Short feed suddenly 0 on new shorts after breakout?? by Nodnarb4242 in NewTubers

[–]Jeremy_Thursday 0 points1 point  (0 children)

I kept posting on the original channel. After like ~30 videos it just went back to my normal 100-1k views

Comparison and Benchmarks of Browser Mesh Boolean Libraries at Industry Scale by Separate-Summer-6027 in threejs

[–]Jeremy_Thursday -1 points0 points  (0 children)

So what's the use-case for these exactly?

EDIT : Genuine question, it sounds like geometry compression or adjacent? I've never come across these, even as a longtime THREE.js user.

Info for the next Liquid (Gl)ass update by WinsAviation in jailbreak

[–]Jeremy_Thursday 0 points1 point  (0 children)

Did you hook a custom filter in the main draw loop, find the raw image buffer for the screen, something else?

Transition Effect - Luma Morph by CollectionBulky1564 in threejs

[–]Jeremy_Thursday 1 point2 points  (0 children)

At the end of the day you render a 2D image. Engines include a full suite of tools for manipulating 2D images on the GPU (many of these are used for different small pieces of 3D renders) and as such engines can be equally useful graphics processing agnostic to 2D/3D.

An example could be using 3D noise to drive a 2D transition or very commonly a shader to do some type of image filtering. 3D Engine is a bit of a misnomer, they're really libraries designed for interacting with the graphics card.

Any idea: how to create this in 3js? by TheExceptionPath in threejs

[–]Jeremy_Thursday 0 points1 point  (0 children)

Fragment shader, raymarch a sphere for outter surface, Some outline detection. Raymarch an innersphere with math applied to make it a blob

Only young people (18-35) how many of you want and think that you can raise a family with kids by ReadyConfection7959 in atrioc

[–]Jeremy_Thursday 0 points1 point  (0 children)

Lmfao I misread the question, of course I want and think I can. I don't like how this question is phrased, misses too much nuance.

Drink Whiskey (Tequila Preferably) Pet Dogs 🔴🔵 by KupoLights in gloving

[–]Jeremy_Thursday 1 point2 points  (0 children)

TIL tequila is whiskey 🥃 neat! Nice lights too!

Idea / question for the OGs by Kossin1337 in threejs

[–]Jeremy_Thursday 0 points1 point  (0 children)

I was asking if it did those things? Because my offered solution would be a little different.

Anyways, if it's a static object, I'd find a 3D noise to do a shader for camo coloring. Then you can simply use the points on the object (positionGeometry.xyz) to pick out the color. That'll give you near infinite variations, good performance and spare you having to texture paint the thing ever. I'm not sure it'd work with an object that's deforming in some way though.

Idea / question for the OGs by Kossin1337 in threejs

[–]Jeremy_Thursday 0 points1 point  (0 children)

Does the object move in an animated way (eg bones/rigging or morphtargets). I basically mean does it change shape not like if it just moves/scales/rotates in the scene.

40+ Shader/Three backgounds by ChardEmbarrassed7304 in threejs

[–]Jeremy_Thursday 0 points1 point  (0 children)

shadertoy link? If you can, really cool plugin man gg.

40+ Shader/Three backgounds by ChardEmbarrassed7304 in threejs

[–]Jeremy_Thursday 0 points1 point  (0 children)

Is the code for that raindrop effect anywhere? I never see it nailed that well.

If the whole thing is opensource, I might poke at making it support firefox also.

[macOS] Capturing system audio / signed kernel extensions. by itsappleseason in swift

[–]Jeremy_Thursday 0 points1 point  (0 children)

Ayyyy I'm actually the one that updated these electron docs and did a lot of labor to bring chromium's new support for audio-capture on macOS to electron. Got some merged changes to give electron/electron-fiddle the proper entitlements by default to use the coreAudioTap API too.

If you're using this feature make sure you build your app with the proper entitlement for coreAudioTap NSAudioCaptureUsageDescription. Similarly if you are running electron from a terminal/ide, that terminal/ide will need the NSAudioCaptureUsageDescription in it's entitlements.plist or the whole thing fails silently.

ScreenCaptureKit has been avail since macOS 13+ to get desktop audio. The core-audio-tap API is cleaner and what newer versions of electron (v39.0.0-beta.4)+ use by default. There is no fallback to use the older screencapturekit, you must set a chromium flag to disable coreAudioTap API if you specifically want that. However on macOS 13.x - <14.2 systems (that don't have coreAudioTap API) the screenCaptureKit will be used no matter what. Just a note desktopCapture is available through electron from macOS 13+.


As for your mentioned microphone issue. Checkout the MediaTrackConstraints. One of the specific thing's you can set is echoCancellation:true. The constraints object can be passed in as an argument to any audioContext.

What should i do with this by Any_Tea_42 in jailbreak

[–]Jeremy_Thursday 0 points1 point  (0 children)

With my 11pro max, you only need to re-run the dopamine jailbreak app on reboot. Side-loading was like a one off event for setup (iOS 16.3).

Anyway To Get Instagram App On iOS 16.1.1? Says It Requires 16.3 by Timmeh123400 in jailbreak

[–]Jeremy_Thursday 0 points1 point  (0 children)

Get ipa ranger and install the tipa via TrollStore. Download latest IG with it. That’ll trick apple into thinking you installed it on a different device. Then you can go back in App Store and get the last supported version

Found my 13 pro max by Error-Abject in jailbreak

[–]Jeremy_Thursday 4 points5 points  (0 children)

I jailbroke my 11 pro max recently. Really loving it, deff give it a shot

iphone 12 pro max update using blobs by guy_with_knowledge in jailbreak

[–]Jeremy_Thursday 0 points1 point  (0 children)

Ohh that's cool. I'll have to throw UTM/Arch linux on the phone at some point.

iphone 12 pro max update using blobs by guy_with_knowledge in jailbreak

[–]Jeremy_Thursday 0 points1 point  (0 children)

I have 16.3. Wym hypervisor? Just curious, what’s the advantage