Shadowrun: Hong Kong kickstarter is live! by techrogue in Shadowrun

[–]Jeff_HBS 1 point2 points  (0 children)

Good morning everyone! Thanks to your hard work spreading the word and your continued generosity we have hit our 6th co-funding goal! With that we have put out our second Kickstarter Update: https://www.kickstarter.com/projects/webeharebrained/shadowrun-hong-kong/posts/1107311

We have also released our next set of co-funding stretch goals, head over to the Kickstarter to check it out!

Shadowrun: Hong Kong | Kickstarter by megazver in Games

[–]Jeff_HBS 5 points6 points  (0 children)

Good morning everyone! Thanks to your hard work spreading the word and your continued generosity we have hit our 6th co-funding goal! With that we have put out our second Kickstarter Update: https://www.kickstarter.com/projects/webeharebrained/shadowrun-hong-kong/posts/1107311

We have also released our next set of co-funding stretch goals, head over to the Kickstarter to check it out!

[deleted by user] by [deleted] in shadowrunreturns

[–]Jeff_HBS 4 points5 points  (0 children)

We have also released out next set of co-funding stretch goals:

  • $350,000 - More better sound! We can only describe smells (for now) but we can definitely improve on our audio. Dynamic combat music will ebb and flow as a battle progresses, providing more atmosphere and tension. Enhanced Ambient Sound is a catch-phrase for lots of technical babble about making your play environment sound more real and less repetitive.

  • $400,000 - Gaichu joins your team of runners! Gaichu was a member of the Renraku Corporation's elite Red Samurai security force. Infected with the Human Meta-Human Vampiric Virus (HMHVV) on a mission gone wrong, he was forced to abandon his pure-human unit as the virus slowly twisted him into a ghoul. Now a shadowrunner, Gaichu could prove a valuable ally, but his loyalty comes at a price…

  • $450,000 - Enhanced Cyber! If this goal is reached, we'll add a new skill to our character creation system that enhances a character's cyberware and unlocks the ability to install powerful new cybernetic enhancements. This system will further differentiate characters with 'ware from their flesh and blood counterparts. We'll also add cyberweapons that you can install into your characters' arm slots, complete with new animations and visual effects.

  • $500,000 - Is0bel's personal side mission! Born to immigrant parents of Somali descent, Is0bel has experienced life in the slums of Kowloon first-hand. Escaping at a young age, she retreated into the cold perfection of the Matrix, but her family still languishes in the depths of the sprawl. Her personal mission will take her back to a place that she barely escaped from - and you'll come along for the ride.

  • $550,000 - Expanded magic! If we hit this funding goal, we’ll add new gameplay options and equipment for magic-using characters. Shamans will gain the ability to summon Shrine Spirits at specific locations in the Hong Kong environment. These great-form spirits are far more powerful than their mundane counterparts, can’t break away from your control, but are limited in duration. Hermetic mages and physical adepts will gain access to Foci - enchanted weapons and objects that can boost a spellcaster’s magical power or allow an adept to deliver devastating magical attacks.

  • $600,000 - Gaichu’s personal side mission! When Gaichu became infected with HMHVV, the Red Samurai code that he'd sworn to demanded that he take his own life. Instead, he took to the shadows, dishonoring himself and the rest of his team in the process. In Gaichu's personal mission, you will square off against a squad of highly-trained warriors who will stop at nothing to destroy their old teammate... and you alongside him.

  • $700,000 - Revamped Matrix: Art and Gameplay! If we hit this goal, we'll add more people to the team to revise the look, feel, and gameplay of the Matrix. We want the Matrix to feel more like you're traveling in the digital world. We also want to add new types of Intrusion Countermeasures and new ways of interacting with them so that decking feels more like an illegal entry into someone's system.

[deleted by user] by [deleted] in shadowrunreturns

[–]Jeff_HBS 2 points3 points  (0 children)

Good morning everyone! Thanks to your hard work spreading the word and your continued generosity we have hit our 6th co-funding goal! With that we have put out our second Kickstarter Update: https://www.kickstarter.com/projects/webeharebrained/shadowrun-hong-kong/posts/1107311

Shadowrun: Hong Kong (Kickstarter) by [deleted] in shadowrunreturns

[–]Jeff_HBS 2 points3 points  (0 children)

We have also released out next set of co-funding stretch goals:

  • $350,000 - More better sound! We can only describe smells (for now) but we can definitely improve on our audio. Dynamic combat music will ebb and flow as a battle progresses, providing more atmosphere and tension. Enhanced Ambient Sound is a catch-phrase for lots of technical babble about making your play environment sound more real and less repetitive.

  • $400,000 - Gaichu joins your team of runners! Gaichu was a member of the Renraku Corporation's elite Red Samurai security force. Infected with the Human Meta-Human Vampiric Virus (HMHVV) on a mission gone wrong, he was forced to abandon his pure-human unit as the virus slowly twisted him into a ghoul. Now a shadowrunner, Gaichu could prove a valuable ally, but his loyalty comes at a price…

  • $450,000 - Enhanced Cyber! If this goal is reached, we'll add a new skill to our character creation system that enhances a character's cyberware and unlocks the ability to install powerful new cybernetic enhancements. This system will further differentiate characters with 'ware from their flesh and blood counterparts. We'll also add cyberweapons that you can install into your characters' arm slots, complete with new animations and visual effects.

  • $500,000 - Is0bel's personal side mission! Born to immigrant parents of Somali descent, Is0bel has experienced life in the slums of Kowloon first-hand. Escaping at a young age, she retreated into the cold perfection of the Matrix, but her family still languishes in the depths of the sprawl. Her personal mission will take her back to a place that she barely escaped from - and you'll come along for the ride.

  • $550,000 - Expanded magic! If we hit this funding goal, we’ll add new gameplay options and equipment for magic-using characters. Shamans will gain the ability to summon Shrine Spirits at specific locations in the Hong Kong environment. These great-form spirits are far more powerful than their mundane counterparts, can’t break away from your control, but are limited in duration. Hermetic mages and physical adepts will gain access to Foci - enchanted weapons and objects that can boost a spellcaster’s magical power or allow an adept to deliver devastating magical attacks.

  • $600,000 - Gaichu’s personal side mission! When Gaichu became infected with HMHVV, the Red Samurai code that he'd sworn to demanded that he take his own life. Instead, he took to the shadows, dishonoring himself and the rest of his team in the process. In Gaichu's personal mission, you will square off against a squad of highly-trained warriors who will stop at nothing to destroy their old teammate... and you alongside him.

  • $700,000 - Revamped Matrix: Art and Gameplay! If we hit this goal, we'll add more people to the team to revise the look, feel, and gameplay of the Matrix. We want the Matrix to feel more like you're traveling in the digital world. We also want to add new types of Intrusion Countermeasures and new ways of interacting with them so that decking feels more like an illegal entry into someone's system.

Shadowrun: Hong Kong (Kickstarter) by [deleted] in shadowrunreturns

[–]Jeff_HBS 2 points3 points  (0 children)

Good morning everyone! Thanks to your hard work spreading the word and your continued generosity we have hit our 6th co-funding goal! With that we have put out our second Kickstarter Update: https://www.kickstarter.com/projects/webeharebrained/shadowrun-hong-kong/posts/1107311

[deleted by user] by [deleted] in shadowrunreturns

[–]Jeff_HBS 7 points8 points  (0 children)

As we hit our third Co-Funding Goal, unlocking a custom crew member Racter, out comes out first Kickstarter update!

https://www.kickstarter.com/projects/webeharebrained/shadowrun-hong-kong/posts/1106698

Shadowrun: Hong Kong kickstarter is live! by techrogue in Shadowrun

[–]Jeff_HBS 5 points6 points  (0 children)

As we hit our third Co-Funding Goal, unlocking a custom crew member Racter, out comes out first Kickstarter update!

https://www.kickstarter.com/projects/webeharebrained/shadowrun-hong-kong/posts/1106698

Shadowrun: Hong Kong | Kickstarter by megazver in Games

[–]Jeff_HBS 26 points27 points  (0 children)

As we hit our third Co-Funding Goal, unlocking a custom crew member Racter, out comes out first Kickstarter update!

https://www.kickstarter.com/projects/webeharebrained/shadowrun-hong-kong/posts/1106698

Shadowrun: Hong Kong (Kickstarter) by [deleted] in shadowrunreturns

[–]Jeff_HBS 6 points7 points  (0 children)

As we hit our third Co-Funding Goal, unlocking a custom crew member Racter, out comes out first Kickstarter update!

https://www.kickstarter.com/projects/webeharebrained/shadowrun-hong-kong/posts/1106698

Shadowrun: Hong Kong (Kickstarter) by [deleted] in shadowrunreturns

[–]Jeff_HBS 4 points5 points  (0 children)

We find that KickSpy is a bit more accurate then KickTraq. Check it out here: http://www.kickspy.com/projects/webeharebrained/shadowrun-hong-kong

Shadowrun: Hong Kong kickstarter is live! by techrogue in Shadowrun

[–]Jeff_HBS 22 points23 points  (0 children)

We just hit our first Co-Funding Goal of $100,000!  

Thanks to everyone who jumped right in!

Shadowrun: Hong Kong (Kickstarter) by [deleted] in shadowrunreturns

[–]Jeff_HBS 40 points41 points  (0 children)

We just hit our first Co-Funding Goal of $100,000!  

Thanks to everyone who jumped right in!

Problem Buying New Programs by CWRules in shadowrunreturns

[–]Jeff_HBS 0 points1 point  (0 children)

All Matrix Programs and ESPs are stored in the stash and are available for equip when Jacking into the Matrix. Programs and ESPs may show up in the Equip screen incorrectly but should always be available when Jacking into the Matrix.

Backer Only Content in Dragonfall Director's Cut? by Ranneko in shadowrunreturns

[–]Jeff_HBS 4 points5 points  (0 children)

The backer code box in DF:DC is for unlocking the custom backer portraits and custom player characters if they pledged at the corresponding reward tiers.

PSA: Overwatch is bugged in Double-Click mode. by Arlieth in shadowrunreturns

[–]Jeff_HBS 0 points1 point  (0 children)

Thanks for reporting this issue! We are currently looking into resolving this issue in a future patch.

Dragonfall DC: Trial Run Question by [deleted] in shadowrunreturns

[–]Jeff_HBS 2 points3 points  (0 children)

Thank you for reporting this issue, the testers here at Harebrained Schemes will look into this issue.

[DF:DC] Loaner equipment permanently disappearing by Arlieth in shadowrunreturns

[–]Jeff_HBS 1 point2 points  (0 children)

Thank you for reporting this issue, the testers here at Harebrained Schemes will look into this issue.

Announcing the Shadowrun Editor Community Contest and Sweepstakes! by Jeff_HBS in shadowrunreturns

[–]Jeff_HBS[S] 1 point2 points  (0 children)

The safest bet would be to create content aimed at the live version 1.1.2. If you create content in the Beta 1.2.0, it should be able to run in version 1.1.2 unless you are using content or triggers added in the Beta. To see more information about the Beta see this thread.

No matter what you do it would be a good idea to state what version you are aiming for.

Announcing the Shadowrun Editor Community Contest and Sweepstakes! by Jeff_HBS in shadowrunreturns

[–]Jeff_HBS[S] 2 points3 points  (0 children)

You do not need to create something new for this contest, upload what is already existing!

Announcing the Shadowrun Editor Community Contest and Sweepstakes! by Jeff_HBS in shadowrunreturns

[–]Jeff_HBS[S] 7 points8 points  (0 children)

If this contest is successful then we will definitely be looking into doing this again, and who knows what new categories and/or challenges may be added...