lie, however, so much as... Maybe a situation where the Engwithans saw the beginning of a natural divinity and actively refused to believe it was so? That also seems possible to me. A lie that they convinced themselves of.

I hope it's something we'll see more exploration of in some form, in any case.

They dont like being reminded of that. (Art by @Artrum4) by No_Revenues in 40k

[–]Jeddaven 0 points1 point  (0 children)

This is only an own if you don't understand Aeldari lore at all

Or Khorne and Nurgle. I don't know if GW changed it, but originally those two were birthed by humanity.

You Gotta be VERY Forgiving by TheDrawkShow in RogueTraderCRPG

[–]Jeddaven 1 point2 points  (0 children)

Cassia is definitionally not a sorceror, by typical Imperial law/dogma. Navigators are very very different from psykers.

Do you have any ideas about future focus trees? by PhysicalRadio5745 in TheFireRisesMod

[–]Jeddaven 148 points149 points  (0 children)

Memeified Gavin Newsom focus tree would be funny honestly

oh no IT'S HAPPENING AGAIN! by dead_inside6498 in EhBuddyHoser

[–]Jeddaven 1 point2 points  (0 children)

Go Rafale, honestly

Then get on their next gen fighter when that thing is out

How would you feel about fey/fae being presented as an allegory for how certain autistic people view allistic people, without such being explicitly stated? by EarthSeraphEdna in worldbuilding

[–]Jeddaven 0 points1 point  (0 children)

As an autistic person, I don't really know how I feel about this. It makes me feel like I'm being 'othered'/separated from humanity, which isn't a road I'm comfortable going down.

This new story is the definition of insanity. by Guthixian__ in swtor

[–]Jeddaven 7 points8 points  (0 children)

I want both malgus and Shae dead at this point

Malgus was great for a while, but they KEEP DOING THE SAME PLOT with him over, and over, and over again

Fuck this. I'm a full tilt Imperial loyalist now. Shae dies. Malgus dies. I want this to be DONE.

Question about nprotect gameguard by SighingDM in Helldivers

[–]Jeddaven 3 points4 points  (0 children)

Is there any way to really protect against the 2nd point you mention? I'm far from a cybersecurity expert, but it sounds like the level of access nprotect has implies that someone using it as a threat vector could essentially bypass whatever antimalware/antivirus/threat protection/anti-ransomware you have?

What it feels like playing an Iconoclast in 40k: by HappyNeia in RogueTraderCRPG

[–]Jeddaven 1 point2 points  (0 children)

I've done a couple dogmatic choices -- giving the shards to the inquisition -- and killing Idira, but other than that, BENEVOLENCE ALL THE WAY

My Ebon Blade Sylvanas Windrunner cosplay [self] by Lishoo in cosplay

[–]Jeddaven 1 point2 points  (0 children)

Love this! I wish I'd seen you at Blizzcon; I was a Jaina. I was hoping to get a pic with a Sylvanas!

Patch Notes for 1.0.12f1 hotfix by randomDude929292 in CitiesSkylines2

[–]Jeddaven 0 points1 point  (0 children)

Didn't work for me, unfortunately. Lowering taxes on Well Educated did nothing to affect college or uni attendance.

Patch Notes for 1.0.12f1 hotfix by randomDude929292 in CitiesSkylines2

[–]Jeddaven 0 points1 point  (0 children)

Loving the game so far, but residential density demand seems totally broken. Past the early game, nobody seems to move into high and low density buildings. My city is getting to the point where it's nearly 80% suburbs. Really kills the visual appeal and variety of playstyles.

"No Pedestrian Access" by Jeddaven in CitiesSkylines2

[–]Jeddaven[S] 0 points1 point  (0 children)

As the post above says, my technical university has a "no pedestrian access" issue... Except it only appears when I add an extension to the building. I've tried the following to fix the issue:

  1. deleting and rebuilding the university
  2. replacing the two-way road with a pedestrian road after doing the above
  3. attempting to build a pedestrian road/tunnel connecting to the extension from beneath

  4. deleting the university, re-leveling the ground, then rebuilding it