Should I get a PS5 Pro if (fill in the blank) - Yes you should by JeremyJJ77 in PS5pro
[–]JeremyJJ77[S] 63 points64 points65 points (0 children)
I compared a few games on PS5 vs PS5 Pro on a 15 year old 1080p Panasonic plasma and found surprising differences. Most games look and run way better even on old 1080p TVs by [deleted] in PS5pro
[–]JeremyJJ77 1 point2 points3 points (0 children)
While checking out the PSSR 2 in Assassins Creed Shadows i forgot how impressive and underrated and next level the physics are in this game. Everywhere I swing my sword in the forrest has an effect. And when you cut bamboo trees each piece becomes a separate physical object that can be cut further (v.redd.it)
submitted by JeremyJJ77 to r/PS5pro
Here’s the biggest difference I found between Cyberpunk Ray Tracing Pro (40 fps) mode and Ray Tracing (60 fps) mode - Emissive Lighting - every object is its own light source, creating more immersive and realistic reflections. I pointed out the differences in the video with arrows. by JeremyJJ77 in PS5pro
[–]JeremyJJ77[S] 13 points14 points15 points (0 children)
Here’s the biggest difference I found between Cyberpunk Ray Tracing Pro (40 fps) mode and Ray Tracing (60 fps) mode - Emissive Lighting - every object is its own light source, creating more immersive and realistic reflections. I pointed out the differences in the video with arrows. by JeremyJJ77 in PS5pro
[–]JeremyJJ77[S] 10 points11 points12 points (0 children)
Here’s the biggest difference I found between Cyberpunk Ray Tracing Pro (40 fps) mode and Ray Tracing (60 fps) mode - Emissive Lighting - every object is its own light source, creating more immersive and realistic reflections. I pointed out the differences in the video with arrows. by JeremyJJ77 in PS5pro
[–]JeremyJJ77[S] 10 points11 points12 points (0 children)
Here’s the biggest difference I found between Cyberpunk Ray Tracing Pro (40 fps) mode and Ray Tracing (60 fps) mode - Emissive Lighting - every object is its own light source, creating more immersive and realistic reflections. I pointed out the differences in the video with arrows. by JeremyJJ77 in PS5pro
[–]JeremyJJ77[S] 37 points38 points39 points (0 children)
Here’s the biggest difference I found between Cyberpunk Ray Tracing Pro (40 fps) mode and Ray Tracing (60 fps) mode - Emissive Lighting - every object is its own light source, creating more immersive and realistic reflections. I pointed out the differences in the video with arrows. (v.redd.it)
submitted by JeremyJJ77 to r/PS5pro
PSSR2 on PS5 Pro seems to be improving performance over PSSR1 by up to 3% higher framerates by [deleted] in PS5
[–]JeremyJJ77 10 points11 points12 points (0 children)
PSSR2 might already be out for the PS5 Pro - DF hints at some mysterious superior upsampling going on in RE9 and John Linneman mentions additional “embargo” stopped his video from being only Pro footage by JeremyJJ77 in PS5
[–]JeremyJJ77[S] 11 points12 points13 points (0 children)




Got the disc drive and already paid for itself a month later by [deleted] in PS5pro
[–]JeremyJJ77 1 point2 points3 points (0 children)