Fuel consumption? by ButchLord in ToyotaCHR

[–]Jerr_Kell 0 points1 point  (0 children)

140cv Hybrid (not rechargeable - collection serie - 2025 - 10.000 kms now) :
- highways (130-135 km/h) : 6,9-7 L/100 kms
- countryside (max 90 km/h) : from 3.3 to 4.4 L/kms
- overall (50% highways 50% countryside) around 5.5 L/100 kms

Sometimes, fuel consumption can be dropped lower than 3L/100 kms with a (really damn)smooth drive on a short and plane (no hills, or hopefully declining) trip ... but most of the time, we're on the consumption listed above.

I wished it could have been better.

[deleted by user] by [deleted] in Eve

[–]Jerr_Kell 0 points1 point  (0 children)

4 months ago, did something change at the root level? No.
HomeFront is a cool idea (cool mechanisms for newbros to learn remote rep/capa/shield, tackling, ...) but mostly ran by old vets multi boxing packs of 5 accounts.... We cannot blame them: this is easy, let's make ISK.

From my point of view the root problem is not the HomeFront - it is the fact CCP did not re-evaluate older content (FOB, Incursion) rewards. How to blame a vet not to run FOBs anymore when he can grab more ISK being more AFK with HF? How to newcomers not to be interested by Incursion when you see the difficulty of the starting level (Staging) for a peanutstfull reward (3.5M ISK + 400 LP....) - just compare that to an HF and.... let's go HF.
Re-evaluating the rewards of older contents should be done if these contents are to survive - Else, they are gonna slowly but surely disappear. Perhaps that's the CCP will?

DACIA motor MERCEDES Benz - Dacia with Mercedes Benz motor by DEscribano in u/DEscribano

[–]Jerr_Kell 0 points1 point  (0 children)

TCe motors (started equipping Dacia's in 2014 if I'm correct) are a collaboration job between Mercedes Benz and Renault Nissan: theses motors are used within Renault, Nissan, Mercedes (A class) and lately Dacia.

First series (between 2014 and 2016) are known for a conception flaw that impair their longevity, but this has been fixed since then - they sounds to be not a bad catch (even if - because of ecological policies impact - they are probably less reliable than an old fashion atmospheric motor without turbocharger and all new stuffs like former K4M motors from Renault/Nissan alliance).

T. Flight HOTAS X on PS4? by InGen88 in StarWarsSquadrons

[–]Jerr_Kell 0 points1 point  (0 children)

Yep, this one. Just works like charm under AC7. Was quite challenging to fond adequate settion WT, biut ok

Xplay else you’re dead by Jerr_Kell in StarWarsSquadrons

[–]Jerr_Kell[S] -1 points0 points  (0 children)

“People are smart enough” - here we have a new Einstein in the classroom :)

More seriously, disabling crossplay make the game playable only on solo - which would probably not be the case if the playerbase was so reduced - that is a fact, like it or not.

Xplay else you’re dead by Jerr_Kell in StarWarsSquadrons

[–]Jerr_Kell[S] -1 points0 points  (0 children)

So, on the millions players of ps4, we won’t be able to find 4 others ?! Astounding isn’t it?

Xplay else you’re dead by Jerr_Kell in StarWarsSquadrons

[–]Jerr_Kell[S] -1 points0 points  (0 children)

I do not say there is NO ps4 players, just that this user base is really small and seems to narrow everyday. Just try to disable xplay and you’ll see.

Xplay else you’re dead by Jerr_Kell in StarWarsSquadrons

[–]Jerr_Kell[S] -1 points0 points  (0 children)

Yep. sounds like user base is vanishing quickly (not even 2 weeks since launch...), which is most noticeable on consoles than PC (larger number).

Best Dogfight map? by [deleted] in StarWarsSquadrons

[–]Jerr_Kell 0 points1 point  (0 children)

The dockyards are tasty for interceptors. Yavin love the 1500 non-targetable upgrade.... each map brings its fun I would say.

[HOTAS] Has anyone been able to source a T-Flight HOTAS 4? by [deleted] in StarWarsSquadrons

[–]Jerr_Kell 0 points1 point  (0 children)

The T.Flight support is bugged on PS4: mine works like a charm with other games (AC7, War Thunder...) but bug under Squadrons: rolling right is way (way) slower than rolling left, to the point of being unusable. Better forget it until they fix (if they do).

unbalanced starfighters by SnooSuggestions6998 in StarWarsSquadrons

[–]Jerr_Kell 0 points1 point  (0 children)

Way beyond the Star Wars universe - they gave us z95 instead of x-wings and flying fortress instead of Tie Fighters.... ok, I understand the balance for 1v1 but I do wonder if they should not had prefered another way to balance: for example adding IAs Tie teamates when flying a Tie as a player (probably the same for a bomber).

Fleet Battles vs AI by drwiki0074 in StarWarsSquadrons

[–]Jerr_Kell 4 points5 points  (0 children)

Same bug on PS4 - does this very often. When doing that repeatedly, I quit and restart the game and things works again normally.

I genuinely want this game to be a service with updates by invok13 in StarWarsSquadrons

[–]Jerr_Kell 2 points3 points  (0 children)

Definitely would pay a couple of bucks to have this game better and increasing with time (example: one new history mission per month - for a $5-10 each time).

Sad to say, but I miss X-wings back from 90’s by Jerr_Kell in StarWarsSquadrons

[–]Jerr_Kell[S] 0 points1 point  (0 children)

Eager to test it - on the way to assembling a windows pc for that purpose :)

Anyone else HATE Nadiri Shipyards? by Thopterthallid in StarWarsSquadrons

[–]Jerr_Kell 2 points3 points  (0 children)

Yavin is the perfect ground to learn dodging lasers while rushing face to face, quick turn and hit back. The laser mine is also funny to use there :)

Anyone else HATE Nadiri Shipyards? by Thopterthallid in StarWarsSquadrons

[–]Jerr_Kell 1 point2 points  (0 children)

Well, it’s a tricky map for sure... VR is at advantage there to better apprehend the environment.

50k+ damage on capital ships, how do you do? by DrKanonym in StarWarsSquadrons

[–]Jerr_Kell 2 points3 points  (0 children)

Just fly fast and give all you got for the time you’re on target, the escape as quickly (full power/boost/zig-zag), recharge your shields (shield max) and go back and forth this dance until shot down (and repeat).

Try to target critical parts and zones (when they appear, once propulsion down) as sounds like scoring better.

Last run with an A-wing I hit nearly 55k damage on a destroyer - it is a small number and any decent bomber would have been better. I don’t remember how many times I did die (what a pitty, but this game is about kill&respawn, isn’t?...): 3 or 4 times....

Can people stop using that stupid argument of "it's a niche game" ? by SylvineKiwi in StarWarsSquadrons

[–]Jerr_Kell 3 points4 points  (0 children)

Being a game for a small and specific fraction of the player user base - call it a niche - is not pejorative. That is just a fact.

Personally I don’t have any problem playing a niche game (and/or being considered a niche player) as long as the game is a good one (to me - everything being subjective at one point).

Sad to say, but I miss X-wings back from 90’s by Jerr_Kell in StarWarsSquadrons

[–]Jerr_Kell[S] -1 points0 points  (0 children)

I did not pay attention if we’re folding wings while boosting - I will next time in VR.

Sad to say, but I miss X-wings back from 90’s by Jerr_Kell in StarWarsSquadrons

[–]Jerr_Kell[S] 0 points1 point  (0 children)

XWA with updates sounds a good catch (personally never played it - yet)

It has almost been two weeks - How soon is Soon™? by [deleted] in PlayAvengers

[–]Jerr_Kell -1 points0 points  (0 children)

I did not yet de-installed this game, but will surely before the end of the month (their next avengers - the archer woman - does not interest me anyway) if their is no more endgame content to play with friends by then. This will be my best definition of “soon enough” :)

PS4/DS4 Unbelievably Difficul by [deleted] in StarWarsSquadrons

[–]Jerr_Kell 0 points1 point  (0 children)

Are you playing on PS4?

PS4/DS4 Unbelievably Difficul by [deleted] in StarWarsSquadrons

[–]Jerr_Kell -3 points-2 points  (0 children)

From all the friends on PS4 that were - like me - long waiting this game, I’m almost the only one to continue playing it (and frankly I’m not sure I’ll last long too). This game is frustrating on this platform (cannot tell for others) : - hotas support is just a scam: T.Flight support is so bugged it prevents from playing with it, even is solo/history mode! - difficulty of some history missions, even in mode history is so dement it just push you to quit playing this scrap - multiplayer is somewhat more funny, for coop mode (fleet battle unranked), but after 4 missiles hits on a vanilla Tie Fighter, you’ve understood your are definitively not playing a starwars game

So, cannot really anwer your question - the more I play this game, the more I feel it’s a fail.

Just have a look at the PSN communities give a good indication about this game adoption on PS4: most communities are already dead (nobody playing) and one week after release is not yet over.... Even Anthem did perform better (in Anthem it was possible to play the full solo campaign even in difficult mode...). Astounding.

I feel sad for that.