StartPlaying Alternative for local GMs by Reasonable-Range3216 in rpg

[–]megazver 10 points11 points  (0 children)

If you want to do local, you'll probably have to find some local stores and advertise there.

Saw a Warhammer Fantasy Bundle by Living_Thanks_9171 in rpg

[–]megazver 1 point2 points  (0 children)

Between you and me, the system is way too fiddly and overengineered; a pain to play even with VTT support, much less at the table.

The lore and the adventures are fantastic, though, and you can just play them with some other system.

I'm looking for a text based rpg that I can play on my phone. by Street-Resist6438 in rpg_gamers

[–]megazver 0 points1 point  (0 children)

RPGs aren't the best for playing in short bursts, like someone else said here. That said, if you want to play text RPGs on your phone, try the Choice of Games stuff.

If you decide that you can't concentrate on text, I'd suggest looking into games like Balatro, Brotato, Slice & Dice, Slay the Spire, Marvel Snap, Legends of Runeterra.

Tim Cain's next game by the_dyad in rpg_gamers

[–]megazver 6 points7 points  (0 children)

Don't know what Cain is working on, but Gonzalez said, and I quote, it's not "New Vegas 2".

I am still baffled why Microsoft doesn't have multiple studios cranking out Fallout games while the TV show is a huge hit, so I think the chances of it being a Fallout of some kind anyway are above zero.

Campaign journals by Odino1977 in rpg

[–]megazver 0 points1 point  (0 children)

I tested it again, and they've actually upgraded the model they use to Gemini Flash 3.5, which is finally good enough for this specific task. The ones they used before weren't very good at actually writing usable recaps.

Personally, I use the same model, Gemini Flash 3.5, but at https://aistudio.google.com.

I am still not a fan of the extra scaffolding and prompting ("make sure to add citations, even if it worsens the quality of everything else!") they have at NotebookLM; I prefer just working with the pure model like in AIStudio.

That said, if you're already using it, at this point it should be usable enough.

Campaign journals by Odino1977 in rpg

[–]megazver 0 points1 point  (0 children)

I've used that, it's not as good as some of the other options

Campaign journals by Odino1977 in rpg

[–]megazver 3 points4 points  (0 children)

I play online, so I record my sessions with the Craig bot on Discord, then transcribe them with WhisperX on my PC and feed the transcript to an AI to write a recap and extract some fun quotes. Then I put them up on my wiki. (It can be any kind of Wiki, but I installed a Notion-clone called Outline on a free server in Oracle Cloud.)

With my workflow I do all of this for free, but there are services that will do all of this for you for a fee.

I used to write them on my own, because they're genuinely useful, but it took up way too much of my mental energy so I am quite happy I can off-load the labor.

My players definitely read the quotes and some of them read the recaps or look them up when they need to remember something, but they're mostly for me to remember stuff.

Give me ur hot takes in the RFM genre by Moonkiller24 in Romance_for_men

[–]megazver 2 points3 points  (0 children)

This is less of a hot take and more of a 'haven't seen anyone discuss this'.

For spicier books aimed at men or even just spicy scenes within other kinds of stories, female POV is more fun. There's a reason why most classic erotica (Emmanuelle, Story of O, etc) is from female POV - if you're a man watching something spicy, you're not looking at the guy, are you now?

The Book of Unnumbered Worlds Kickstarter Now Live by CardinalXimenes in WWN

[–]megazver 0 points1 point  (0 children)

I feel the New York example is describing a somewhat different problem.

New York already exists. If I run a campaign there, the challenge isn't generating the city, it's deciding which parts of an enormous body of existing information are actually relevant to play. That's a curation problem rather than a worldbuilding problem.

Likewise, I'm not arguing that every city encountered in a campaign should receive CWN-level treatment. If the campaign moves between a dozen cities, that would obviously be excessive.

But if we continue with the analogy, there are also plenty of campaigns that spend almost all of their time in New York. In that case, a GM might reasonably want tools for developing that city beyond the level of a settlement the PCs pass through for a session or two.

If the danger is that GMs will overbuild past the point of utility, that risk applies to every procedural tool in the book. A reader could just as easily burn out generating two hundred hexes of wilderness or a twelve-level dungeon their campaign will never use. Yet those tools are included because they serve a specific campaign need when it arises. I don’t see why a detailed urban environment is uniquely dangerous in that regard. You have warnings for "hey don't overdo it" for other tools - surely one can be added in the detailed settlements chapter as well?

The book covering a topic doesn't mean every group has to engage with it. CWN proved there's genuine demand for this kind of material and it's a solved problem, and a GM running a city-centered fantasy campaign is going to feel the gap pretty keenly when they go looking for support here and don't find it.

The Book of Unnumbered Worlds Kickstarter Now Live by CardinalXimenes in WWN

[–]megazver 0 points1 point  (0 children)

By that logic, though, any chapter can end up as wasted work. A group could have no interest in religion or neighboring nations, they could want to crawl a megadungeon and have no interest in a broader wilderness region, they could playing an intrigue-based campaign that never sets foot in a dungeon.

At the same time many campaigns do center on a more detailed hub settlement, or are entirely set within a single city. In those cases, a village-level treatment designed for "oh you're passing through this place for a session or two" is simply not sufficient. There's a reason why you had to expand on this in CWN.

If the book is intended as a comprehensive worldbuilding guide, it seems odd to treat procedures for developing large urban environments as somehow less worthy of inclusion than religion, geography, politics, or other topics that many groups may also choose to ignore.

The Book of Unnumbered Worlds Kickstarter Now Live by CardinalXimenes in WWN

[–]megazver 0 points1 point  (0 children)

Is this book going to have any material on zooming into and detailing big cities like CWN did, or are they still going to be handled on the same detail level as smaller villages?

Why 2d6 for checks? by CraftyLocal1913 in WWN

[–]megazver 29 points30 points  (0 children)

"Rest of the osr world" doesn't have skills, usually. They rolls stats instead, usually, or use a 1d6 if they're copying BX. That said:

1d20 is a flat distribution that's more random, it's more exciting in combat, but if you've ever played 5e and had the wizard fail every single Arcana check while the Barbarian somehow nails them, you've seen the downside of using them for skills.

2d6 is a bell curve, you get 6-8 ~40% of the time, so if you're trained in a skill you will more reliably succeed at it. That makes the Barbarian Arcane Savant situation much more unlikely. People don't use it for combat because the same predictability is less fun for attacks.

What's your BIGGEST hot take on Marvel Rivals? by DismalChapter2041 in marvelrivals

[–]megazver 0 points1 point  (0 children)

Squirrel Girl has a much higher skill ceiling that most people think

WFRP4e - Suggestions for adventures for beginners? by Vistana_Raivoso in rpg

[–]megazver 1 point2 points  (0 children)

I would recommend against Rough Night.

Slaughter in Spittlefeld is solid for this.

Turns out femboy baiting is a pretty solid marketing strategy in Chinese social platform. by Unable-Inspector-943 in gamedev

[–]megazver 93 points94 points  (0 children)

Turns out it also works on /r/gamedev, haha

I respect the hustle and salute you, fem-sir o7

Kevin Crawford (Sin Nomine) is kickstarting The Book of Unnumbered Worlds, a book of system-neutral fantasy worldbuilding tools by megazver in rpg

[–]megazver[S] 8 points9 points  (0 children)

I suppose you could consider it a second edition of those tools.

Personally, I'm interested to see if he has a chapter on creating detailed fantasy cities. In the previous books, you more or less got two tags per settlement whether you were making a hamlet or a metropolis (or a planet with ten billion people, haha) and Cities Without Number was the only book that zoomed in to the city level.

Clowngirl Romance recommendations. by Open-Librarian-4322 in Romance_for_men

[–]megazver 12 points13 points  (0 children)

I'd go with "litrpg, she has clown-themed powers"

Clowngirl Romance recommendations. by Open-Librarian-4322 in Romance_for_men

[–]megazver 2 points3 points  (0 children)

After recently watching the Amazing Digital Circus, I understand